antiblock
Rodnia | Alpha & Omega
  • Chatbox

    You don't have permission to chat.
    Load More
  • 0
Sign in to follow this  
AlphaMaster

Bug No Client

Question

Ola eu aqui de novo pedindo ajuda vim pedir mais 2 coisa !!

 

1º quando coloco user e senha e loga na conta o certo é ir na pagina aonde escolhe char ! aqui no meu esta pedindo para eu escolher o reino e depois escolher o char (mesmo tendo char n conta) 

 

2º como fazer para ler os arquivo epk,eix porque eu coloquei sistema faixa mais não esta lendo o epk eix que criei !

Share this post


Link to post
Share on other sites

4 answers to this question

  • 0

1 - Mete os scripts no pastebin para eu poder analizar melhor.
2 - No INDEX, escreveste "acc" e não "acce", têm atenção.

 

PS: Tens conteúdo moderado por 5 dias, com o double-post chegaste aos 5 pontos de aviso.

Share this post


Link to post
Share on other sites
antiblock
https://arwen2.global/
  • 0

1º - Mostra o introSelect e o introLogin, se for os intro's todos ainda melhor

2º - Como assim? Que extractor usaste, erros? Mostra os ficheiros

Share this post


Link to post
Share on other sites
  • 0

video do erro
[youtube]https://youtu.be/raOq5MOQc7o[/youtube]

 

introselect.py
[spoiler]import chr
import grp
import app
import math
import wndMgr
import snd
import net
import systemSetting
import localeInfo
import chr

 

import ui
import uiScriptLocale
import networkModule
import musicInfo
import playerSettingModule

 

####################################
# 빠른 실행을 위한 모듈 로딩 분담
####################################
import uiCommon
import uiMapNameShower
import uiAffectShower
import uiPlayerGauge
import uiCharacter
import uiTarget
import consoleModule

 

# interface module이 문제야...
import interfaceModule
import uiTaskBar
import uiInventory

 

###################################

 

LEAVE_BUTTON_FOR_POTAL = False
NOT_NEED_DELETE_CODE = False
ENABLE_ENGNUM_DELETE_CODE = False

 

if localeInfo.IsJAPAN():
NOT_NEED_DELETE_CODE = True
elif localeInfo.IsHONGKONG():
ENABLE_ENGNUM_DELETE_CODE = True
elif localeInfo.IsNEWCIBN() or localeInfo.IsCIBN10():
ENABLE_ENGNUM_DELETE_CODE = True
elif localeInfo.IsEUROPE():
ENABLE_ENGNUM_DELETE_CODE = True

 

###################################

 

class SelectCharacterWindow(ui.Window):

 

# SLOT4
#SLOT_ROTATION = ( 140.0, 260.0, 20.0 )
#SLOT_COUNT = 3
SLOT_ROTATION = [135.0, 225.0, 315.0, 45.0]
SLOT_COUNT = 4
CHARACTER_TYPE_COUNT = 4

 

EMPIRE_NAME = {
net.EMPIRE_A : localeInfo.EMPIRE_A,
net.EMPIRE_B : localeInfo.EMPIRE_B,
net.EMPIRE_C : localeInfo.EMPIRE_C
}

 

class CharacterRenderer(ui.Window):
def OnRender(self):
grp.ClearDepthBuffer()

 

grp.SetGameRenderState()
grp.PushState()
grp.SetOmniLight()

 

screenWidth = wndMgr.GetScreenWidth()
screenHeight = wndMgr.GetScreenHeight()
newScreenWidth = float(screenWidth - 270)
newScreenHeight = float(screenHeight)

 

grp.SetViewport(270.0/screenWidth, 0.0, newScreenWidth/screenWidth, newScreenHeight/screenHeight)

 

app.SetCenterPosition(0.0, 0.0, 0.0)
app.SetCamera(1550.0, 15.0, 180.0, 95.0)
grp.SetPerspective(10.0, newScreenWidth/newScreenHeight, 1000.0, 3000.0)

 

(x, y) = app.GetCursorPosition()
grp.SetCursorPosition(x, y)

 

chr.Deform()
chr.Render()

 

grp.RestoreViewport()
grp.PopState()
grp.SetInterfaceRenderState()

 

def __init__(self, stream):
ui.Window.__init__(self)
net.SetPhaseWindow(net.PHASE_WINDOW_SELECT, self)

 

self.stream=stream
self.slot = self.stream.GetCharacterSlot()

 

self.openLoadingFlag = False
self.startIndex = -1
self.startReservingTime = 0

 

self.flagDict = {}
self.curRotation = []
self.destRotation = []
for rot in self.SLOT_ROTATION:
self.curRotation.append(rot)
self.destRotation.append(rot)

 

self.curNameAlpha = []
self.destNameAlpha = []
for i in xrange(self.CHARACTER_TYPE_COUNT):
self.curNameAlpha.append(0.0)
self.destNameAlpha.append(0.0)

 

self.curGauge = [0.0, 0.0, 0.0, 0.0]
self.destGauge = [0.0, 0.0, 0.0, 0.0]

 

self.dlgBoard = 0
self.changeNameFlag = False
self.nameInputBoard = None
self.sendedChangeNamePacket = False

 

self.startIndex = -1
self.isLoad = 0

 

def __del__(self):
ui.Window.__del__(self)
net.SetPhaseWindow(net.PHASE_WINDOW_SELECT, 0)

 

def Open(self):
if not self.__LoadBoardDialog(uiScriptLocale.LOCALE_UISCRIPT_PATH + "selectcharacterwindow.py"):
import dbg
dbg.TraceError("SelectCharacterWindow.Open - __LoadScript Error")
return

 

if not self.__LoadQuestionDialog("uiscript/questiondialog.py"):
return

 

playerSettingModule.LoadGameData("INIT")

 

self.InitCharacterBoard()

 

self.btnStart.Enable()
self.btnCreate.Enable()
self.btnDelete.Enable()
self.btnExit.Enable()
self.btnLeft.Enable()
self.btnRight.Enable()

 

self.dlgBoard.Show()
self.SetWindowName("SelectCharacterWindow")
self.Show()

 

if self.slot>=0:
self.SelectSlot(self.slot)

 

if musicInfo.selectMusic != "":
snd.SetMusicVolume(systemSetting.GetMusicVolume())
snd.FadeInMusic("BGM/"+musicInfo.selectMusic)

 

app.SetCenterPosition(0.0, 0.0, 0.0)
app.SetCamera(1550.0, 15.0, 180.0, 95.0)

 

self.isLoad=1
self.Refresh()

 

if self.stream.isAutoSelect:
chrSlot=self.stream.GetCharacterSlot()
self.SelectSlot(chrSlot)
self.StartGame()

 

self.HideAllFlag()
self.SetEmpire(net.GetEmpireID())

 

app.ShowCursor()

 

def Close(self):
if musicInfo.selectMusic != "":
snd.FadeOutMusic("BGM/"+musicInfo.selectMusic)

 

self.stream.popupWindow.Close()

 

if self.dlgBoard:
self.dlgBoard.ClearDictionary()

 

self.empireName = None
self.flagDict = {}
self.dlgBoard = None
self.btnStart = None
self.btnCreate = None
self.btnDelete = None
self.btnExit = None
self.btnLeft = None
self.btnRight = None
self.backGround = None

 

self.dlgQuestion.ClearDictionary()
self.dlgQuestion = None
self.dlgQuestionText = None
self.dlgQuestionAcceptButton = None
self.dlgQuestionCancelButton = None
self.privateInputBoard = None
self.nameInputBoard = None

 

chr.DeleteInstance(0)
chr.DeleteInstance(1)
chr.DeleteInstance(2)
chr.DeleteInstance(3)

 

self.Hide()
self.KillFocus()

 

app.HideCursor()

 

def SetEmpire(self, id):
self.empireName.SetText(self.EMPIRE_NAME.get(id, ""))
if self.flagDict.has_key(id):
self.flagDict[id].Show()

 

def HideAllFlag(self):
for flag in self.flagDict.values():
flag.Hide()

 

def Refresh(self):
if not self.isLoad:
return

 

# SLOT4
indexArray = (3, 2, 1, 0)
for index in indexArray:
id=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_ID)
race=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_RACE)
form=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_FORM)
name=net.GetAccountCharacterSlotDataString(index, net.ACCOUNT_CHARACTER_SLOT_NAME)
hair=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_HAIR)
acce=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_ACCE)

 

if id:
self.MakeCharacter(index, id, name, race, form, hair, acce)
self.SelectSlot(index)

 

self.SelectSlot(self.slot)

 

def GetCharacterSlotID(self, slotIndex):
return net.GetAccountCharacterSlotDataInteger(slotIndex, net.ACCOUNT_CHARACTER_SLOT_ID)

 

def __LoadQuestionDialog(self, fileName):
self.dlgQuestion = ui.ScriptWindow()

 

try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self.dlgQuestion, fileName)
except:
import exception
exception.Abort("SelectCharacterWindow.LoadQuestionDialog.LoadScript")

 

try:
GetObject=self.dlgQuestion.GetChild
self.dlgQuestionText=GetObject("message")
self.dlgQuestionAcceptButton=GetObject("accept")
self.dlgQuestionCancelButton=GetObject("cancel")
except:
import exception
exception.Abort("SelectCharacterWindow.LoadQuestionDialog.BindObject")

 

self.dlgQuestionText.SetText(localeInfo.SELECT_DO_YOU_DELETE_REALLY)
self.dlgQuestionAcceptButton.SetEvent(ui.__mem_func__(self.RequestDeleteCharacter))
self.dlgQuestionCancelButton.SetEvent(ui.__mem_func__(self.dlgQuestion.Hide))
return 1

 

def __LoadBoardDialog(self, fileName):
self.dlgBoard = ui.ScriptWindow()

 

try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self.dlgBoard, fileName)
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.LoadScript")

 

try:
GetObject=self.dlgBoard.GetChild

 

self.btnStart = GetObject("start_button")
self.btnCreate = GetObject("create_button")
self.btnDelete = GetObject("delete_button")
self.btnExit = GetObject("exit_button")

 

self.CharacterName = GetObject("character_name_value")
self.CharacterLevel = GetObject("character_level_value")
self.PlayTime = GetObject("character_play_time_value")
self.CharacterHTH = GetObject("character_hth_value")
self.CharacterINT = GetObject("character_int_value")
self.CharacterSTR = GetObject("character_str_value")
self.CharacterDEX = GetObject("character_dex_value")
self.GuildName = GetObject("GuildName")

 

self.NameList = []
self.NameList.append(GetObject("name_warrior"))
self.NameList.append(GetObject("name_assassin"))
self.NameList.append(GetObject("name_sura"))
self.NameList.append(GetObject("name_shaman"))

 

self.GaugeList = []
self.GaugeList.append(GetObject("gauge_hth"))
self.GaugeList.append(GetObject("gauge_int"))
self.GaugeList.append(GetObject("gauge_str"))
self.GaugeList.append(GetObject("gauge_dex"))

 

self.btnLeft = GetObject("left_button")
self.btnRight = GetObject("right_button")

 

self.empireName = GetObject("EmpireName")
self.flagDict[net.EMPIRE_A] = GetObject("EmpireFlag_A")
self.flagDict[net.EMPIRE_B] = GetObject("EmpireFlag_B")
self.flagDict[net.EMPIRE_C] = GetObject("EmpireFlag_C")

 

self.backGround = GetObject("BackGround")

 

except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.BindObject")

 

for name in self.NameList:
name.SetAlpha(0.0)

 

self.btnStart.SetEvent(ui.__mem_func__(self.StartGame))
self.btnCreate.SetEvent(ui.__mem_func__(self.CreateCharacter))
self.btnExit.SetEvent(ui.__mem_func__(self.ExitSelect))

 

 

 

if NOT_NEED_DELETE_CODE:
self.btnDelete.SetEvent(ui.__mem_func__(self.PopupDeleteQuestion))
else:
self.btnDelete.SetEvent(ui.__mem_func__(self.InputPrivateCode))

 

self.btnLeft.SetEvent(ui.__mem_func__(self.DecreaseSlotIndex))
self.btnRight.SetEvent(ui.__mem_func__(self.IncreaseSlotIndex))

 

self.chrRenderer = self.CharacterRenderer()
self.chrRenderer.SetParent(self.backGround)
self.chrRenderer.Show()

 

return 1

 

def SameLoginDisconnect(self):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_SAMELOGIN, self.ExitSelect, localeInfo.UI_OK)
#self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_ALREAY, app.Exit, localeInfo.UI_OK)

 

def MakeCharacter(self, index, id, name, race, form, hair, acce):
if 0 == id:
return

 

chr.CreateInstance(index)
chr.SelectInstance(index)
chr.SetVirtualID(index)
chr.SetNameString(name)

 

chr.SetRace(race)
chr.SetArmor(form)
chr.SetHair(hair)
chr.SetAcce(acce)

 

chr.Refresh()
chr.SetMotionMode(chr.MOTION_MODE_GENERAL)
chr.SetLoopMotion(chr.MOTION_INTRO_WAIT)

 

chr.SetRotation(0.0)

 

## Manage Character
def StartGame(self):

 

if self.sendedChangeNamePacket:
return

 

if self.changeNameFlag:
self.OpenChangeNameDialog()
return

 

if -1 != self.startIndex:
return

 

if musicInfo.selectMusic != "":
snd.FadeLimitOutMusic("BGM/"+musicInfo.selectMusic, systemSetting.GetMusicVolume()*0.05)

 

self.btnStart.SetUp()
self.btnCreate.SetUp()
self.btnDelete.SetUp()
self.btnExit.SetUp()
self.btnLeft.SetUp()
self.btnRight.SetUp()

 

self.btnStart.Disable()
self.btnCreate.Disable()
self.btnDelete.Disable()
self.btnExit.Disable()
self.btnLeft.Disable()
self.btnRight.Disable()
self.dlgQuestion.Hide()

 

self.stream.SetCharacterSlot(self.slot)

 

self.startIndex = self.slot
self.startReservingTime = app.GetTime()

 

for i in xrange(self.SLOT_COUNT):

 

if False == chr.HasInstance(i):
continue

 

chr.SelectInstance(i)

 

if i == self.slot:
self.slot=self.slot
chr.PushOnceMotion(chr.MOTION_INTRO_SELECTED, 0.1)
continue

 

chr.PushOnceMotion(chr.MOTION_INTRO_NOT_SELECTED, 0.1)

 

def OpenChangeNameDialog(self):
import uiCommon
nameInputBoard = uiCommon.InputDialogWithDescription()
nameInputBoard.SetTitle(localeInfo.SELECT_CHANGE_NAME_TITLE)
nameInputBoard.SetAcceptEvent(ui.__mem_func__(self.AcceptInputName))
nameInputBoard.SetCancelEvent(ui.__mem_func__(self.CancelInputName))
nameInputBoard.SetMaxLength(chr.PLAYER_NAME_MAX_LEN)
nameInputBoard.SetBoardWidth(200)
nameInputBoard.SetDescription(localeInfo.SELECT_INPUT_CHANGING_NAME)
nameInputBoard.Open()
nameInputBoard.slot = self.slot
self.nameInputBoard = nameInputBoard

 

def OnChangeName(self, id, name):
self.SelectSlot(id)
self.sendedChangeNamePacket = False
self.PopupMessage(localeInfo.SELECT_CHANGED_NAME)

 

def AcceptInputName(self):
changeName = self.nameInputBoard.GetText()
if not changeName:
return

 

self.sendedChangeNamePacket = True
net.SendChangeNamePacket(self.nameInputBoard.slot, changeName)
return self.CancelInputName()

 

def CancelInputName(self):
self.nameInputBoard.Close()
self.nameInputBoard = None
return True

 

def OnCreateFailure(self, type):
self.sendedChangeNamePacket = False
if 0 == type:
self.PopupMessage(localeInfo.SELECT_CHANGE_FAILURE_STRANGE_NAME)
elif 1 == type:
self.PopupMessage(localeInfo.SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME)
elif 100 == type:
self.PopupMessage(localeInfo.SELECT_CHANGE_FAILURE_STRANGE_INDEX)

 

def CreateCharacter(self):
id = self.GetCharacterSlotID(self.slot)
if 0==id:
self.stream.SetCharacterSlot(self.slot)

 

EMPIRE_MODE = 1

 

if EMPIRE_MODE:
if self.__AreAllSlotEmpty():
self.stream.SetReselectEmpirePhase()
else:
self.stream.SetCreateCharacterPhase()

 

else:
self.stream.SetCreateCharacterPhase()

 

def __AreAllSlotEmpty(self):
for iSlot in xrange(self.SLOT_COUNT):
if 0!=net.GetAccountCharacterSlotDataInteger(iSlot, net.ACCOUNT_CHARACTER_SLOT_ID):
return 0
return 1

 

def PopupDeleteQuestion(self):
id = self.GetCharacterSlotID(self.slot)
if 0 == id:
return

 

self.dlgQuestion.Show()
self.dlgQuestion.SetTop()

 

def RequestDeleteCharacter(self):
self.dlgQuestion.Hide()

 

id = self.GetCharacterSlotID(self.slot)
if 0 == id:
self.PopupMessage(localeInfo.SELECT_EMPTY_SLOT)
return

 

net.SendDestroyCharacterPacket(self.slot, "1234567")
self.PopupMessage(localeInfo.SELECT_DELEING)

 

def InputPrivateCode(self):

 

import uiCommon
privateInputBoard = uiCommon.InputDialogWithDescription()
privateInputBoard.SetTitle(localeInfo.INPUT_PRIVATE_CODE_DIALOG_TITLE)
privateInputBoard.SetAcceptEvent(ui.__mem_func__(self.AcceptInputPrivateCode))
privateInputBoard.SetCancelEvent(ui.__mem_func__(self.CancelInputPrivateCode))

 

if ENABLE_ENGNUM_DELETE_CODE:
pass
else:
privateInputBoard.SetNumberMode()

 

privateInputBoard.SetSecretMode()
privateInputBoard.SetMaxLength(7)

 

privateInputBoard.SetBoardWidth(250)
privateInputBoard.SetDescription(localeInfo.INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION)
privateInputBoard.Open()
self.privateInputBoard = privateInputBoard

 

def AcceptInputPrivateCode(self):
privateCode = self.privateInputBoard.GetText()
if not privateCode:
return

 

id = self.GetCharacterSlotID(self.slot)
if 0 == id:
self.PopupMessage(localeInfo.SELECT_EMPTY_SLOT)
return

 

net.SendDestroyCharacterPacket(self.slot, privateCode)
self.PopupMessage(localeInfo.SELECT_DELEING)

 

self.CancelInputPrivateCode()
return True

 

def CancelInputPrivateCode(self):
self.privateInputBoard = None
return True

 

def OnDeleteSuccess(self, slot):
self.PopupMessage(localeInfo.SELECT_DELETED)
self.DeleteCharacter(slot)

 

def OnDeleteFailure(self):
self.PopupMessage(localeInfo.SELECT_CAN_NOT_DELETE)

 

def DeleteCharacter(self, index):
chr.DeleteInstance(index)
self.SelectSlot(self.slot)

 

def ExitSelect(self):
self.dlgQuestion.Hide()

 

if LEAVE_BUTTON_FOR_POTAL:
if app.loggined:
self.stream.SetPhaseWindow(0)
else:
self.stream.setloginphase()
else:
self.stream.SetLoginPhase()

 

self.Hide()

 

def GetSlotIndex(self):
return self.slot

 

def DecreaseSlotIndex(self):
slotIndex = (self.GetSlotIndex() - 1 + self.SLOT_COUNT) % self.SLOT_COUNT
self.SelectSlot(slotIndex)

 

def IncreaseSlotIndex(self):
slotIndex = (self.GetSlotIndex() + 1) % self.SLOT_COUNT
self.SelectSlot(slotIndex)

 

def SelectSlot(self, index):

 

if index < 0:
return
if index >= self.SLOT_COUNT:
return

 

self.slot = index

 

chr.SelectInstance(self.slot)

 

for i in xrange(self.CHARACTER_TYPE_COUNT):
self.destNameAlpha[i] = 0.0

 

for i in xrange(self.SLOT_COUNT):
self.destRotation[(i+self.slot)%self.SLOT_COUNT] = self.SLOT_ROTATION[i]

 

self.destGauge = [0.0, 0.0, 0.0, 0.0]

 

id=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID)
if 0 != id:

 

self.btnStart.Show()
self.btnDelete.Show()
self.btnCreate.Hide()

 

playTime=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_PLAYTIME)
level=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_LEVEL)
race=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_RACE)
valueHTH=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_HTH)
valueINT=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_INT)
valueSTR=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_STR)
valueDEX=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_DEX)
name=net.GetAccountCharacterSlotDataString(self.slot, net.ACCOUNT_CHARACTER_SLOT_NAME)
guildID=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_GUILD_ID)
guildName=net.GetAccountCharacterSlotDataString(self.slot, net.ACCOUNT_CHARACTER_SLOT_GUILD_NAME)
self.changeNameFlag=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_CHANGE_NAME_FLAG)

 

job = chr.RaceToJob(race)
if job >= 0 and job < self.CHARACTER_TYPE_COUNT:
self.destNameAlpha[job] = 1.0

 

self.CharacterName.SetText(name)
self.CharacterLevel.SetText(str(level))

 

self.PlayTime.SetText(str(playTime))
self.CharacterHTH.SetText(str(valueHTH))
self.CharacterINT.SetText(str(valueINT))
self.CharacterSTR.SetText(str(valueSTR))
self.CharacterDEX.SetText(str(valueDEX))

 

if guildName:
self.GuildName.SetText(guildName)
else:
self.GuildName.SetText(localeInfo.SELECT_NOT_JOIN_GUILD)

 

statesSummary = float(valueHTH + valueINT + valueSTR + valueDEX)
if statesSummary > 0.0:
self.destGauge = [
float(valueHTH) / statesSummary,
float(valueINT) / statesSummary,
float(valueSTR) / statesSummary,
float(valueDEX) / statesSummary
]

 

else:

 

self.InitCharacterBoard()

 

def InitCharacterBoard(self):

 

self.btnStart.Hide()
self.btnDelete.Hide()
self.btnCreate.Show()

 

self.CharacterName.SetText("")
self.CharacterLevel.SetText("")
self.PlayTime.SetText("")
self.CharacterHTH.SetText("")
self.CharacterINT.SetText("")
self.CharacterSTR.SetText("")
self.CharacterDEX.SetText("")
self.GuildName.SetText(localeInfo.SELECT_NOT_JOIN_GUILD)

 

## Event
def OnKeyDown(self, key):

 

if 1 == key:
self.ExitSelect()
if 2 == key:
self.SelectSlot(0)
if 3 == key:
self.SelectSlot(1)
if 4 == key:
self.SelectSlot(2)
if 5 == key:
self.SelectSlot(3)

 

if 28 == key:

 

id = net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID)
if 0 == id:
self.CreateCharacter()

 

else:
self.StartGame()

 

if 203 == key:
self.slot = (self.GetSlotIndex() - 1 + self.SLOT_COUNT) % self.SLOT_COUNT
self.SelectSlot(self.slot)
if 205 == key:
self.slot = (self.GetSlotIndex() + 1) % self.SLOT_COUNT
self.SelectSlot(self.slot)

 

return True

 

def OnUpdate(self):
chr.Update()

 

for i in xrange(4):
self.curGauge[i] += (self.destGauge[i] - self.curGauge[i]) / 10.0
if abs(self.curGauge[i] - self.destGauge[i]) < 0.005:
self.curGauge[i] = self.destGauge[i]
self.GaugeList[i].SetPercentage(self.curGauge[i], 1.0)

 

for i in xrange(self.CHARACTER_TYPE_COUNT):
self.curNameAlpha[i] += (self.destNameAlpha[i] - self.curNameAlpha[i]) / 10.0
self.NameList[i].SetAlpha(self.curNameAlpha[i])

 

for i in xrange(self.SLOT_COUNT):

 

if False == chr.HasInstance(i):
continue

 

chr.SelectInstance(i)

 

distance = 50.0
rotRadian = self.curRotation[i] * (math.pi*2) / 360.0
x = distance*math.sin(rotRadian) + distance*math.cos(rotRadian)
y = distance*math.cos(rotRadian) - distance*math.sin(rotRadian)
chr.SetPixelPosition(int(x), int(y), 30)

 

#####

 

dir = app.GetRotatingDirection(self.destRotation[i], self.curRotation[i])
rot = app.GetDegreeDifference(self.destRotation[i], self.curRotation[i])

 

if app.DEGREE_DIRECTION_RIGHT == dir:
self.curRotation[i] += rot / 10.0
elif app.DEGREE_DIRECTION_LEFT == dir:
self.curRotation[i] -= rot / 10.0

 

self.curRotation[i] = (self.curRotation[i] + 360.0) % 360.0

 

#######################################################
if -1 != self.startIndex:

 

## Temporary
## BackGroundLoading이 지원 될때까지 임시로..
if app.GetTime() - self.startReservingTime > 3.0:
if False == self.openLoadingFlag:
chrSlot=self.stream.GetCharacterSlot()
net.DirectEnter(chrSlot)
self.openLoadingFlag = True

 

playTime=net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_PLAYTIME)

 

import player
player.SetPlayTime(playTime)
import chat
chat.Clear() ## 들어갈때 Chat 을 초기화. 임시 Pos.
## Temporary
#######################################################

 

def EmptyFunc(self):
pass

 

def PopupMessage(self, msg, func=0):
if not func:
func=self.EmptyFunc

 

self.stream.popupWindow.Close()
self.stream.popupWindow.Open(msg, func, localeInfo.UI_OK)

 

def OnPressExitKey(self):
self.ExitSelect()
return True
[/spoiler]

 

intrologin.py

 

[spoiler]import dbg
import app
import net
import ui
import ime
import snd
import wndMgr
import musicInfo
import serverInfo
import systemSetting
import ServerStateChecker
import localeInfo
import constInfo
import uiCommon
import time
import serverCommandParser
import ime
import uiScriptLocale

 

RUNUP_MATRIX_AUTH = False
NEWCIBN_PASSPOD_AUTH = False

 

LOGIN_DELAY_SEC = 0.0
SKIP_LOGIN_PHASE = False
SKIP_LOGIN_PHASE_SUPPORT_CHANNEL = False
FULL_BACK_IMAGE = False

 

PASSPOD_MSG_DICT = {}

 

VIRTUAL_KEYBOARD_NUM_KEYS = 46
VIRTUAL_KEYBOARD_RAND_KEY = True

 

def Suffle(src):
if VIRTUAL_KEYBOARD_RAND_KEY:
items = [item for item in src]

 

itemCount = len(items)
for oldPos in xrange(itemCount):
newPos = app.GetRandom(0, itemCount-1)
items[newPos], items[oldPos] = items[oldPos], items[newPos]

 

return "".join(items)
else:
return src

 

if localeInfo.IsNEWCIBN() or localeInfo.IsCIBN10():
LOGIN_DELAY_SEC = 60.0
FULL_BACK_IMAGE = True
NEWCIBN_PASSPOD_AUTH = True
PASSPOD_MSG_DICT = {
"PASERR1" : localeInfo.LOGIN_FAILURE_PASERR1,
"PASERR2" : localeInfo.LOGIN_FAILURE_PASERR2,
"PASERR3" : localeInfo.LOGIN_FAILURE_PASERR3,
"PASERR4" : localeInfo.LOGIN_FAILURE_PASERR4,
"PASERR5" : localeInfo.LOGIN_FAILURE_PASERR5,
}

 

elif localeInfo.IsYMIR() or localeInfo.IsCHEONMA():
FULL_BACK_IMAGE = True

 

elif localeInfo.IsHONGKONG():
FULL_BACK_IMAGE = True
RUNUP_MATRIX_AUTH = True
PASSPOD_MSG_DICT = {
"NOTELE" : localeInfo.LOGIN_FAILURE_NOTELEBLOCK,
}

 

elif localeInfo.IsJAPAN():
FULL_BACK_IMAGE = True

 

elif localeInfo.IsBRAZIL():
LOGIN_DELAY_SEC = 60.0

 

def IsFullBackImage():
global FULL_BACK_IMAGE
return FULL_BACK_IMAGE

 

def IsLoginDelay():
global LOGIN_DELAY_SEC
if LOGIN_DELAY_SEC > 0.0:
return True
else:
return False

 

def IsRunupMatrixAuth():
global RUNUP_MATRIX_AUTH
return RUNUP_MATRIX_AUTH

 

def IsNEWCIBNPassPodAuth():
global NEWCIBN_PASSPOD_AUTH
return NEWCIBN_PASSPOD_AUTH

 

def GetLoginDelay():
global LOGIN_DELAY_SEC
return LOGIN_DELAY_SEC

 

app.SetGuildMarkPath("test")

 

class ConnectingDialog(ui.ScriptWindow):

 

def __init__(self):
ui.ScriptWindow.__init__(self)
self.__LoadDialog()
self.eventTimeOver = lambda *arg: None
self.eventExit = lambda *arg: None

 

def __del__(self):
ui.ScriptWindow.__del__(self)

 

def __LoadDialog(self):
try:
PythonScriptLoader = ui.PythonScriptLoader()
PythonScriptLoader.LoadScriptFile(self, "UIScript/ConnectingDialog.py")

 

self.board = self.GetChild("board")
self.message = self.GetChild("message")
self.countdownMessage = self.GetChild("countdown_message")

 

except:
import exception
exception.Abort("ConnectingDialog.LoadDialog.BindObject")

 

def Open(self, waitTime):
curTime = time.clock()
self.endTime = curTime + waitTime

 

self.Lock()
self.SetCenterPosition()
self.SetTop()
self.Show()

 

def Close(self):
self.Unlock()
self.Hide()

 

def Destroy(self):
self.Hide()
self.ClearDictionary()

 

def SetText(self, text):
self.message.SetText(text)

 

def SetCountDownMessage(self, waitTime):
self.countdownMessage.SetText("%.0f%s" % (waitTime, localeInfo.SECOND))

 

def SAFE_SetTimeOverEvent(self, event):
self.eventTimeOver = ui.__mem_func__(event)

 

def SAFE_SetExitEvent(self, event):
self.eventExit = ui.__mem_func__(event)

 

def OnUpdate(self):
lastTime = max(0, self.endTime - time.clock())
if 0 == lastTime:
self.Close()
self.eventTimeOver()
else:
self.SetCountDownMessage(self.endTime - time.clock())

 

def OnPressExitKey(self):
#self.eventExit()
return True

 

class LoginWindow(ui.ScriptWindow):

 

IS_TEST = net.IsTest()

 

def __init__(self, stream):
print "NEW LOGIN WINDOW ----------------------------------------------------------------------------"
ui.ScriptWindow.__init__(self)
net.SetPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
net.SetAccountConnectorHandler(self)

 

self.matrixInputChanceCount = 0
self.lastLoginTime = 0
self.inputDialog = None
self.connectingDialog = None
self.stream=stream
self.isNowCountDown=False
self.isStartError=False

 

self.xServerBoard = 0
self.yServerBoard = 0

 

self.loadingImage = None

 

self.virtualKeyboard = None
self.virtualKeyboardMode = "ALPHABET"
self.virtualKeyboardIsUpper = False

 

def __del__(self):
net.ClearPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
net.SetAccountConnectorHandler(0)
ui.ScriptWindow.__del__(self)
print "---------------------------------------------------------------------------- DELETE LOGIN WINDOW"

 

def Open(self):
ServerStateChecker.Create(self)

 

print "LOGIN WINDOW OPEN ----------------------------------------------------------------------------"

 

self.loginFailureMsgDict={
#"DEFAULT" : localeInfo.LOGIN_FAILURE_UNKNOWN,

 

"ALREADY" : localeInfo.LOGIN_FAILURE_ALREAY,
"NOID" : localeInfo.LOGIN_FAILURE_NOT_EXIST_ID,
"WRONGPWD" : localeInfo.LOGIN_FAILURE_WRONG_PASSWORD,
"FULL" : localeInfo.LOGIN_FAILURE_TOO_MANY_USER,
"SHUTDOWN" : localeInfo.LOGIN_FAILURE_SHUTDOWN,
"REPAIR" : localeInfo.LOGIN_FAILURE_REPAIR_ID,
"BLOCK" : localeInfo.LOGIN_FAILURE_BLOCK_ID,
"WRONGMAT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER,
"QUIT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE,
"BESAMEKEY" : localeInfo.LOGIN_FAILURE_BE_SAME_KEY,
"NOTAVAIL" : localeInfo.LOGIN_FAILURE_NOT_AVAIL,
"NOBILL" : localeInfo.LOGIN_FAILURE_NOBILL,
"BLKLOGIN" : localeInfo.LOGIN_FAILURE_BLOCK_LOGIN,
"WEBBLK" : localeInfo.LOGIN_FAILURE_WEB_BLOCK,
"BADSCLID" : localeInfo.LOGIN_FAILURE_WRONG_SOCIALID,
"AGELIMIT" : localeInfo.LOGIN_FAILURE_SHUTDOWN_TIME,
}

 

self.loginFailureFuncDict = {
"WRONGPWD" : self.__DisconnectAndInputPassword,
"WRONGMAT" : self.__DisconnectAndInputMatrix,
"QUIT" : app.Exit,
}

 

self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
self.SetWindowName("LoginWindow")

 

if not self.__LoadScript(uiScriptLocale.LOCALE_UISCRIPT_PATH + "LoginWindow.py"):
dbg.TraceError("LoginWindow.Open - __LoadScript Error")
return

 

self.__LoadLoginInfo("loginInfo.xml")

 

if app.loggined:
self.loginFailureFuncDict = {
"WRONGPWD" : app.Exit,
"WRONGMAT" : app.Exit,
"QUIT" : app.Exit,
}

 

if musicInfo.loginMusic != "":
snd.SetMusicVolume(systemSetting.GetMusicVolume())
snd.FadeInMusic("BGM/"+musicInfo.loginMusic)

 

snd.SetSoundVolume(systemSetting.GetSoundVolume())

 

# pevent key "[" "]"
ime.AddExceptKey(91)
ime.AddExceptKey(93)

 

self.Show()

 

global SKIP_LOGIN_PHASE
if SKIP_LOGIN_PHASE:
if self.isStartError:
self.connectBoard.Hide()
self.loginBoard.Hide()
self.serverBoard.Hide()
self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.__ExitGame)
return

 

if self.loginInfo:
self.serverBoard.Hide()
else:
self.__RefreshServerList()
self.__OpenServerBoard()
else:
connectingIP = self.stream.GetConnectAddr()
if connectingIP:
if app.USE_OPENID and not app.OPENID_TEST :
self.__RefreshServerList()
self.__OpenServerBoard()
else:
self.__OpenLoginBoard()
if IsFullBackImage():
self.GetChild("bg1").Hide()
self.GetChild("bg2").Show()

 

else:
self.__RefreshServerList()
self.__OpenServerBoard()

 

app.ShowCursor()

 

def Close(self):

 

if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

ServerStateChecker.Initialize(self)

 

print "---------------------------------------------------------------------------- CLOSE LOGIN WINDOW "
#
# selectMusic이 없으면 BGM이 끊기므로 두개 다 체크한다.
#
if musicInfo.loginMusic != "" and musicInfo.selectMusic != "":
snd.FadeOutMusic("BGM/"+musicInfo.loginMusic)

 

## NOTE : idEditLine와 pwdEditLine은 이벤트가 서로 연결 되어있어서
## Event를 강제로 초기화 해주어야만 합니다 - [levites]
self.idEditLine.SetTabEvent(0)
self.idEditLine.SetReturnEvent(0)
self.pwdEditLine.SetReturnEvent(0)
self.pwdEditLine.SetTabEvent(0)

 

self.connectBoard = None
self.loginBoard = None
self.idEditLine = None
self.pwdEditLine = None
self.inputDialog = None
self.connectingDialog = None
self.loadingImage = None

 

self.serverBoard = None
self.serverList = None
self.channelList = None

 

# RUNUP_MATRIX_AUTH
self.matrixQuizBoard = None
self.matrixAnswerInput = None
self.matrixAnswerOK = None
self.matrixAnswerCancel = None
# RUNUP_MATRIX_AUTH_END

 

# NEWCIBN_PASSPOD_AUTH
self.passpodBoard = None
self.passpodAnswerInput = None
self.passpodAnswerOK = None
self.passpodAnswerCancel = None
# NEWCIBN_PASSPOD_AUTH_END

 

self.VIRTUAL_KEY_ALPHABET_LOWERS = None
self.VIRTUAL_KEY_ALPHABET_UPPERS = None
self.VIRTUAL_KEY_SYMBOLS = None
self.VIRTUAL_KEY_NUMBERS = None

 

# VIRTUAL_KEYBOARD_BUG_FIX
if self.virtualKeyboard:
for keyIndex in xrange(0, VIRTUAL_KEYBOARD_NUM_KEYS+1):
key = self.GetChild2("key_%d" % keyIndex)
if key:
key.SetEvent(None)

 

self.GetChild("key_space").SetEvent(None)
self.GetChild("key_backspace").SetEvent(None)
self.GetChild("key_enter").SetEvent(None)
self.GetChild("key_shift").SetToggleDownEvent(None)
self.GetChild("key_shift").SetToggleUpEvent(None)
self.GetChild("key_at").SetToggleDownEvent(None)
self.GetChild("key_at").SetToggleUpEvent(None)

 

self.virtualKeyboard = None

 

self.KillFocus()
self.Hide()

 

self.stream.popupWindow.Close()
self.loginFailureFuncDict=None

 

ime.ClearExceptKey()

 

app.HideCursor()

 

def __SaveChannelInfo(self):
try:
file=open("channel.inf", "w")
file.write("%d %d %d" % (self.__GetServerID(), self.__GetChannelID(), self.__GetRegionID()))
except:
print "LoginWindow.__SaveChannelInfo - SaveError"

 

def __LoadChannelInfo(self):
try:
file=open("channel.inf")
lines=file.readlines()

 

if len(lines)>0:
tokens=lines[0].split()

 

selServerID=int(tokens[0])
selChannelID=int(tokens[1])

 

if len(tokens) == 3:
regionID = int(tokens[2])

 

return regionID, selServerID, selChannelID

 

except:
print "LoginWindow.__LoadChannelInfo - OpenError"
return -1, -1, -1

 

def __ExitGame(self):
app.Exit()

 

def SetIDEditLineFocus(self):
if self.idEditLine != None:
self.idEditLine.SetFocus()

 

def SetPasswordEditLineFocus(self):
if localeInfo.IsEUROPE():
if self.idEditLine != None: #0000862: [M2EU] 로그인창 팝업 에러: 종료시 먼저 None 설정됨
self.idEditLine.SetText("")
self.idEditLine.SetFocus() #0000685: [M2EU] 아이디/비밀번호 유추 가능 버그 수정: 무조건 아이디로 포커스가 가게 만든다

 

if self.pwdEditLine != None: #0000862: [M2EU] 로그인창 팝업 에러: 종료시 먼저 None 설정됨
self.pwdEditLine.SetText("")
else:
if self.pwdEditLine != None:
self.pwdEditLine.SetFocus()

 

def OnEndCountDown(self):
self.isNowCountDown = False
if localeInfo.IsBRAZIL():
self.timeOutMsg = True
else:
self.timeOutMsg = False
self.OnConnectFailure()

 

def OnConnectFailure(self):

 

if self.isNowCountDown:
return

 

snd.PlaySound("sound/ui/loginfail.wav")

 

if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

if app.loggined:
self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.__ExitGame)
elif self.timeOutMsg:
self.PopupNotifyMessage(localeInfo.LOGIN_FAILURE_TIMEOUT, self.SetPasswordEditLineFocus)
else:
self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.SetPasswordEditLineFocus)

 

def OnHandShake(self):
if not IsLoginDelay():
snd.PlaySound("sound/ui/loginok.wav")
self.PopupDisplayMessage(localeInfo.LOGIN_CONNECT_SUCCESS)

 

def OnLoginStart(self):
if not IsLoginDelay():
self.PopupDisplayMessage(localeInfo.LOGIN_PROCESSING)

 

def OnLoginFailure(self, error):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

try:
loginFailureMsg = self.loginFailureMsgDict[error]
except KeyError:
if PASSPOD_MSG_DICT:
try:
loginFailureMsg = PASSPOD_MSG_DICT[error]
except KeyError:
loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN + error
else:
loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN + error

 

#0000685: [M2EU] 아이디/비밀번호 유추 가능 버그 수정: 무조건 패스워드로 포커스가 가게 만든다
loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetPasswordEditLineFocus)

 

if app.loggined:
self.PopupNotifyMessage(loginFailureMsg, self.__ExitGame)
else:
self.PopupNotifyMessage(loginFailureMsg, loginFailureFunc)

 

snd.PlaySound("sound/ui/loginfail.wav")

 

def __DisconnectAndInputID(self):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

self.SetIDEditLineFocus()
net.Disconnect()

 

def __DisconnectAndInputPassword(self):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

self.SetPasswordEditLineFocus()
net.Disconnect()

 

def __DisconnectAndInputMatrix(self):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

self.stream.popupWindow.Close()
self.matrixInputChanceCount -= 1

 

if self.matrixInputChanceCount <= 0:
self.__OnCloseInputDialog()

 

elif self.inputDialog:
self.inputDialog.Show()

 

def __LoadScript(self, fileName):
import dbg
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, fileName)
except:
import exception
exception.Abort("LoginWindow.__LoadScript.LoadObject")
try:
GetObject=self.GetChild
self.serverBoard = GetObject("ServerBoard")
self.serverList = GetObject("ServerList")
self.channelList = GetObject("ChannelList")
self.serverSelectButton = GetObject("ServerSelectButton")
self.serverExitButton = GetObject("ServerExitButton")
self.connectBoard = GetObject("ConnectBoard")
self.loginBoard = GetObject("LoginBoard")
self.idEditLine = GetObject("ID_EditLine")
self.pwdEditLine = GetObject("Password_EditLine")
self.serverInfo = GetObject("ConnectName")
self.selectConnectButton = GetObject("SelectConnectButton")
self.loginButton = GetObject("LoginButton")
self.loginExitButton = GetObject("LoginExitButton")

 

if localeInfo.IsVIETNAM():
self.checkButton = GetObject("CheckButton")
self.checkButton.Down()

 

# RUNUP_MATRIX_AUTH
if IsRunupMatrixAuth():
self.matrixQuizBoard = GetObject("RunupMatrixQuizBoard")
self.matrixAnswerInput = GetObject("RunupMatrixAnswerInput")
self.matrixAnswerOK = GetObject("RunupMatrixAnswerOK")
self.matrixAnswerCancel = GetObject("RunupMatrixAnswerCancel")
# RUNUP_MATRIX_AUTH_END

 

# NEWCIBN_PASSPOD_AUTH
if IsNEWCIBNPassPodAuth():
self.passpodBoard = GetObject("NEWCIBN_PASSPOD_BOARD")
self.passpodAnswerInput = GetObject("NEWCIBN_PASSPOD_INPUT")
self.passpodAnswerOK = GetObject("NEWCIBN_PASSPOD_OK")
self.passpodAnswerCancel= GetObject("NEWCIBN_PASSPOD_CANCEL")
# NEWCIBN_PASSPOD_AUTH_END

 

self.virtualKeyboard = self.GetChild2("VirtualKeyboard")

 

if self.virtualKeyboard:
self.VIRTUAL_KEY_ALPHABET_UPPERS = Suffle(localeInfo.VIRTUAL_KEY_ALPHABET_UPPERS)
self.VIRTUAL_KEY_ALPHABET_LOWERS = "".join([localeInfo.VIRTUAL_KEY_ALPHABET_LOWERS[localeInfo.VIRTUAL_KEY_ALPHABET_UPPERS.index(e)] for e in self.VIRTUAL_KEY_ALPHABET_UPPERS])
if localeInfo.IsBRAZIL():
self.VIRTUAL_KEY_SYMBOLS_BR = Suffle(localeInfo.VIRTUAL_KEY_SYMBOLS_BR)
else:
self.VIRTUAL_KEY_SYMBOLS = Suffle(localeInfo.VIRTUAL_KEY_SYMBOLS)
self.VIRTUAL_KEY_NUMBERS = Suffle(localeInfo.VIRTUAL_KEY_NUMBERS)
self.__VirtualKeyboard_SetAlphabetMode()

 

self.GetChild("key_space").SetEvent(lambda : self.__VirtualKeyboard_PressKey(' '))
self.GetChild("key_backspace").SetEvent(lambda : self.__VirtualKeyboard_PressBackspace())
self.GetChild("key_enter").SetEvent(lambda : self.__VirtualKeyboard_PressReturn())
self.GetChild("key_shift").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetUpperMode())
self.GetChild("key_shift").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetLowerMode())
self.GetChild("key_at").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetSymbolMode())
self.GetChild("key_at").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetAlphabetMode())

 

except:
import exception
exception.Abort("LoginWindow.__LoadScript.BindObject")

 

if self.IS_TEST:
self.selectConnectButton.Hide()
else:
self.selectConnectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectConnectButton))

 

self.serverBoard.OnKeyUp = ui.__mem_func__(self.__ServerBoard_OnKeyUp)
self.xServerBoard, self.yServerBoard = self.serverBoard.GetLocalPosition()

 

self.serverSelectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectServerButton))
self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))

 

self.loginButton.SetEvent(ui.__mem_func__(self.__OnClickLoginButton))
self.loginExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))

 

self.serverList.SetEvent(ui.__mem_func__(self.__OnSelectServer))

 

self.idEditLine.SetReturnEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))
self.idEditLine.SetTabEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))

 

self.pwdEditLine.SetReturnEvent(ui.__mem_func__(self.__OnClickLoginButton))
self.pwdEditLine.SetTabEvent(ui.__mem_func__(self.idEditLine.SetFocus))

 

# RUNUP_MATRIX_AUTH
if IsRunupMatrixAuth():
self.matrixAnswerOK.SAFE_SetEvent(self.__OnClickMatrixAnswerOK)
self.matrixAnswerCancel.SAFE_SetEvent(self.__OnClickMatrixAnswerCancel)
self.matrixAnswerInput.SAFE_SetReturnEvent(self.__OnClickMatrixAnswerOK)
# RUNUP_MATRIX_AUTH_END

 

# NEWCIBN_PASSPOD_AUTH
if IsNEWCIBNPassPodAuth():
self.passpodAnswerOK.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerOK)
self.passpodAnswerCancel.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerCancel)
self.passpodAnswerInput.SAFE_SetReturnEvent(self.__OnClickNEWCIBNPasspodAnswerOK)

 

# NEWCIBN_PASSPOD_AUTH_END

 

if IsFullBackImage():
self.GetChild("bg1").Show()
self.GetChild("bg2").Hide()
return 1

 

def __VirtualKeyboard_SetKeys(self, keyCodes):
uiDefFontBackup = localeInfo.UI_DEF_FONT
localeInfo.UI_DEF_FONT = localeInfo.UI_DEF_FONT_LARGE

 

keyIndex = 1
for keyCode in keyCodes:
key = self.GetChild2("key_%d" % keyIndex)
if key:
key.SetEvent(lambda x=keyCode: self.__VirtualKeyboard_PressKey(x))
key.SetText(keyCode)
key.ButtonText.SetFontColor(0, 0, 0)
keyIndex += 1

 

for keyIndex in xrange(keyIndex, VIRTUAL_KEYBOARD_NUM_KEYS+1):
key = self.GetChild2("key_%d" % keyIndex)
if key:
key.SetEvent(lambda x=' ': self.__VirtualKeyboard_PressKey(x))
key.SetText(' ')

 

localeInfo.UI_DEF_FONT = uiDefFontBackup

 

def __VirtualKeyboard_PressKey(self, code):
ime.PasteString(code)

 

#if self.virtualKeyboardMode == "ALPHABET" and self.virtualKeyboardIsUpper:
# self.__VirtualKeyboard_SetLowerMode()

 

def __VirtualKeyboard_PressBackspace(self):
ime.PasteBackspace()

 

def __VirtualKeyboard_PressReturn(self):
ime.PasteReturn()

 

def __VirtualKeyboard_SetUpperMode(self):
self.virtualKeyboardIsUpper = True

 

if self.virtualKeyboardMode == "ALPHABET":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_UPPERS)
elif self.virtualKeyboardMode == "NUMBER":
if localeInfo.IsBRAZIL():
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS_BR)
else:
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
else:
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)

 

def __VirtualKeyboard_SetLowerMode(self):
self.virtualKeyboardIsUpper = False

 

if self.virtualKeyboardMode == "ALPHABET":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)
elif self.virtualKeyboardMode == "NUMBER":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
else:
if localeInfo.IsBRAZIL():
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS_BR)
else:
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)

 

def __VirtualKeyboard_SetAlphabetMode(self):
self.virtualKeyboardIsUpper = False
self.virtualKeyboardMode = "ALPHABET"
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)

 

def __VirtualKeyboard_SetNumberMode(self):
self.virtualKeyboardIsUpper = False
self.virtualKeyboardMode = "NUMBER"
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)

 

def __VirtualKeyboard_SetSymbolMode(self):
self.virtualKeyboardIsUpper = False
self.virtualKeyboardMode = "SYMBOL"
if localeInfo.IsBRAZIL():
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS_BR)
else:
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)

 

def Connect(self, id, pwd):

 

if constInfo.SEQUENCE_PACKET_ENABLE:
net.SetPacketSequenceMode()

 

if IsLoginDelay():
loginDelay = GetLoginDelay()
self.connectingDialog = ConnectingDialog()
self.connectingDialog.Open(loginDelay)
self.connectingDialog.SAFE_SetTimeOverEvent(self.OnEndCountDown)
self.connectingDialog.SAFE_SetExitEvent(self.OnPressExitKey)
self.isNowCountDown = True

 

else:
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.LOGIN_CONNETING, self.SetPasswordEditLineFocus, localeInfo.UI_CANCEL)

 

self.stream.SetLoginInfo(id, pwd)
self.stream.Connect()

 

def __OnClickExitButton(self):
self.stream.SetPhaseWindow(0)

 

def __SetServerInfo(self, name):
net.SetServerInfo(name.strip())
self.serverInfo.SetText(name)

 

def __LoadLoginInfo(self, loginInfoFileName):

 

try:
loginInfo={}
execfile(loginInfoFileName, loginInfo)
except IOError:
print(\
"자동 로그인을 하시려면" + loginInfoFileName + "파일을 작성해주세요\n"\
"\n"\
"내용:\n"\
"================================================================\n"\
"addr=주소\n"\
"port=포트\n"\
"id=아이디\n"\
"pwd=비밀번호\n"\
"slot=캐릭터 선택 인덱스 (없거나 -1이면 자동 선택 안함)\n"\
"autoLogin=자동 접속 여부\n"
"autoSelect=자동 접속 여부\n"
"locale=(ymir) LC_Ymir 일경우 ymir로 작동. 지정하지 않으면 korea로 작동\n"
);

 

id=loginInfo.get("id", "")
pwd=loginInfo.get("pwd", "")

 

if self.IS_TEST:
try:
addr=loginInfo["addr"]
port=loginInfo["port"]
account_addr=addr
account_port=port

 

net.SetMarkServer(addr, port)
self.__SetServerInfo(locale.CHANNEL_TEST_SERVER_ADDR % (addr, port))
except:
try:
addr=serverInfo.TESTADDR["ip"]
port=serverInfo.TESTADDR["tcp_port"]

 

net.SetMarkServer(addr, port)
self.__SetServerInfo(locale.CHANNEL_TEST_SERVER)
except:
import exception
exception.Abort("LoginWindow.__LoadLoginInfo - 테스트서버 주소가 없습니다")

 

else:
addr=loginInfo.get("addr", "")
port=loginInfo.get("port", 0)
account_addr=loginInfo.get("account_addr", addr)
account_port=loginInfo.get("account_port", port)

 

locale = loginInfo.get("locale", "")

 

if addr and port:
net.SetMarkServer(addr, port)

 

if locale == "ymir" :
net.SetServerInfo("천마 서버")
self.serverInfo.SetText("Y:"+addr+":"+str(port))
else:
net.SetServerInfo(addr+":"+str(port))
self.serverInfo.SetText("K:"+addr+":"+str(port))

 

slot=loginInfo.get("slot", 0)
isAutoLogin=loginInfo.get("auto", 0)
isAutoLogin=loginInfo.get("autoLogin", 0)
isAutoSelect=loginInfo.get("autoSelect", 0)

 

self.stream.SetCharacterSlot(slot)
self.stream.SetConnectInfo(addr, port, account_addr, account_port)
self.stream.isAutoLogin=isAutoLogin
self.stream.isAutoSelect=isAutoSelect

 

self.id = None
self.pwd = None
self.loginnedServer = None
self.loginnedChannel = None
app.loggined = FALSE

 

self.loginInfo = loginInfo

 

if self.id and self.pwd:
app.loggined = TRUE

 

if isAutoLogin:
self.Connect(id, pwd)

 

print "=================================================================================="
print "자동 로그인: %s - %s:%d %s" % (loginInfoFileName, addr, port, id)
print "=================================================================================="

 

def PopupDisplayMessage(self, msg):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(msg)

 

def PopupNotifyMessage(self, msg, func=0):
if not func:
func=self.EmptyFunc

 

self.stream.popupWindow.Close()
self.stream.popupWindow.Open(msg, func, localeInfo.UI_OK)

 

# RUNUP_MATRIX_AUTH
def BINARY_OnRunupMatrixQuiz(self, quiz):
if not IsRunupMatrixAuth():
return

 

id = self.GetChild("RunupMatrixID")
id.SetText(self.idEditLine.GetText())

 

code = self.GetChild("RunupMatrixCode")

 

code.SetText("".join(["[%c,%c]" % (quiz[i], quiz[i+1]) for i in xrange(0, len(quiz), 2)]))

 

self.stream.popupWindow.Close()
self.serverBoard.Hide()
self.connectBoard.Hide()
self.loginBoard.Hide()
self.matrixQuizBoard.Show()
self.matrixAnswerInput.SetFocus()

 

def __OnClickMatrixAnswerOK(self):
answer = self.matrixAnswerInput.GetText()

 

print "matrix_quiz.ok"
net.SendRunupMatrixCardPacket(answer)
self.matrixQuizBoard.Hide()

 

self.stream.popupWindow.Close()
self.stream.popupWindow.Open("WAITING FOR MATRIX AUTHENTICATION",
self.__OnClickMatrixAnswerCancel,
localeInfo.UI_CANCEL)

 

def __OnClickMatrixAnswerCancel(self):
print "matrix_quiz.cancel"

 

if self.matrixQuizBoard:
self.matrixQuizBoard.Hide()

 

if self.connectBoard:
self.connectBoard.Show()

 

if self.loginBoard:
self.loginBoard.Show()

 

# RUNUP_MATRIX_AUTH_END

 

# NEWCIBN_PASSPOD_AUTH
def BINARY_OnNEWCIBNPasspodRequest(self):
if not IsNEWCIBNPassPodAuth():
return

 

if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

self.stream.popupWindow.Close()
self.serverBoard.Hide()
self.connectBoard.Hide()
self.loginBoard.Hide()
self.passpodBoard.Show()
self.passpodAnswerInput.SetFocus()

 

def BINARY_OnNEWCIBNPasspodFailure(self):
if not IsNEWCIBNPassPodAuth():
return

 

def __OnClickNEWCIBNPasspodAnswerOK(self):
answer = self.passpodAnswerInput.GetText()

 

print "passpod.ok"
net.SendNEWCIBNPasspodAnswerPacket(answer)
self.passpodAnswerInput.SetText("")
self.passpodBoard.Hide()

 

self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.WAIT_FOR_PASSPOD,
self.__OnClickNEWCIBNPasspodAnswerCancel,
localeInfo.UI_CANCEL)

 

def __OnClickNEWCIBNPasspodAnswerCancel(self):
print "passpod.cancel"

 

if self.passpodBoard:
self.passpodBoard.Hide()

 

if self.connectBoard:
self.connectBoard.Show()

 

if self.loginBoard:
self.loginBoard.Show()

 

# NEWCIBN_PASSPOD_AUTH_END

 

def OnMatrixCard(self, row1, row2, row3, row4, col1, col2, col3, col4):

 

if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None

 

self.matrixInputChanceCount = 3

 

self.stream.popupWindow.Close()

 

# CHINA_MATRIX_CARD_BUG_FIX
## A~Z 까지 26 이내의 값이 들어있어야만 한다.
## Python Exception Log 에서 그 이상의 값이 들어있어서 에러 방지
## 헌데 왜 한국쪽 로그에서 이게 활용되는지는 모르겠음
row1 = min(30, row1)
row2 = min(30, row2)
row3 = min(30, row3)
row4 = min(30, row4)
# END_OF_CHINA_MATRIX_CARD_BUG_FIX

 

row1 = chr(row1 + ord('A'))
row2 = chr(row2 + ord('A'))
row3 = chr(row3 + ord('A'))
row4 = chr(row4 + ord('A'))
col1 = col1 + 1
col2 = col2 + 1
col3 = col3 + 1
col4 = col4 + 1

 

inputDialog = uiCommon.InputDialogWithDescription2()
inputDialog.SetMaxLength(8)
inputDialog.SetAcceptEvent(ui.__mem_func__(self.__OnAcceptMatrixCardData))
inputDialog.SetCancelEvent(ui.__mem_func__(self.__OnCancelMatrixCardData))
inputDialog.SetTitle(localeInfo.INPUT_MATRIX_CARD_TITLE)
inputDialog.SetDescription1(localeInfo.INPUT_MATRIX_CARD_NUMBER)
inputDialog.SetDescription2("%c%d %c%d %c%d %c%d" % (row1, col1,
row2, col2,
row3, col3,
row4, col4))

 

inputDialog.Open()
self.inputDialog = inputDialog

 

def __OnAcceptMatrixCardData(self):
text = self.inputDialog.GetText()
net.SendChinaMatrixCardPacket(text)
if self.inputDialog:
self.inputDialog.Hide()
self.PopupNotifyMessage(localeInfo.LOGIN_PROCESSING)
return True

 

def __OnCancelMatrixCardData(self):
self.SetPasswordEditLineFocus()
self.__OnCloseInputDialog()
self.__DisconnectAndInputPassword()
return True

 

def __OnCloseInputDialog(self):
if self.inputDialog:
self.inputDialog.Close()
self.inputDialog = None
return True

 

def OnPressExitKey(self):
self.stream.popupWindow.Close()
self.stream.SetPhaseWindow(0)
return True

 

def OnExit(self):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, localeInfo.UI_OK)

 

def OnUpdate(self):
ServerStateChecker.Update()

 

def EmptyFunc(self):
pass

 

#####################################################################################

 

def __ServerBoard_OnKeyUp(self, key):
if self.serverBoard.IsShow():
if app.DIK_RETURN==key:
self.__OnClickSelectServerButton()
return True

 

def __GetRegionID(self):
return 0

 

def __GetServerID(self):
return self.serverList.GetSelectedItem()

 

def __GetChannelID(self):
return self.channelList.GetSelectedItem()

 

# SEVER_LIST_BUG_FIX
def __ServerIDToServerIndex(self, regionID, targetServerID):
try:
regionDict = serverInfo.REGION_DICT[regionID]
except KeyError:
return -1

 

retServerIndex = 0
for eachServerID, regionDataDict in regionDict.items():
if eachServerID == targetServerID:
return retServerIndex

 

retServerIndex += 1

 

return -1

 

def __ChannelIDToChannelIndex(self, channelID):
return channelID - 1
# END_OF_SEVER_LIST_BUG_FIX

 

def __OpenServerBoard(self):

 

loadRegionID, loadServerID, loadChannelID = self.__LoadChannelInfo()

 

serverIndex = self.__ServerIDToServerIndex(loadRegionID, loadServerID)
channelIndex = self.__ChannelIDToChannelIndex(loadChannelID)

 

# RUNUP_MATRIX_AUTH
if IsRunupMatrixAuth():
self.matrixQuizBoard.Hide()
# RUNUP_MATRIX_AUTH_END

 

# NEWCIBN_PASSPOD_AUTH
if IsNEWCIBNPassPodAuth():
self.passpodBoard.Hide()
# NEWCIBN_PASSPOD_AUTH_END

 

self.serverList.SelectItem(serverIndex)

 

if localeInfo.IsEUROPE():
self.channelList.SelectItem(app.GetRandom(0, self.channelList.GetItemCount()))
else:
if channelIndex >= 0:
self.channelList.SelectItem(channelIndex)

 

## Show/Hide 코드에 문제가 있어서 임시 - [levites]
self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard)
self.serverBoard.Show()
self.connectBoard.Hide()
self.loginBoard.Hide()

 

if self.virtualKeyboard:
self.virtualKeyboard.Hide()

 

if app.loggined and not SKIP_LOGIN_PHASE_SUPPORT_CHANNEL:
self.serverList.SelectItem(self.loginnedServer-1)
self.channelList.SelectItem(self.loginnedChannel-1)
self.__OnClickSelectServerButton()

 

def __OpenLoginBoard(self):

 

self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
self.serverExitButton.SetText(localeInfo.UI_CLOSE)

 

# RUNUP_MATRIX_AUTH
if IsRunupMatrixAuth():
self.matrixQuizBoard.Hide()
# RUNUP_MATRIX_AUTH_END

 

# NEWCIBN_PASSPOD_AUTH
if IsNEWCIBNPassPodAuth():
self.passpodBoard.Hide()
# NEWCIBN_PASSPOD_AUTH_END

 

self.serverBoard.SetPosition(self.xServerBoard, wndMgr.GetScreenHeight())
self.serverBoard.Hide()

 

if self.virtualKeyboard:
self.virtualKeyboard.Show()

 

if app.loggined:
self.Connect(self.id, self.pwd)
self.connectBoard.Hide()
self.loginBoard.Hide()
elif not self.stream.isAutoLogin:
self.connectBoard.Show()
self.loginBoard.Show()

 

## if users have the login infomation, then don't initialize.2005.9 haho
if self.idEditLine == None:
self.idEditLine.SetText("")
if self.pwdEditLine == None:
self.pwdEditLine.SetText("")

 

self.idEditLine.SetFocus()

 

global SKIP_LOGIN_PHASE
if SKIP_LOGIN_PHASE:
if not self.loginInfo:
self.connectBoard.Hide()

 

def __OnSelectRegionGroup(self):
self.__RefreshServerList()

 

def __OnSelectSettlementArea(self):
# SEVER_LIST_BUG_FIX
regionID = self.__GetRegionID()
serverID = self.serverListOnRegionBoard.GetSelectedItem()

 

serverIndex = self.__ServerIDToServerIndex(regionID, serverID)
self.serverList.SelectItem(serverIndex)
# END_OF_SEVER_LIST_BUG_FIX

 

self.__OnSelectServer()

 

def __RefreshServerList(self):
regionID = self.__GetRegionID()

 

if not serverInfo.REGION_DICT.has_key(regionID):
return

 

self.serverList.ClearItem()

 

regionDict = serverInfo.REGION_DICT[regionID]

 

# SEVER_LIST_BUG_FIX
visible_index = 1
for id, regionDataDict in regionDict.items():
name = regionDataDict.get("name", "noname")
if localeInfo.IsBRAZIL() or localeInfo.IsCANADA():
self.serverList.InsertItem(id, "%s" % (name))
else:
if localeInfo.IsCIBN10():
if name[0] == "#":
self.serverList.InsertItem(-1, " %s" % (name[1:]))
else:
self.serverList.InsertItem(id, " %s" % (name))
visible_index += 1
else:
try:
server_id = serverInfo.SERVER_ID_DICT[id]
except:
server_id = visible_index

 

self.serverList.InsertItem(id, " %02d. %s" % (int(server_id), name))

 

visible_index += 1

 

# END_OF_SEVER_LIST_BUG_FIX

 

def __OnSelectServer(self):
self.__OnCloseInputDialog()
self.__RequestServerStateList()
self.__RefreshServerStateList()

 

def __RequestServerStateList(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()

 

try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except:
print " __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
return

 

ServerStateChecker.Initialize();
for id, channelDataDict in channelDict.items():
key=channelDataDict["key"]
ip=channelDataDict["ip"]
udp_port=channelDataDict["udp_port"]
ServerStateChecker.AddChannel(key, ip, udp_port)

 

ServerStateChecker.Request()

 

def __RefreshServerStateList(self):

 

regionID = self.__GetRegionID()
serverID = self.__GetServerID()
bakChannelID = self.channelList.GetSelectedItem()

 

self.channelList.ClearItem()

 

try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except:
print " __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
return

 

for channelID, channelDataDict in channelDict.items():
channelName = channelDataDict["name"]
channelState = channelDataDict["state"]
self.channelList.InsertItem(channelID, " %s %s" % (channelName, channelState))

 

self.channelList.SelectItem(bakChannelID-1)

 

def __GetChannelName(self, regionID, selServerID, selChannelID):
try:
return serverInfo.REGION_DICT[regionID][selServerID]["channel"][selChannelID]["name"]
except KeyError:
if 9==selChannelID:
return localeInfo.CHANNEL_PVP
else:
return localeInfo.CHANNEL_NORMAL % (selChannelID)

 

def NotifyChannelState(self, addrKey, state):
try:
stateName=serverInfo.STATE_DICT[state]
except:
stateName=serverInfo.STATE_NONE

 

regionID=self.__GetRegionID()
serverID=self.__GetServerID()
channelID=addrKey%10

 

try:
serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName
self.__RefreshServerStateList()

 

except:
import exception
exception.Abort(localeInfo.CHANNEL_NOT_FIND_INFO)

 

def __OnClickExitServerButton(self):
print "exit server"
self.__OpenLoginBoard()

 

if IsFullBackImage():
self.GetChild("bg1").Hide()
self.GetChild("bg2").Show()

 

def __OnClickSelectRegionButton(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()

 

if (not serverInfo.REGION_DICT.has_key(regionID)):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_REGION)
return

 

if (not serverInfo.REGION_DICT[regionID].has_key(serverID)):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_SERVER)
return

 

self.__SaveChannelInfo()

 

self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
self.serverExitButton.SetText(localeInfo.UI_CLOSE)

 

self.__RefreshServerList()
self.__OpenServerBoard()

 

def __OnClickSelectServerButton(self):
if IsFullBackImage():
self.GetChild("bg1").Hide()
self.GetChild("bg2").Show()

 

regionID = self.__GetRegionID()
serverID = self.__GetServerID()
channelID = self.__GetChannelID()

 

if (not serverInfo.REGION_DICT.has_key(regionID)):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_REGION)
return

 

if (not serverInfo.REGION_DICT[regionID].has_key(serverID)):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_SERVER)
return

 

try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except KeyError:
return

 

try:
state = channelDict[channelID]["state"]
except KeyError:
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_CHANNEL)
return

 

# 상태가 FULL 과 같으면 진입 금지
if state == serverInfo.STATE_DICT[3]:
self.PopupNotifyMessage(localeInfo.CHANNEL_NOTIFY_FULL)
return

 

self.__SaveChannelInfo()

 

try:
serverName = serverInfo.REGION_DICT[regionID][serverID]["name"]
channelName = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["name"]
addrKey = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["key"]

 

if "천마 서버" == serverName:
app.ForceSetLocale("ymir", "locale/ymir")
elif "쾌도 서버" == serverName:
app.ForceSetLocale("we_korea", "locale/we_korea")

 

except:
print " ERROR __OnClickSelectServerButton(%d, %d, %d)" % (regionID, serverID, channelID)
serverName = localeInfo.CHANNEL_EMPTY_SERVER
channelName = localeInfo.CHANNEL_NORMAL % channelID

 

self.__SetServerInfo("%s, %s " % (serverName, channelName))

 

try:
ip = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["ip"]
tcp_port = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["tcp_port"]
except:
import exception
exception.Abort("LoginWindow.__OnClickSelectServerButton - 서버 선택 실패")

 

try:
account_ip = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["ip"]
account_port = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["port"]
except:
account_ip = 0
account_port = 0

 

try:
markKey = regionID*1000 + serverID*10
markAddrValue=serverInfo.MARKADDR_DICT[markKey]
net.SetMarkServer(markAddrValue["ip"], markAddrValue["tcp_port"])
app.SetGuildMarkPath(markAddrValue["mark"])
# GUILD_SYMBOL
app.SetGuildSymbolPath(markAddrValue["symbol_path"])
# END_OF_GUILD_SYMBOL

 

except:
import exception
exception.Abort("LoginWindow.__OnClickSelectServerButton - 마크 정보 없음")

 

if app.USE_OPENID and not app.OPENID_TEST :
## 2012.07.19 OpenID : 김용욱
# 채널 선택 화면에서 "확인"(SelectServerButton) 을 눌렀을때,
# 로그인 화면으로 넘어가지 않고 바로 서버에 OpenID 인증키를 보내도록 수정
self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port)
self.Connect(0, 0)
else :
self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port)
self.__OpenLoginBoard()

 

def __OnClickSelectConnectButton(self):
if IsFullBackImage():
self.GetChild("bg1").Show()
self.GetChild("bg2").Hide()
self.__RefreshServerList()
self.__OpenServerBoard()

 

def __OnClickLoginButton(self):
id = self.idEditLine.GetText()
pwd = self.pwdEditLine.GetText()

 

if len(id)==0:
self.PopupNotifyMessage(localeInfo.LOGIN_INPUT_ID, self.SetIDEditLineFocus)
return

 

if len(pwd)==0:
self.PopupNotifyMessage(localeInfo.LOGIN_INPUT_PASSWORD, self.SetPasswordEditLineFocus)
return

 

self.Connect(id, pwd)

 

def SameLogin_OpenUI(self):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_SAMELOGIN, 0, localeInfo.UI_OK)
[/spoiler]

 

erro no sysser do client

 

[spoiler]0319 10:16:01211 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3
0319 10:17:09718 :: invalid idx 0
0319 10:18:18352 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item6.mse) Error
0319 10:18:18352 :: CInstanceBase::RegisterEffect(eEftType=275, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item6.mse, isCache=1) - Error
0319 10:18:18352 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error
0319 10:18:18352 :: CInstanceBase::RegisterEffect(eEftType=276, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error
0319 10:18:18353 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error
0319 10:18:18353 :: CInstanceBase::RegisterEffect(eEftType=277, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error
0319 10:18:18353 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error
0319 10:18:18353 :: CInstanceBase::RegisterEffect(eEftType=278, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error
0319 10:18:18353 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error
0319 10:18:18353 :: CInstanceBase::RegisterEffect(eEftType=279, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error
0319 10:18:18983 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3
0319 10:18:27837 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3
0319 10:18:47086 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3
0319 10:18:57429 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=1, itemIndex=85002) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=3, itemIndex=85002) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=11, itemIndex=85001) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=8, itemIndex=85009) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=2, itemIndex=85006) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=201, itemIndex=85007) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=7, itemIndex=85008) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=4, itemIndex=85005) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=5, itemIndex=85004) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=12, itemIndex=85001) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=9, itemIndex=85003) - Failed to item data

 

0319 10:18:57430 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=10, itemIndex=85002) - Failed to item data

 

0319 10:18:04045 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/enter_the_east.mp3
0319 10:18:06199 :: Acce number 49772568 is not exist.
0319 10:18:06199 :: Acce number 49772568 is not exist.
0319 10:18:06298 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:18:06299 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:18:06299 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:18:06299 :: Unknown Server Command SetPetIncreaseBoniButtonIndex 4 | SetPetIncreaseBoniButtonIndex
0319 10:19:16384 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:16384 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:16384 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:26071 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:26071 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:26071 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:36085 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:36085 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:36085 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:46084 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:46084 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:46084 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:56083 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:56083 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:56083 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:06087 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:06087 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:19:06087 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:16081 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:16081 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:16081 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:26080 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:26080 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:26080 :: Unknown Server Command SetTeamOffline [GM]Insanity2 | SetTeamOffline
0319 10:20:31366 :: ui:2821: RuntimeWarning: tp_compare didn't return -1 or -2 for exception

 

0319 10:20:31369 ::
uiInventory.py(line:68) __LoadWindow
ui.py(line:2814) LoadScriptFile
ui.py(line:3004) LoadChildren
ui.py(line:3004) LoadChildren
ui.py(line:2821) LoadChildren

 

CostumeWindow.LoadWindow.LoadObject - :Failed to load image (filename: d:/ymir work/ui/costume_bg.jpg)

 

0319 10:20:31369 :: ============================================================================================================
0319 10:20:31369 :: Abort!!!!

 

[/spoiler]
:lol:

Edited by NewWars
Double-Post (see edit history)

Share this post


Link to post
Share on other sites
  • 0

por mais que ja coloquei acc e mesmo assim não da

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this