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Rúben Alexandre

[Release]Proteção Para Client Metin2

5 posts in this topic

 

Python Script:

def login_UP(self):		 t_serverInfo = serverInfo.TESTADDR["ip"]		 if not t_serverInfo == "your server ip":			 snd.PlaySound("sound/ui/loginfail.wav")			 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):				 self.PopupDisplayMessage(text.EN["modify_file"])			 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):				 self.PopupDisplayMessage(text.DE["modify_file"])			 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):				 self.PopupDisplayMessage(text.IT["modify_file"])			 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):				 self.PopupDisplayMessage(text.RO["modify_file"])			 net.Disconnect()			 return		 else:			 self.login_Find()	 def login_Find(self):		 PrincipalyFiles = ['artpclnt.dll','channel.inf','devil.dll','DSETUP.dll','errorlog.exe','ErrorLog.txt','granny2.dll','ijl15.dll','ilu.dll','locale.cfg','metin2.cfg','metin2client.exe','mouse.cfg','mscoree.dll','MSS32.DLL','msvcp60.dll','MSVCRTD.DLL','python22.dll','SpeedTreeRT.dll','syserr.txt','unicows.dll','Thumbs.db','ymir.wmv','gf.wmv','BGM','lib','mark','miles','pack','screenshot','upload']		 BGMFiles = ['a_rhapsody_of_war.mp3','another_way.mp3','back_to_back.mp3','blacksea.mp3','catacomb_of_devil.mp3','characterselect.mp3','death_of_landmark.mp3','desert.mp3','enter_the_east.mp3','follow_war_god.mp3','last-war2.mp3','login_window.mp3','lost_my_name.mp3','m2bg.mp3','misty_forest.mp3','monkey_temple.mp3','mountain_of_death.mp3','mt.mp3','Only_my_battle.mp3','open_the_gate.mp3','save_me.mp3','wedding.mp3','wonderland.mp3','xmas.mp3']		 LibFiles = ['__future__.pyc','copy_reg.pyc','linecache.pyc','ntpath.pyc','os.pyc','site.pyc','stat.pyc','string.pyc','traceback.pyc','types.pyc','UserDict.pyc']		 MilesFiles = ['mss32.dll','mssa3d.m3d','mssds3d.m3d','mssdsp.flt','mssdx7.m3d','msseax.m3d','mssmp3.asi','mssrsx.m3d','msssoft.m3d','mssvoice.asi']		 PackFiles = ['BGM.eix','BGM.epk','Effect.eix','Effect.epk','ETC.eix','ETC.epk','guild.eix','guild.epk','icon.eix','icon.epk','Index','indoordeviltower1.eix','indoordeviltower1.epk','indoormonkeydungeon1.eix','indoormonkeydungeon1.epk','indoormonkeydungeon2.eix','indoormonkeydungeon2.epk','indoormonkeydungeon3.eix','indoormonkeydungeon3.epk','indoorspiderdungeon1.eix','indoorspiderdungeon1.epk','item.eix','item.epk','locale_ro.eix','locale_ro.epk','monster2.eix','monster2.epk','Monster.eix','Monster.epk','npc2.eix','npc2.epk','NPC.eix','NPC.epk','Outdoor.eix','Outdoor.epk','OutdoorA1.eix','OutdoorA1.epk','OutdoorA2.eix','OutdoorA2.epk','OutdoorA3.eix','OutdoorA3.epk','OutdoorB1.eix','OutdoorB1.epk','OutdoorB3.eix','OutdoorB3.epk','OutdoorC1.eix','OutdoorC1.epk','OutdoorC3.eix','OutdoorC3.epk','outdoordesert1.eix','outdoordesert1.epk','outdoorduel.eix','outdoorduel.epk','outdoorempirebattle1.eix','outdoorempirebattle1.epk','outdoorfielddungeon1.eix','outdoorfielddungeon1.epk','outdoorflame1.eix','outdoorflame1.epk','outdoorgmguildbuild.eix','outdoorgmguildbuild.epk','outdoorguild1.eix','outdoorguild1.epk','outdoorguild2.eix','outdoorguild2.epk','outdoorguild3.eix','outdoorguild3.epk','outdoormilgyo1.eix','outdoormilgyo1.epk','OutdoorSnow1.eix','OutdoorSnow1.epk','outdoort1.eix','outdoort1.epk','outdoort2.eix','outdoort2.epk','outdoort3.eix','outdoort3.epk','outdoort4.eix','outdoort4.epk','outdoortrent02.eix','outdoortrent02.epk','outdoortrent.eix','outdoortrent.epk','outdoorwedding.eix','outdoorwedding.epk','pc2.eix','pc2.epk','PC.eix','PC.epk','Property.eix','Property.epk','Psyco.eix','Psyco.epk','root.eix','root.epk','season1.eix','season1.epk','season2.eix','season2.epk','season3_eu.eix','season3_eu.epk','sound2.eix','sound2.epk','Sound.eix','Sound.epk','Terrain.eix','Terrain.epk','textureset.eix','textureset.epk','Tree.eix','Tree.epk','uiloading.eix','uiloading.epk','uiscript.eix','uiscript.epk','Zone.eix','Zone.epk']				  path = os.getcwd()		 principaly = os.listdir(path)		 bgm = os.listdir('BGM')		 lib = os.listdir('lib')		 miles = os.listdir('miles')		 pack = os.listdir('pack')		 if principaly != PrincipalyFiles:			 for item in principaly:				 if not item in PrincipalyFiles:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["corrupted_file"] + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["corrupted_file"] + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["corrupted_file"] + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["corrupted_file"] + str(item) + " .")					 net.Disconnect()					 return				 else:					 pass				  if PrincipalyFiles != principaly:			 for missing in PrincipalyFiles:				 if not missing in principaly:					 if str(missing) == "Thumbs.db":						 pass					 else:						 snd.PlaySound("sound/ui/loginfail.wav")						 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):							 self.PopupNotifyMessage(text.EN["missing_file"] + str(missing) + " .")						 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):							 self.PopupNotifyMessage(text.IT["missing_file"] + str(missing) + " .")						 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):							 self.PopupNotifyMessage(text.DE["missing_file"] + str(missing) + " .")						 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):							 self.PopupNotifyMessage(text.RO["missing_file"] + str(missing) + " .")						 net.Disconnect()						 return				 else:					 pass				  if bgm != BGMFiles:			 for item in bgm:				 if not item in BGMFiles:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["corrupted_file"] + "../BGM/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["corrupted_file"] + "../BGM/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["corrupted_file"] + "../BGM/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["corrupted_file"] + "../BGM/" + str(item) + " .")					 net.Disconnect()					 return				 else:					 pass				  if BGMFiles != bgm:			 for missing in BGMFiles:				 if not missing in bgm:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["missing_file"] + "../BGM/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["missing_file"] + "../BGM/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["missing_file"] + "../BGM/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["missing_file"] + "../BGM/" + str(missing) + " .")					 net.Disconnect()					 return				 else:					 pass				  if lib != LibFiles:			 for item in lib:				 if not item in LibFiles:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["corrupted_file"] + "../lib/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["corrupted_file"] + "../lib/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["corrupted_file"] + "../lib/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["corrupted_file"] + "../lib/" + str(item) + " .")					 net.Disconnect()					 return				 else:					 pass				  if LibFiles != lib:			 for missing in LibFiles:				 if not missing in lib:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["missing_file"] + "../lib/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["missing_file"] + "../lib/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["missing_file"] + "../lib/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["missing_file"] + "../lib/" + str(missing) + " .")					 net.Disconnect()					 return				 else:					 pass				  if miles != MilesFiles:			 for item in miles:				 if not item in MilesFiles:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["corrupted_file"] + "../miles/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["corrupted_file"] + "../miles/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["corrupted_file"] + "../miles/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["corrupted_file"] + "../miles/" + str(item) + " .")					 net.Disconnect()					 return				 else:					 pass				  if MilesFiles != miles:			 for missing in MilesFiles:				 if not missing in miles:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["missing_file"] + "../miles/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["missing_file"] + "../miles/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["missing_file"] + "../miles/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["missing_file"] + "../miles/" + str(missing) + " .")					 net.Disconnect()					 return				 else:					 pass				  if pack != PackFiles:			 for item in pack:				 if not item in PackFiles:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["corrupted_file"] + "../pack/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["corrupted_file"] + "../pack/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["corrupted_file"] + "../pack/" + str(item) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["corrupted_file"] + "../pack/" + str(item) + " .")					 net.Disconnect()					 return				 else:					 pass				  if PackFiles != pack:			 for missing in PackFiles:				 if not missing in pack:					 snd.PlaySound("sound/ui/loginfail.wav")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):						 self.PopupNotifyMessage(text.EN["missing_file"] + "../pack/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):						 self.PopupNotifyMessage(text.IT["missing_file"] + "../pack/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):						 self.PopupNotifyMessage(text.DE["missing_file"] + "../pack/" + str(missing) + " .")					 if (locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):						 self.PopupNotifyMessage(text.RO["missing_file"] + "../pack/" + str(missing) + " .")					 net.Disconnect()					 return				 else:					 pass				  if not IsLoginDelay():			 snd.PlaySound("sound/ui/loginok.wav")			 self.PopupDisplayMessage(locale.LOGIN_CONNECT_SUCCESS)  
EN = {"modify_file" : "Some files have been modified.", "corrupted_file" : "Corrupted file: ","missing_file" : "Missing file: "} IT = {"modify_file" : "Alcuni file sono stati modificati.", "corrupted_file" : "File danneggiato: ","missing_file" : "File mancante: "} DE = {"modify_file" : "Einige dateien geändert wurden.", "corrupted_file" : "Beschädigte datei: ","missing_file" : "Fehlende datei: "} RO = {"modify_file" : "Unele fiºiere au fost modificate.", "corrupted_file" : "Fiºier corupt: ","missing_file" : "Lipseºte fiºierul: "} 
        import md5         m01 = md5.md5(read.yourfile).hexdigest()                  if not m01 = "right hexdigest":             file = open("syserr.txt", "w")             file.write("Corupted file")             net.Disconnect()         else             pass  

A proteção não é má mas também não é das melhores, nem de minha autoria.

By MrGanja

 

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antiblock
https://i.imgur.com/aJ17bf7.gif

A única maneira de explicar/tutorial que tenho neste momento é o vídeo mesmo.

Abraço.

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O ganja deve ter demorado 1hora pra escrever todo o code e da pra dar reverse com 2 linhas de script e 1 import ggwpTao seguro quanto dar um tiro no próprio rosto

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