antiblock
Elveron

ice41

Membro
  • Content Count

    26
  • Joined

  • Last visited


Reputation Activity

  1. Upvote
    ice41 got a reaction from baneme22 in Tutorial E Duvida Sobre As [Serverfiles] Yc V2.0 5Th   
    eu uso essas files e para elas ficarem estáveis tive de alterar directorias de start.sh e alterar o auth pois tinha algumas coisas corrompidas.
    Mas apesar de funcionarem lindamente o lycan tem bug's: 
    skills não estão na mysql
    lycan da hit e tira 0
    a lvl5 as skills ficam bugadas...
    de resto estão boas
  2. Upvote
    ice41 reacted to Karbust in [Mega-Release]Todos Os Moobs E Npc's Do M2M   
    Boas pessoal
     
    Venho aqui trazer todos os moobs e npc's do M2M
     
    são no total 126 pastas, mas tem mais (por exemplo, o npc "pap" é só 1 pasta, mas tem 5 texturas diferentes)
     
    Prints:
     

     
    Download não contém:
    -query dos moobs/npc's
    -mob_proto cliente
    -npclist.txt
     
    cada 1 faz os seus
     
    Download:
     
    http://adf.ly/ikRPR
     
    Senha para descompactar:
     
    http://adf.ly/ikRb5
     
    Scan: (como é grande, não dá para fazer no Vírus Total)


     
    Espero que gostem, e se gostaram, não custa dar
     
    Fonte: cliente do M2M
    Tópico, Upload e Scan: Eu
  3. Upvote
    ice41 got a reaction from Kɛɛɗ in Game Core 54K   
    Boas Pessoal venho aqui postar um game core novo 54k by Vanilla
     
    versão corrente 2.4.1
    Versão em desenvolvimento 2.5
     
    *FUNÇÃO:
    + removed the license functions so the server won't connect to a license server nor check if your server is valid+ removed the time limitation so it won't even check the time limit. This crash issue is completely fixed.+ merged all the exp tables to the "exp_table_common" which will be used by ANY locale. You can change the needed exp for 200 levels there.+ Max_level can be raised in the CONFIG file to a maximum of 255.+ status points will be given at any level. It depends now on Max_level so if you set max_level to 120 you'll get status points until level 120!+ fixed vampirism effects so you won't loose hp when you make an overkill (suras may embrace this change)+ exp bonus now works comulutative instead of just making a chance to get double exp. If you have 20% exp bonus in your items you'll get 20% more exp at any time.+ Rewrote the version check. You can now set your server version in your CONFIG-file and let it check with the client version. If serverversion != clientversion the server will print a message and kick the player out+ Raised the gold limit up to 999.999.999.999+ membuf-errors fixed! Now you have a optimized buffer length so it won't consume much RAM but still have enough to not kick players out.+ you can now give priv_empire (or other priv's) up to 2000% at any time.+ a lot of new quest functions, when triggers and CONFIG-options+ more stability and performance especially since it's compiled with a newer gcc version+ Optimization flags and linker optimization enabled+ ip's beginning with 5. and 25. are now allowed by the internal ip-check+ Items can now be sold for 0 gold+ 6/7 bonus are now working+ name-change works with every locale+ gold overflow: Now resets the gold to the maximum value to fight against gold overflow+ horse-table has new entries for up to level 51. Raising the level extends the horse-stats.+ New error handling for bonus overflow. Now the bonus will be set to the maximum generating a warning in your syserr+ player movement speed will be observerd by the server now and set down to the maximum value if it's too high.+ Skills can now apply new bonuses! You can e. g. raise your int-attribute+ Dbcache can now start without txt-files+ If you're warped into a non-existing map or non-existing coordinates your coordinates will be resetted to map1 of your village; You won't need unstuckers anymore+ adminpage_ip set to localhost by default so it'll only listen to itself to prevent attackings from API tool. Additionally it's disabled by default and you can enable it with a CONFIG-option. Say good bye to the API tool!+ Tons of bug fixes even YMIR had!+ Completely rebuild of the source with gcc4.9, cryptopp 5.6.2 and boost 1.55; new optimizations flags and C++11 are enabled to make the core much more faster and more stable!+ Advanced spam protection installed!+ Unknown packet headers will no longer lead to a disconnect though they'll get dropped+ Second binary compiled with 4 inventory pages!+ Added the new skill flags so they can use FIRE, ICE, ELEC and DARK+ Anti-Exp in the game source+ reload q corrected. Note! Still not recommended. But if it's crashing, it'll now notice you. Gameplay Changes
    + HP/MP overflow fixed+ yang limit raised to unsigned long long int!+ Fixed a huge load of format errors that'd actually crash the core!+ Speedhack limit fixed so you won't get teleported back when riding+ item.remove() won't remove stacks anymore! It'll just reduce the amount of the stack by 1. It there's only one left, the item will be removed.+ Bypass to createa guild under level 40 fixed!+ Guild wars won't crash the core anymore!+ immune bug fixed (completely!!!)+ Anti-Overflow mechanism prevents people from receiving too much gold+ prisma glass system enabled and fixed+ 6/7 bonuses work+ polymorph bug fixed+ invisibility bug fixed+ empire exploit fixed+ belt system and dragon soul system enabled+ level size raised up to a normal int+ You can put items for 0 gold in a shop+ Exp can go higher than long int. It's now unsigned long long int (which makes higher exp requirements possible) New Config-options
    MAX_LEVEL_STATUS: unsigned intForces a maximum level. If you level up higher than this, you'll receive no status points anymore. MAX_STATUS: unsigned intSets a maximum of distributed status points. If you e. g. set it to 20, you can only raise your stat's by 20 each status. SERVER_CHECK: 1/0Checks if the client version and the server version are the same. If not, the server will send a message to the client and kick him out after a few seconds. SERVER_VERSION: unsigned intThere you can set the version of your server for the SERVER_CHECK. MAX_HT: unsigned intIt's the same option than MAX_STATUS but only for the con-attribute. MAX_IQ: unsigned intIt's the same option than MAX_STATUS but only for the int-attribute. MAX_ST: unsigned intIt's the same option than MAX_STATUS but only for the str-attribute. MAX_DX: unsigned intIt's the same option than MAX_STATUS but only for the dex-attribute. ATTR_ALWAYS_ADD: 1/0If enabled you'll get 100% chance to add new attributes to you equipment. ATTR_ALWAYS_5_ADD: 1/0If enabled you'll get 100% chance to add new attributes to you equipment. Counts only for 5th Bonus (blessing marble). ATTR_CHANGE_LIMIT: intYou can set a limit time to change your attributes again. It's changed to seconds (set it to 1 to let the users switch only once per second their attributes). GUILD_MAX_LEVEL: intSets the maximum guild level. You can raise it up to 50 since the exp-table is extended to handle up to 50. ITEM_OWNERSHIP_TIME: intIf you drop an item, this option sets how long the item will be flagged as yours. MIN_ADDON_FKS: intSets the minimum ability bonus dmg you can have. MAX_ADDON_FKS: intSets the maximum ability bonus dmg you can have. MIN_ADDON_DSS: intSets the minimum normal hit bonus dmg you can have. MIN_ADDON_DSS: intSets the maximum normal hit bonus dmg you can have. SKILLBOOK_DELAY: intSets the time limit for reading a book (e. g. if you read skill books you'll have to wait x seconds until you can read the same skill book again). SKILLBOOK_NEED_EXP: intSets the exp you need for reading a book. SKILLBOOK_ALWAYS_BOOK: 1/0Sets if every book will be handled as you'd have used a skillbook chance amplifier. GOLD_DROP_TIME_INTERVAL: intSets how long you have to wait until you can drop gold again. SEQUENCE_CHECK: 1/0Enables a check if the sequence table is the same than the client's one. SKILLBOOK_STEP_LEVELING: 1/0Enables the need of more books for raising a skill (e. g. you need 2 books from m2 to m3). RAISE_EMPIRE_PRICES: 1/0Enables the raise of prices if you buy items in another empire. HORSE_MAX_LEVEL: intSets the maximum level of your horse (you still need to write quests or something like that to allow players to achieve the higher horse-levels). MARRIAGE_MAX_PERCENT: intSets the maximum allowed percent of love points. Warning! If love points > 100 it'd lead into bugs with breaking the marriage. PC_MAX_MOVEMENT_SPEED: intSets the maximum movement speed for players. PC_MAX_ATTACK_SPEED: intSets the maximum attack speed for players. MOB_MAX_MOVEMENT_SPEED: intSets the maximum movement speed for mobs. MOB_MAX_ATTACK_SPEED: intSets the maximum attack speed for mobs. TAXES: intFrom 0 to 100. Sets the % how much taxes you have to pay while shopping. DYE_LEVEL: intSets how many levels you have to get after you can change your hair color again. YANG_MAX: long longSets the maximum gold you can carry. You can change it up to 999.999.999.999 gold. package_enable: 0/11 = enabled. Disabled by default. Enable to use the package-feature. log_level: 0/1/2Sets the logging level. 0 means to logs will be entered in your database.1 means that the most important tables (hack-logs for example) will be used2 means that all logging tables will be used new_test_server: 0/1Protects your test-server so the gamecore will check if accounts are written into gmlist before granting them implementor-privileges. new_gm_host_check: 1/0Checks the gmhost and gmlist for the right ip before granting privileges. Disabled by default. adminpage_enable: 1/0Enables the adminpage-features. Disabled by default (say bye bye to API tools) adminpage_no_localhost: 1/0Disables the security feature which inserts localhost into your adminpage_ip so it'll only listen to localhost. item_floor_time: intSet the time how long a dropped item will be lying on the ground (by monsters) max_rank_points: long intSet the maximum rank points movement_speed: intSet the initial movement speed for players. belt_all_allow_items: 0/1Allow Players to store every item in their belt inventory attr_rare_enable: 0/1Allow the using of rare attributes (6th and 7th attributes). Default: ON. GOLD_DROP_TIME: intSets the time how long dropped gold will lay on the ground until it's purged. ITEM_DROP_TIME: intSets how long dropped items will lay on the ground intil it's purged. BELT_FORCE_SLOTS: intForces to open up the given amount of slots in your belt inventory. If this value is higher than the grade of your belt, it'll open the given amount of slots. If it's lower, the amount your belt provides will be used. For example: You set 10. You've got a belt that opens 5 slots. 10 will be opened. Now you set 4 and still have the same belt. This time 5 slots will be opened. This does also work when no belts are weared. But be careful: Since there's also a clientside part the slots may appear to be locked but you can still put items into them trade_effect: 1/0Enables a effect that'll occur when people are traing stuff. Enabled by default. ban_force_reason: 1/0This lets the ban-command only work when you're giving a reason. Disabled by default. start_gold: long intLet's players start with a custom amount of gold. Default: 0. view_equip_for_all: 1/0Let's player view equip of others! Disabled by default. view_equip_sp_cost: intSets the cost of using view_equip. This is in % so if you type in 30 then it'll cost 30% of the players maximum sp. Default: 0. glass_enable: 1/0Enables the prisma glass-system to print your items in the chat. Disabled by default. glass_needed: 1/0Sets if you need a glass for using the prisma glass-system or not. Enabled by default. trade_effect_exchange_threshold: intSets the threshold to create another effect when making an exchange. Default: 500000. This means, that every 500000 gold traded away there'll be another fly effect created trade_effect_shop_threshold: intSame as trade_effect_exchange_threshold; This points to buying items in shops. Default: 100000000. VERSIONCHECK_KICK_DELAY: intDefault is 10. Sets the time until the player is kicked when a version mismatch is occured. Takes only effect if the versioncheck is enabled. EMOTION_WITHOUT_MASK: 1/0Default is 0. Lets you define if you won't need a mask to use emotions. EMOTION_SAME_GENDER: 1/0Default is 0. Lets you define if people will be able to use emotions on the same gender. Notice: This'd possibly look awkward because the animations doesn't match CHECK_SPEEDHACK_ENABLE: 1/0Default is 1. Lets you define if you want to use the speedhack/synchack check. Warning! Make sure you only use this for debugging purpose! You can fine-tune the variables for the speedhack in your CONFIG, so this should normally not be touched! QUEST_TRIGGER_ENABLE: 1/0Default is 1. Lets you define if you want to use the new execute-trigger. EXP_NEED_THRESHOLD: unsigned long long intAllows you to set the exp needed if your level is higher than the maximum level of the exp table SKILL_MASTER_UPGRADE: intSets the minimum level when your skill can jump to master. If it's set to 1 for example, then it'd happen that your skill jumps to m1 at any level. SKILL_FORCE_MASTER: 1/0Lets you define if your skill will definitely raise to m1 if it hits the minimum level for jumping. So if you're enabling this, then your skill will definitely (unless you set SKILL_MASTER_UPGRADE) raise to m1 when hitting 17. BUGFIX_SURA_MANASHIELD: 1/0Default is disabled. Fixes the sura manashield so it'll now scale with the proper value instead of always removing a third of the damage. Warning! When activating, you'd nerf the skill! Otherwise people with over 100 iq could prevent every incoming damage and even heal themselves or cause crashes! New questfuncions 
    item.get_attr_type(int index)item.get_attr_value(int index)item.set_attr(int ApplyType, int ApplyValue[, int index])npc.get_level()game.mysql_real_escape_string(string query)game.mysql_query(string query)game.mysql_update_query(string query)pc.delayed_disconnect(int zeit)pc.get_mount_vnum()pc.set_level(int level)pc.send_effect(int id)pc.block_exp()pc.unblock_exp()item.equip()npc.select()pet.is_mine()pc.get_id() *New conf.txt options*
    TXT_STARTUP = 0/11 = enabled. Disabled by default. Enable to boot with txt-files instead of sql *New quest trigger*
    OnBuy (triggers on buying a item from players or npc's)OnDie (triggers on dying)  
    *commands*
    /ban playername reason/unban playername full list of all allowed bonuses for skills:
    MAX_HPMAX_SPHP_REGENSP_REGENBLOCKHPSPATT_GRADEDEF_GRADEMAGIC_ATT_GRADEMAGIC_DEF_GRADEBOW_DISTANCEMOV_SPEEDATT_SPEEDPOISON_PCTRESIST_RANGECASTING_SPEEDREFLECT_MELEEATT_BONUSDEF_BONUSRESIST_NORMALDODGEKILL_HP_RECOVERKILL_SP_RECOVERHIT_HP_RECOVERHIT_SP_RECOVERCRITICALMANASHIELDSKILL_DAMAGE_BONUSNORMAL_HIT_DAMAGE_BONUSHTIQSTDXSTUN_PCTSLOW_PCTPENETRATE_PCTATTBONUS_HUMANSTEAL_HPSTEAL_SPMANA_BURN_PCTDAMAGE_SP_RECOVERRESIST_SWORDRESIST_TWOHANDRESIST_DAGGERRESIST_BELLRESIST_FANRESIST_BOWRESIST_FIRERESIST_ELECRESIST_MAGICRESIST_WINDREFLECT_CURSEPOISON_REDUCEEXP_DOUBLE_BONUSGOLD_DOUBLE_BONUSITEM_DROP_BONUSPOTION_BONUSIMMUNE_STUNIMMUNE_SLOWIMMUNE_FALLCURSE_PCTSTAATTBONUS_WARRIORATTBONUS_ASSASSINATTBONUS_SURAATTBONUS_SHAMANATTBONUS_MONSTERMAX_HP_PCTMAX_SP_PCTSKILL_DEFEND_BONUSNORMAL_HIT_DEFEND_BONUSRESIST_WARRIORRESIST_ASSASSINRESIST_SURARESIST_SHAMANENERGYRESIST_CRITICALRESIST_PENETRATE  
     
     
    Download 
    Password: vanilla
  4. Upvote
    ice41 got a reaction from Kɛɛɗ in Game Core 54K   
    Boas Pessoal venho aqui postar um game core novo 54k by Vanilla
     
    versão corrente 2.4.1
    Versão em desenvolvimento 2.5
     
    *FUNÇÃO:
    + removed the license functions so the server won't connect to a license server nor check if your server is valid+ removed the time limitation so it won't even check the time limit. This crash issue is completely fixed.+ merged all the exp tables to the "exp_table_common" which will be used by ANY locale. You can change the needed exp for 200 levels there.+ Max_level can be raised in the CONFIG file to a maximum of 255.+ status points will be given at any level. It depends now on Max_level so if you set max_level to 120 you'll get status points until level 120!+ fixed vampirism effects so you won't loose hp when you make an overkill (suras may embrace this change)+ exp bonus now works comulutative instead of just making a chance to get double exp. If you have 20% exp bonus in your items you'll get 20% more exp at any time.+ Rewrote the version check. You can now set your server version in your CONFIG-file and let it check with the client version. If serverversion != clientversion the server will print a message and kick the player out+ Raised the gold limit up to 999.999.999.999+ membuf-errors fixed! Now you have a optimized buffer length so it won't consume much RAM but still have enough to not kick players out.+ you can now give priv_empire (or other priv's) up to 2000% at any time.+ a lot of new quest functions, when triggers and CONFIG-options+ more stability and performance especially since it's compiled with a newer gcc version+ Optimization flags and linker optimization enabled+ ip's beginning with 5. and 25. are now allowed by the internal ip-check+ Items can now be sold for 0 gold+ 6/7 bonus are now working+ name-change works with every locale+ gold overflow: Now resets the gold to the maximum value to fight against gold overflow+ horse-table has new entries for up to level 51. Raising the level extends the horse-stats.+ New error handling for bonus overflow. Now the bonus will be set to the maximum generating a warning in your syserr+ player movement speed will be observerd by the server now and set down to the maximum value if it's too high.+ Skills can now apply new bonuses! You can e. g. raise your int-attribute+ Dbcache can now start without txt-files+ If you're warped into a non-existing map or non-existing coordinates your coordinates will be resetted to map1 of your village; You won't need unstuckers anymore+ adminpage_ip set to localhost by default so it'll only listen to itself to prevent attackings from API tool. Additionally it's disabled by default and you can enable it with a CONFIG-option. Say good bye to the API tool!+ Tons of bug fixes even YMIR had!+ Completely rebuild of the source with gcc4.9, cryptopp 5.6.2 and boost 1.55; new optimizations flags and C++11 are enabled to make the core much more faster and more stable!+ Advanced spam protection installed!+ Unknown packet headers will no longer lead to a disconnect though they'll get dropped+ Second binary compiled with 4 inventory pages!+ Added the new skill flags so they can use FIRE, ICE, ELEC and DARK+ Anti-Exp in the game source+ reload q corrected. Note! Still not recommended. But if it's crashing, it'll now notice you. Gameplay Changes
    + HP/MP overflow fixed+ yang limit raised to unsigned long long int!+ Fixed a huge load of format errors that'd actually crash the core!+ Speedhack limit fixed so you won't get teleported back when riding+ item.remove() won't remove stacks anymore! It'll just reduce the amount of the stack by 1. It there's only one left, the item will be removed.+ Bypass to createa guild under level 40 fixed!+ Guild wars won't crash the core anymore!+ immune bug fixed (completely!!!)+ Anti-Overflow mechanism prevents people from receiving too much gold+ prisma glass system enabled and fixed+ 6/7 bonuses work+ polymorph bug fixed+ invisibility bug fixed+ empire exploit fixed+ belt system and dragon soul system enabled+ level size raised up to a normal int+ You can put items for 0 gold in a shop+ Exp can go higher than long int. It's now unsigned long long int (which makes higher exp requirements possible) New Config-options
    MAX_LEVEL_STATUS: unsigned intForces a maximum level. If you level up higher than this, you'll receive no status points anymore. MAX_STATUS: unsigned intSets a maximum of distributed status points. If you e. g. set it to 20, you can only raise your stat's by 20 each status. SERVER_CHECK: 1/0Checks if the client version and the server version are the same. If not, the server will send a message to the client and kick him out after a few seconds. SERVER_VERSION: unsigned intThere you can set the version of your server for the SERVER_CHECK. MAX_HT: unsigned intIt's the same option than MAX_STATUS but only for the con-attribute. MAX_IQ: unsigned intIt's the same option than MAX_STATUS but only for the int-attribute. MAX_ST: unsigned intIt's the same option than MAX_STATUS but only for the str-attribute. MAX_DX: unsigned intIt's the same option than MAX_STATUS but only for the dex-attribute. ATTR_ALWAYS_ADD: 1/0If enabled you'll get 100% chance to add new attributes to you equipment. ATTR_ALWAYS_5_ADD: 1/0If enabled you'll get 100% chance to add new attributes to you equipment. Counts only for 5th Bonus (blessing marble). ATTR_CHANGE_LIMIT: intYou can set a limit time to change your attributes again. It's changed to seconds (set it to 1 to let the users switch only once per second their attributes). GUILD_MAX_LEVEL: intSets the maximum guild level. You can raise it up to 50 since the exp-table is extended to handle up to 50. ITEM_OWNERSHIP_TIME: intIf you drop an item, this option sets how long the item will be flagged as yours. MIN_ADDON_FKS: intSets the minimum ability bonus dmg you can have. MAX_ADDON_FKS: intSets the maximum ability bonus dmg you can have. MIN_ADDON_DSS: intSets the minimum normal hit bonus dmg you can have. MIN_ADDON_DSS: intSets the maximum normal hit bonus dmg you can have. SKILLBOOK_DELAY: intSets the time limit for reading a book (e. g. if you read skill books you'll have to wait x seconds until you can read the same skill book again). SKILLBOOK_NEED_EXP: intSets the exp you need for reading a book. SKILLBOOK_ALWAYS_BOOK: 1/0Sets if every book will be handled as you'd have used a skillbook chance amplifier. GOLD_DROP_TIME_INTERVAL: intSets how long you have to wait until you can drop gold again. SEQUENCE_CHECK: 1/0Enables a check if the sequence table is the same than the client's one. SKILLBOOK_STEP_LEVELING: 1/0Enables the need of more books for raising a skill (e. g. you need 2 books from m2 to m3). RAISE_EMPIRE_PRICES: 1/0Enables the raise of prices if you buy items in another empire. HORSE_MAX_LEVEL: intSets the maximum level of your horse (you still need to write quests or something like that to allow players to achieve the higher horse-levels). MARRIAGE_MAX_PERCENT: intSets the maximum allowed percent of love points. Warning! If love points > 100 it'd lead into bugs with breaking the marriage. PC_MAX_MOVEMENT_SPEED: intSets the maximum movement speed for players. PC_MAX_ATTACK_SPEED: intSets the maximum attack speed for players. MOB_MAX_MOVEMENT_SPEED: intSets the maximum movement speed for mobs. MOB_MAX_ATTACK_SPEED: intSets the maximum attack speed for mobs. TAXES: intFrom 0 to 100. Sets the % how much taxes you have to pay while shopping. DYE_LEVEL: intSets how many levels you have to get after you can change your hair color again. YANG_MAX: long longSets the maximum gold you can carry. You can change it up to 999.999.999.999 gold. package_enable: 0/11 = enabled. Disabled by default. Enable to use the package-feature. log_level: 0/1/2Sets the logging level. 0 means to logs will be entered in your database.1 means that the most important tables (hack-logs for example) will be used2 means that all logging tables will be used new_test_server: 0/1Protects your test-server so the gamecore will check if accounts are written into gmlist before granting them implementor-privileges. new_gm_host_check: 1/0Checks the gmhost and gmlist for the right ip before granting privileges. Disabled by default. adminpage_enable: 1/0Enables the adminpage-features. Disabled by default (say bye bye to API tools) adminpage_no_localhost: 1/0Disables the security feature which inserts localhost into your adminpage_ip so it'll only listen to localhost. item_floor_time: intSet the time how long a dropped item will be lying on the ground (by monsters) max_rank_points: long intSet the maximum rank points movement_speed: intSet the initial movement speed for players. belt_all_allow_items: 0/1Allow Players to store every item in their belt inventory attr_rare_enable: 0/1Allow the using of rare attributes (6th and 7th attributes). Default: ON. GOLD_DROP_TIME: intSets the time how long dropped gold will lay on the ground until it's purged. ITEM_DROP_TIME: intSets how long dropped items will lay on the ground intil it's purged. BELT_FORCE_SLOTS: intForces to open up the given amount of slots in your belt inventory. If this value is higher than the grade of your belt, it'll open the given amount of slots. If it's lower, the amount your belt provides will be used. For example: You set 10. You've got a belt that opens 5 slots. 10 will be opened. Now you set 4 and still have the same belt. This time 5 slots will be opened. This does also work when no belts are weared. But be careful: Since there's also a clientside part the slots may appear to be locked but you can still put items into them trade_effect: 1/0Enables a effect that'll occur when people are traing stuff. Enabled by default. ban_force_reason: 1/0This lets the ban-command only work when you're giving a reason. Disabled by default. start_gold: long intLet's players start with a custom amount of gold. Default: 0. view_equip_for_all: 1/0Let's player view equip of others! Disabled by default. view_equip_sp_cost: intSets the cost of using view_equip. This is in % so if you type in 30 then it'll cost 30% of the players maximum sp. Default: 0. glass_enable: 1/0Enables the prisma glass-system to print your items in the chat. Disabled by default. glass_needed: 1/0Sets if you need a glass for using the prisma glass-system or not. Enabled by default. trade_effect_exchange_threshold: intSets the threshold to create another effect when making an exchange. Default: 500000. This means, that every 500000 gold traded away there'll be another fly effect created trade_effect_shop_threshold: intSame as trade_effect_exchange_threshold; This points to buying items in shops. Default: 100000000. VERSIONCHECK_KICK_DELAY: intDefault is 10. Sets the time until the player is kicked when a version mismatch is occured. Takes only effect if the versioncheck is enabled. EMOTION_WITHOUT_MASK: 1/0Default is 0. Lets you define if you won't need a mask to use emotions. EMOTION_SAME_GENDER: 1/0Default is 0. Lets you define if people will be able to use emotions on the same gender. Notice: This'd possibly look awkward because the animations doesn't match CHECK_SPEEDHACK_ENABLE: 1/0Default is 1. Lets you define if you want to use the speedhack/synchack check. Warning! Make sure you only use this for debugging purpose! You can fine-tune the variables for the speedhack in your CONFIG, so this should normally not be touched! QUEST_TRIGGER_ENABLE: 1/0Default is 1. Lets you define if you want to use the new execute-trigger. EXP_NEED_THRESHOLD: unsigned long long intAllows you to set the exp needed if your level is higher than the maximum level of the exp table SKILL_MASTER_UPGRADE: intSets the minimum level when your skill can jump to master. If it's set to 1 for example, then it'd happen that your skill jumps to m1 at any level. SKILL_FORCE_MASTER: 1/0Lets you define if your skill will definitely raise to m1 if it hits the minimum level for jumping. So if you're enabling this, then your skill will definitely (unless you set SKILL_MASTER_UPGRADE) raise to m1 when hitting 17. BUGFIX_SURA_MANASHIELD: 1/0Default is disabled. Fixes the sura manashield so it'll now scale with the proper value instead of always removing a third of the damage. Warning! When activating, you'd nerf the skill! Otherwise people with over 100 iq could prevent every incoming damage and even heal themselves or cause crashes! New questfuncions 
    item.get_attr_type(int index)item.get_attr_value(int index)item.set_attr(int ApplyType, int ApplyValue[, int index])npc.get_level()game.mysql_real_escape_string(string query)game.mysql_query(string query)game.mysql_update_query(string query)pc.delayed_disconnect(int zeit)pc.get_mount_vnum()pc.set_level(int level)pc.send_effect(int id)pc.block_exp()pc.unblock_exp()item.equip()npc.select()pet.is_mine()pc.get_id() *New conf.txt options*
    TXT_STARTUP = 0/11 = enabled. Disabled by default. Enable to boot with txt-files instead of sql *New quest trigger*
    OnBuy (triggers on buying a item from players or npc's)OnDie (triggers on dying)  
    *commands*
    /ban playername reason/unban playername full list of all allowed bonuses for skills:
    MAX_HPMAX_SPHP_REGENSP_REGENBLOCKHPSPATT_GRADEDEF_GRADEMAGIC_ATT_GRADEMAGIC_DEF_GRADEBOW_DISTANCEMOV_SPEEDATT_SPEEDPOISON_PCTRESIST_RANGECASTING_SPEEDREFLECT_MELEEATT_BONUSDEF_BONUSRESIST_NORMALDODGEKILL_HP_RECOVERKILL_SP_RECOVERHIT_HP_RECOVERHIT_SP_RECOVERCRITICALMANASHIELDSKILL_DAMAGE_BONUSNORMAL_HIT_DAMAGE_BONUSHTIQSTDXSTUN_PCTSLOW_PCTPENETRATE_PCTATTBONUS_HUMANSTEAL_HPSTEAL_SPMANA_BURN_PCTDAMAGE_SP_RECOVERRESIST_SWORDRESIST_TWOHANDRESIST_DAGGERRESIST_BELLRESIST_FANRESIST_BOWRESIST_FIRERESIST_ELECRESIST_MAGICRESIST_WINDREFLECT_CURSEPOISON_REDUCEEXP_DOUBLE_BONUSGOLD_DOUBLE_BONUSITEM_DROP_BONUSPOTION_BONUSIMMUNE_STUNIMMUNE_SLOWIMMUNE_FALLCURSE_PCTSTAATTBONUS_WARRIORATTBONUS_ASSASSINATTBONUS_SURAATTBONUS_SHAMANATTBONUS_MONSTERMAX_HP_PCTMAX_SP_PCTSKILL_DEFEND_BONUSNORMAL_HIT_DEFEND_BONUSRESIST_WARRIORRESIST_ASSASSINRESIST_SURARESIST_SHAMANENERGYRESIST_CRITICALRESIST_PENETRATE  
     
     
    Download 
    Password: vanilla
  5. Upvote
    ice41 reacted to Annie in R.i.p Minecraft   
    Não é bem assim You Cannot• make commercial use of anything we‘ve made;• try to make money from anything we‘ve made;It also includes modified versions of a Game, part of it or anything else we‘ve made.
    Irão matar a maioria do Multiplayer, mas o jogo continua a existir, com updates. Estão a ser estúpidos, pois eles mesmos começaram como empresa indie. Mas não vai morrer tão facilmente, obvio que vai continuar a existir servidores a vender VIP e a lixarem-se para isso, basicamente como Metin2, que é proibido fazer servidores, mas o pessoal faz na mesma.
  6. Upvote
    ice41 reacted to p0w3r0ff in Sg/Wom Serverfiles Oficiais Ripadas   
    Boas Comunidade minha única intenção é partilhar estas files,
    Tópico original teve umas 3 horas online na EPVP depois disso foi apagado.
    Aqueles que sacaram não querem partilhar.
    Mas minha mentalidade é diferente para mim Internet é livre.
    Deixo uns prints da estrutura das files espero que façam bom proveito.
    Cumprimentos






    How TEC Interactive hacked World of Metin2
    http://liquiron.com/...ic,3602.45.html
    Créditos: SNEIDDERFORCE Upload por Poweroff
    Agradecimento especial ao Kenny

  7. Upvote
    ice41 reacted to Rancoroso in Overgame By Rancoroso   
    Olá pessoal, bom hoje trago o meu trabalho em montar uma serverfiles ótima para disponibilizar para que as pessoas não tenha dificuldade de entender e de compreender basicamente como essa serverfiles funcionar. Essa serverfiles foi criada por mim não está totalmente completar falta 30% para completar pois falta quests e eventos, está serverfiles pode ser pvm ou pvp vai ao gosto do seu desenvolvedor, as quests iníciais foram removidas por mim então só tem as quests importante como você vai nota assim que você baixar para testa mas já garanto de início que está serverfiles estão ótima.
    Atenção!
    Para iníciar os 10 channels necessário 12 Gbs de Ram.
    Ser você gostou do meu trabalho não esqueça de agradecer.
    Bem-vindo ao Overgame Beta.
    Descrição do servidor Overgame:
    Proteções contra ataques.
    Gamecore2089.
    Dbcore1667.
    Lib2010.
    Nível máximo 120.
    Contém 10 channels.
    Contém sistema de install quest.
    Contém sistema de backup manual.
    Contém sistema de clear manual.
    Sistema de energia.
    Sistema de costume.
    Sistema de vouchers.
    Sistema de mascotes.
    Sistema imperial.
    Sistema de auto-potes.
    Sistema de novas montarias (22-30).
    Guild wars Fixed.
    OX QUIZ Fixed.
    Guerra de reinos.
    Guerra da Tochas.
    Todas as montarias oficiais.
    Todos os penteados oficiais.
    Quase todas as metins novas oficiais.
    Quase todos os itens novos oficiais.
    Todas as refinações oficiais.
    Novos monstros.
    Sexta skill warrior e ninja.
    Terceiro andar da Gomi
    Mapas da invasão.
    Caverna demoniaca.
    Quase todos os pets.
    Mapa gm_guild_castle.
    Mapa gm_guild_build.
    Gruta chun fixed.
    Lojas normais.
    Sem bug de gold.
    Novo locale.lua.
    Vários bugs corrigido.
    Todas as quest basicas configuradas.
    Linguagem alemão 91%, 1% br, 6% chinês e 2% inglês.
    Descrição do FreeBSD 7.4:
    Instalado Apache2.2
    Instalado Mysql5.1
    Instalado PHP5
    Instalado IP Firewall Rules.
    Instalado Paketfilter e Antiflood.
    Instalado Kernel.
    Instalado Serverfiles2011 criado por Rancoroso.
    Tamanho do hd virtual 80 Gbs.
    Login do VirtualBox:
    User: root
    Password: 123456
    Login da MySql:
    User: rancoroso
    Password: 123456
    Login da conta:
    User: rancoroso
    Password: 123456
    Portas do channels:
    13001,13002,13003,13004,13005,13006,13007,13008,13009,13010.
    Comandos da serverfiles2011:
    Iníciar o servidor: sh start
    Limpar logs: sh del
    Criar backup: sh backup
    Re-instalar quests: sh quest
    Reiniciar o servidor: reboot
    Caminho de arquivos:
    game2089: /usr/rancoroso/share/game
    dbcore1667: /usr/rancoroso/database/db
    backup.sh: /usr/rancoroso/backup.sh
    start.sh: /usr/rancoroso/start.sh
    clear.sh: /usr/rancoroso/clear.sh
    channel: /usr/rancoroso/channels/
    backup: /usr/rancoroso/backup/
    quest: /usr/rancoroso/share/locale/germany/quest
    www: /usr/local/www/apache22/data/index.php
    Novos comandos:
    /go gm1
    /go gm2
    /go devil1
    Novos monstros:
    2600 gnoll_helhound
    2601 gnoll_warrior
    2602 gnoll_mage
    2603 gnoll_commander
    2620 gnoll_minotaur
    2630 troll_warrior
    2631 troll_archer
    2632 troll_mage
    2633 troll_commander
    2650 troll_argus
    2660 naga_soldier
    2661 naga_archer
    2662 naga_mage
    2663 naga_warrior
    2680 naga_commander
    Novos npcs:
    30129 Sr.Coelho.
    33002 Sr.Lorey.
    33008 Sr.Jack.
    30121 Espectro Shura.
    33003 até 33007 Andarilho Desafortunado.
    Montarias:
    ID: 20110 até 20119.
    ID: 20213 até 20219.
    Pets:
    ID: 20120 até 20143.
    ID: 34001 até 34003.
    Download do Overgame Beta
    Cliente Oficial das Serverfiles
    Criado por Rancoroso.
    Autor: Rancoroso.
    Créditos: Rancoroso.
    Skype: invisionbrazil.
    Qualquer dúvida entra em contato com o criador.

    Bom, amigos deixo aqui o stop para minha serverfiles2011.
    Tutorial incluído no download....
    Download do stop dos channels full
    https://www.virustot...sis/1361309828/
    depois de adicionar basta usar o comando
    sh stop
    bom, é isso sejam feliz.
  8. Upvote
    ice41 reacted to …Los† in [Quest] Inicio Personalizada By Lost   
    Olá comunidade hoje estou trazendo essa quest inicio personalizada o vídeo mostra como ela é exatamente.

    http-~~-//youtu.be/NrggNQrymVU
    QUEST
    quest give_basic_weapon begin state start begin when login begin if pc.getqf("basic_weapon") == 0 then pc.setqf("basic_weapon", 1) if pc.job == 0 then pc.give_item2(27002,200 ) pc.give_item2(27002,200 ) pc.give_item2(27005,200 ) pc.give_item2(16) pc.give_item2(11206) pc.give_item2(12206) pc.give_item2(13006) pc.give_item2(14006) pc.give_item2(15006) pc.give_item2(16006) pc.give_item2(17006) pc.give_item2(72702) pc.give_item2(71044, 20) pc.give_item2(71045, 20) pc.give_item2(70021) pc.give_item2(10001) horse . set_level ( 21 ) horse . ride ( ) pc . give_item2 ( 50053 ) pc . set_skill_level ( 131 , 59 ) pc . set_skill_level ( 137 , 59 ) pc . set_skill_level ( 138 , 59 ) pc . set_skill_level ( 139 , 59 ) pc . set_skill_level ( 140 , 59 ) nation = { "Shinsu" , "Chunjo" , "Jinno" } notice_all ( "O player " .. pc . name .. " do reino " .. nation [ pc . getempire ( ) ] .. " acaba de logar pela primeira vez, seja bem vindo !!!" ) addimage(60, 12, "401.tga") say ( "" ) say ( "" ) say ( "" ) say ( "" ) say ( "Bem vindo a AddictMt2 - H2O" ) say ( "espero que encontre o que procura aventureiro" ) say ( "vai receber um set especial referente a raça" ) say ( "que você selecionou, logo mais a frente tem" ) say ( "uma vila onde porderá obter informações sobre" ) say ( "o jogo, mais cuidado na vila tambem tem" ) say ( "muitos inimigos, mais á tambem vendedores" ) say ( "que podem ser muito útil nessa sua trajetória" ) say ( "então vá e tenha um bom jogo." ) say ( "" ) elseif pc.job == 1 then pc.give_item2(27002,200 ) pc.give_item2(27002,200 ) pc.give_item2(27005,200 ) pc.give_item2(1006) pc.give_item2(11406) pc.give_item2(12346) pc.give_item2(13006) pc.give_item2(14006) pc.give_item2(15006) pc.give_item2(16006) pc.give_item2(17006) pc.give_item2(72702) pc.give_item2(71044, 20) pc.give_item2(71045, 20) pc.give_item2(70021) pc.give_item2(10001) horse . set_level ( 21 ) horse . ride ( ) pc . give_item2 ( 50053 ) pc . set_skill_level ( 131 , 59 ) pc . set_skill_level ( 137 , 59 ) pc . set_skill_level ( 138 , 59 ) pc . set_skill_level ( 139 , 59 ) pc . set_skill_level ( 140 , 59 ) nation = { "Shinsu" , "Chunjo" , "Jinno" } notice_all ( "O player " .. pc . name .. " do reino " .. nation [ pc . getempire ( ) ] .. " acaba de logar pela primeira vez, seja bem vindo !!!" ) addimage(60, 12, "401.tga") say ( "" ) say ( "" ) say ( "" ) say ( "" ) say ( "Bem vindo a AddictMt2 - H2O" ) say ( "espero que encontre o que procura aventureiro" ) say ( "vai receber um set especial referente a raça" ) say ( "que você selecionou, logo mais a frente tem" ) say ( "uma vila onde porderá obter informações sobre" ) say ( "o jogo, mais cuidado na vila tambem tem" ) say ( "muitos inimigos, mais á tambem vendedores" ) say ( "que podem ser muito útil nessa sua trajetória" ) say ( "então vá e tenha um bom jogo." ) say ( "" ) elseif pc.job == 2 then pc.give_item2(27002,200 ) pc.give_item2(27002,200 ) pc.give_item2(27005,200 ) pc.give_item2(16) pc.give_item2(11606) pc.give_item2(12486) pc.give_item2(13006) pc.give_item2(14006) pc.give_item2(15006) pc.give_item2(16006) pc.give_item2(17006) pc.give_item2(72702) pc.give_item2(71044, 20) pc.give_item2(71045, 20) pc.give_item2(70021) pc.give_item2(10001) horse . set_level ( 21 ) horse . ride ( ) pc . give_item2 ( 50053 ) pc . set_skill_level ( 131 , 59 ) pc . set_skill_level ( 137 , 59 ) pc . set_skill_level ( 138 , 59 ) pc . set_skill_level ( 139 , 59 ) pc . set_skill_level ( 140 , 59 ) nation = { "Shinsu" , "Chunjo" , "Jinno" } notice_all ( "O player " .. pc . name .. " do reino " .. nation [ pc . getempire ( ) ] .. " acaba de logar pela primeira vez, seja bem vindo !!!" ) addimage(60, 12, "401.tga") say ( "" ) say ( "" ) say ( "" ) say ( "" ) say ( "Bem vindo a AddictMt2 - H2O" ) say ( "espero que encontre o que procura aventureiro" ) say ( "vai receber um set especial referente a raça" ) say ( "que você selecionou, logo mais a frente tem" ) say ( "uma vila onde porderá obter informações sobre" ) say ( "o jogo, mais cuidado na vila tambem tem" ) say ( "muitos inimigos, mais á tambem vendedores" ) say ( "que podem ser muito útil nessa sua trajetória" ) say ( "então vá e tenha um bom jogo." ) say ( "" ) elseif pc.job == 3 then pc.give_item2(27002,200 ) pc.give_item2(27002,200 ) pc.give_item2(27005,200 ) pc.give_item2(7006) pc.give_item2(11806) pc.give_item2(12626) pc.give_item2(13006) pc.give_item2(14006) pc.give_item2(15006) pc.give_item2(16006) pc.give_item2(17006) pc.give_item2(72702) pc.give_item2(71044, 20) pc.give_item2(71045, 20) pc.give_item2(70021) pc.give_item2(10001) horse . set_level ( 21 ) horse . ride ( ) pc . give_item2 ( 50053 ) pc . set_skill_level ( 131 , 59 ) pc . set_skill_level ( 137 , 59 ) pc . set_skill_level ( 138 , 59 ) pc . set_skill_level ( 139 , 59 ) pc . set_skill_level ( 140 , 59 ) nation = { "Shinsu" , "Chunjo" , "Jinno" } notice_all ( "O player " .. pc . name .. " do reino " .. nation [ pc . getempire ( ) ] .. " acaba de logar pela primeira vez, seja bem vindo !!!" ) addimage(60, 12, "401.tga") say ( "" ) say ( "" ) say ( "" ) say ( "" ) say ( "Bem vindo a AddictMt2 - H2O" ) say ( "espero que encontre o que procura aventureiro" ) say ( "vai receber um set especial referente a raça" ) say ( "que você selecionou, logo mais a frente tem" ) say ( "uma vila onde porderá obter informações sobre" ) say ( "o jogo, mais cuidado na vila tambem tem" ) say ( "muitos inimigos, mais á tambem vendedores" ) say ( "que podem ser muito útil nessa sua trajetória" ) say ( "então vá e tenha um bom jogo." ) say ( "" ) end end end endend [*] Contem um script que anuncia em all ( todos os reinos ) que entro um novo membro e falando o ( reino ). [*]Script para a img que vou explicar abaixo como inserir. [*]Os itens que vem no script são editáveis vai do seu servidor que queres que venha os itens no inicio.

    [*] Para inserir a imagem na quest tem que fazer da seguinte forma.
    Pegar uma imagem no fixeiro do cliente - ymir workuigamequestboard
    e converte o TGA em PNG e editar no mesmo local e tamanho que já esta a imagem,
    logo depois que acabar de editar converte para TGA novamente e inserir na pasta ymir workuigamequestboard
    ou pode criar uma pasta de sua escolha mais para isso terá que editar o arquivo
    uiquest.py vou explicar abaixo.
    [*] Abra o arquivo uiquest.py que fica em - Sourceroot, aconselho com NOTEPAD++
    Dentro do arquivo uiquest.py tem a linha QUEST_BOARD_IMAGE_DIR = 'd:/ymir work/ui/game/questboard/'
    basta editar o caminho para a pasta que preferir aconselho deixar no original para não te da trabalho.






    Marketing Off

    Peguei a o script que pode ser encontrado nesse tópico http://cyber-gamers....tem-com-imagem/ que foi citado pelo Membro nicoleroque mais não foi dai que consegui editar porque não tinha tut então fui google e achei
    o site me perdoe, não salvei pois não tinha pensado em postar o tut, aproveitando o script que o Membro Rancoroso
    me forneceu nessa quest http://cyber-gamers....__fromsearch__1 usei
    a linha de comando que anuncia para todos e informa o ( reino )




    Espero que entenderam ficam todos bem By Lost.
  9. Upvote
    ice41 reacted to GuiGy123 in Música Para Apresentação De Server Metin2   
    Boas ComunidadeVou apresentar uma música para apresentação de server, para mim a melhor música de apresentaçãoPoderá dar jeito, porque:-Dá alegria-Dá emoção-Curiosidade-Interesse-Fascinação-etc.......Ouçam:http://www.youtube.c...h?v=LRLdhFVzqt4Se possíver dar http://cyber-gamers.org/public/style_emoticons/default/451960.gif, porque é uma cena interessanteCumprimentos, GuiGy123
  10. Upvote
    ice41 reacted to obetuno in [Dúvida] Como Apagar Mobs   
    Isto depende... que mobs ???
    Se for mobs fixos:
    Podes apagar no ficheiro REGEN.txt do mapa em usr/game/share/locale/germany/map/MAPA_QUE_DESEJA cada linha corresponde a 1 mob ou um grupo de mobs.
    Nesta linha está registrado qual o ID do mob, tempo que ele vai demorar pra renascer e localização X por Y.
    Assim como este:

    Então é so apagar a linha que os mobs ou o mob deixará de aparecer. Se quiser retirar TODOS os mobs de um mapa, mude o nome REGEN.txt para outro qualquer... E de reboot!
    Mas se for mobs de Dungeons é diferente! (exemplo: TORRE ou CATACUMBAS)
    Pois os mobs aparecem de acordo com o andamento da quest... Eles não são fixos.
    Neste caso vá para: /usr/game/share/data/dungeon e faça o mesmo processo pelos regens que lá aparecem.
    REBOOT !