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T4Ump

Guild Not Create [Rancoroso]

8 posts in this topic

Hi, I can not create a guild to give me "Can not create guild when you're in the Guild" "The Guild already exists"

Although I am not in a guild and even there the hundredth? Quest properly so I do not know what table in navicatu are no good error so that you really do not know.

y do not know.

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antiblock
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Hi, I can not create a guild to give me "Can not create guild when you're in the Guild" "The Guild already exists"

Although I am not in a guild and even there the hundredth? Quest properly so I do not know what table in navicatu are no good error so that you really do not know.

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Hi, I can not create a guild to give me "Can not create guild when you're in the Guild" "The Guild already exists"

Although I am not in a guild and even there the hundredth? Quest properly so I do not know what table in navicatu are no good error so that you really do not know.

y do not know.

Print please ?

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Print please ?

Yes, wait please.

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Did you see if the guild exists in navicat's guild tables?

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Did you see if the guild exists in navicat's guild tables?

I say that there is not a single guild or in one table :)

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Have you even tried using a different guild name?

If it doesn't works, try it using my quest:

quest guild_manage begin
   state start begin
when guild_man1.chat."Sair da Guild" or 
    guild_man2.chat."Sair da Guild" or 
    guild_man3.chat."Sair da Guild"
    with pc.hasguild() and not pc.isguildmaster() and (pc.is_gm() or npc.empire == pc.empire) begin
    -- ??
	say_title("Guarda da Cidade:")
    say("Queres mesmo sair da tua guild?")
    local s = select("Sim", "Não")
    if s==1 then
	say_title("Guarda da Cidade:")
	say("Pronto, saiste da Guild.")
	pc.remove_from_guild()
	pc.setqf("new_withdraw_time",get_global_time())
    end
end

when guild_man1.chat."Eliminar Guild" or 
    guild_man2.chat."Eliminar Guild" or 
    guild_man3.chat."Eliminar Guild" 
    with pc.hasguild() and pc.isguildmaster() and (pc.is_gm() or npc.empire == pc.empire) begin
    -- ??
	say_title("Guarda da Cidade:")
    say("Queres mesmo eliminar a tua guild?")
    local s = select("Sim", "Não")
    if s==1 then
	say_title("Guarda da Cidade:")
	say("Saiste da tua Guild com Sucesso.")
	pc.destroy_guild()
	pc.setqf("new_disband_time",get_global_time())
	pc.setqf("new_withdraw_time",get_global_time())
    end
end

when guild_man1.chat."Criar Guild" or 
    guild_man2.chat."Criar Guild" or 
    guild_man3.chat."Criar Guild" 
    with (pc.is_gm() or npc.empire == pc.empire) and not pc.has_guild() begin
    local level_limit;
    local guild_create_item

    if get_locale() == "euckr" then
	level_limit = 40
	guild_create_item = false
    else
	level_limit = 40
	guild_create_item = false 
    end

    if pc.hasguild() then
	return
    end
    if game.get_event_flag("guild_withdraw_delay")*86400 > 
	get_global_time() - pc.getqf("new_withdraw_time") then
	say_title("Guarda da Cidade:")
	say(string.format("Depois de saires de uma Guild, tens que esperar para poderes entrar noutra.", game.get_event_flag("guild_withdraw_delay")))
	return
    end

    if game.get_event_flag("guild_disband_delay")*86400 > 
	get_global_time() - pc.getqf("new_disband_time") then
	say_title("Guarda da Cidade:")
	say(string.format("Tens que eliminar a tua guild! Não podes criar outra!", game.get_event_flag("guild_disband_delay")))
	return
    end

	say_title("Guarda da Cidade:")
    say("Queres mesmo Criar uma Guild?")
    local s = select("Sim", "Não")
    if s == 2 then
	return
    end

    if pc.level >= level_limit then
	if pc.gold >= 100000 then
	    if not guild_create_item or pc.countitem(guild_create_item)>0 then
		game.request_make_guild()
	    else
			say_title("Guarda da Cidade:")
			say("Não tens o Livro da Providência.")
	    end
	else
		say_title("Guarda da Cidade:")
	    say("Não tens Yang Suficiente.")
	end
    else
		say_title("Guarda da Cidade:")
		say("Não tens Nível Suficiênte.")
    end
end
   end
end

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Have you even tried using a different guild name?

If it doesn't works, try it using my quest:

quest guild_manage begin
state start begin
when guild_man1.chat."Sair da Guild" or
	guild_man2.chat."Sair da Guild" or
	guild_man3.chat."Sair da Guild"
	with pc.hasguild() and not pc.isguildmaster() and (pc.is_gm() or npc.empire == pc.empire) begin
	-- ??
	say_title("Guarda da Cidade:")
	say("Queres mesmo sair da tua guild?")
	local s = select("Sim", "Não")
	if s==1 then
	say_title("Guarda da Cidade:")
	say("Pronto, saiste da Guild.")
	pc.remove_from_guild()
	pc.setqf("new_withdraw_time",get_global_time())
	end
end

when guild_man1.chat."Eliminar Guild" or
	guild_man2.chat."Eliminar Guild" or
	guild_man3.chat."Eliminar Guild"
	with pc.hasguild() and pc.isguildmaster() and (pc.is_gm() or npc.empire == pc.empire) begin
	-- ??
	say_title("Guarda da Cidade:")
	say("Queres mesmo eliminar a tua guild?")
	local s = select("Sim", "Não")
	if s==1 then
	say_title("Guarda da Cidade:")
	say("Saiste da tua Guild com Sucesso.")
	pc.destroy_guild()
	pc.setqf("new_disband_time",get_global_time())
	pc.setqf("new_withdraw_time",get_global_time())
	end
end

when guild_man1.chat."Criar Guild" or
	guild_man2.chat."Criar Guild" or
	guild_man3.chat."Criar Guild"
	with (pc.is_gm() or npc.empire == pc.empire) and not pc.has_guild() begin
	local level_limit;
	local guild_create_item

	if get_locale() == "euckr" then
	level_limit = 40
	guild_create_item = false
	else
	level_limit = 40
	guild_create_item = false
	end

	if pc.hasguild() then
	return
	end
	if game.get_event_flag("guild_withdraw_delay")*86400 >
	get_global_time() - pc.getqf("new_withdraw_time") then
	say_title("Guarda da Cidade:")
	say(string.format("Depois de saires de uma Guild, tens que esperar para poderes entrar noutra.", game.get_event_flag("guild_withdraw_delay")))
	return
	end

	if game.get_event_flag("guild_disband_delay")*86400 >
	get_global_time() - pc.getqf("new_disband_time") then
	say_title("Guarda da Cidade:")
	say(string.format("Tens que eliminar a tua guild! Não podes criar outra!", game.get_event_flag("guild_disband_delay")))
	return
	end

	say_title("Guarda da Cidade:")
	say("Queres mesmo Criar uma Guild?")
	local s = select("Sim", "Não")
	if s == 2 then
	return
	end

	if pc.level >= level_limit then
	if pc.gold >= 100000 then
		if not guild_create_item or pc.countitem(guild_create_item)>0 then
		game.request_make_guild()
		else
			say_title("Guarda da Cidade:")
			say("Não tens o Livro da Providência.")
		end
	else
		say_title("Guarda da Cidade:")
		say("Não tens Yang Suficiente.")
	end
	else
		say_title("Guarda da Cidade:")
		say("Não tens Nível Suficiênte.")
	end
end
end
end

Ehm :( always

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