Guest Origin. Posted July 18, 2012 TUTORIAL: 1º Extrair Root: >>Abrirplayersettingmodule.py com o Notepad++ >>> Procurar por: chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+18, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_9.mse") debaixo desse adicionam: chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+21, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-3.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+31, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-4.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+32, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-5.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+33, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-11.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+34, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-7.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+35, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-8.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+36, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-9.mse")chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+37, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2.10.mse")Se já tiverem os 1ºs dois, podem deixar e adicionar os novos ! Guardar e compactar Root ! 2º Fazer download disto: http://www.mediafire...gxbllc4q8ed3uys 3º Extrair o PC.eix .epk >>Dirigir-se a localização ymir workpccommoneffectarmor Adicionam, aqueles ficheiros que sacaram para dentro da pasta ! (substituir se necessario) Compactem: Deixo aqui as xml: <File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-1.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-1.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-2.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-2.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-3.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-3.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/aura1.dds" type="1"><![CDATA[Sourceymir workpccommoneffectarmoraura1.dds]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/water1.dds" type="1"><![CDATA[Sourceymir workpccommoneffectarmorwater1.dds]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-4.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-4.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-5.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-5.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-6.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-6.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-7.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-7.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-8.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-8.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-9.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-9.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-10.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-10.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-11.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-11.mse]]></File> 4º Extrair o locale >descompactar o itemproto >> Ir a armadura, cujo ID termine em 9, ou seja brilho só da para itens +9, localizar o socket_pct, e coloquem o brilho que quiserem: socket_pct="5" >> >> Fumo Azul socket_pct="6" >> >> Fumo Vermelho Forte socket_pct="16" >> >> Fumo Rosa Leve socket_pct="17" >> >> Branco socket_pct="18" >> >>Fumo Azul Claro socket_pct="19" >> >> Fumo Rosa Forte socket_pct="20" >> >> Fumo Verde Claro socket_pct="21" >> >> Fumo Amarelo (dourado) socket_pct="22" >> >> Fumo Verde Escuro Deixovos aqui com o video dos brilhos: Importante: atenção ao adicionar ficheiros, pois poderão dar alguns bug's no jogo, como ficar fumos nos mobs :D Créditos: Origin - Cyber-Gamers.Org 5 kennywest, obetuno, ɓʀuɳѳ' ИИ#92 and 2 others reacted to this Share this post Link to post Share on other sites
WildEgo 1,486 Posted July 18, 2012 Óbrigado por partilhares http://cyber-gamers.org/public/style_emoticons/default/451960.gif :D Share this post Link to post Share on other sites
beka 1 Posted July 20, 2012 Muito bom mesmo, irá dar-me bastante jeito. Obrigado por disponibilizares o conteúdo.Cumprimentos beka. Share this post Link to post Share on other sites
Strimblaster 273 Posted July 21, 2012 podes meter o conteudo do spoiler aqui? eu n consigo abrir o spoiler Share this post Link to post Share on other sites
Guest Origin. Posted July 21, 2012 o que tá no spoiler são as XML -.-' <File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-1.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-1.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-2.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-2.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-3.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-3.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/aura1.dds" type="1"><![CDATA[Sourceymir workpccommoneffectarmoraura1.dds]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/water1.dds" type="1"><![CDATA[Sourceymir workpccommoneffectarmorwater1.dds]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-4.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-4.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-5.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-5.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-6.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-6.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-7.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-7.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-8.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-8.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-9.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-9.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-10.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-10.mse]]></File><File archivedPath="d:/ymir work/pc/common/effect/armor/armor-4-2-11.mse" type="2"><![CDATA[Sourceymir workpccommoneffectarmorarmor-4-2-11.mse]]></File> 1 kennywest reacted to this Share this post Link to post Share on other sites
мιgαѕαяτι¢ 39 Posted July 21, 2012 Bom TuT http://cyber-gamers.org/public/style_emoticons/default/451960.gif :esquer: Share this post Link to post Share on other sites
Frost 54 Posted July 21, 2012 muito bom ;) http://cyber-gamers.org/public/style_emoticons/default/451960.gif Share this post Link to post Share on other sites
DarkWolf 102 Posted July 26, 2012 muito bacano, alguém sabe aumentar a intensidade dos fumos? tipo ficar a notar-se mais e melhor Share this post Link to post Share on other sites
RulleZ 311 Posted July 26, 2012 Andava à procura disso à muito tempo mesmo , se eu pude-se dava-te 50 http://cyber-gamers.org/public/style_emoticons/default/451960.gif ;) Share this post Link to post Share on other sites
ImaGinaTive 0 Posted July 27, 2012 Fazia-me mesmo falta isso. Obg por partilhares. http://cyber-gamers.org/public/style_emoticons/default/451960.gif Share this post Link to post Share on other sites
BigJoke 71 Posted July 31, 2012 o fumo fica em todas as armaduras? por fumo nos moobs era mesmo fixe xD 1 Ŧá๒i๏ รilvค™ reacted to this Share this post Link to post Share on other sites
Guest Origin. Posted July 31, 2012 o fumo fica em todas as armaduras? por fumo nos moobs era mesmo fixe xDFumo nos mob's a que me refiro é isto: 1 BigJoke reacted to this Share this post Link to post Share on other sites
µทԲi૨૯ 80 Posted August 1, 2012 Muito bom, seria possivel explicares como criaste essas cores e quais os codigos para outro tipo de cores? http://cyber-gamers.org/public/style_emoticons/default/451960.gif :) Share this post Link to post Share on other sites
Guest Origin. Posted August 1, 2012 Muito bom, seria possivel explicares como criaste essas cores e quais os codigos para outro tipo de cores? http://cyber-gamers.org/public/style_emoticons/default/451960.gif :)Vais ao msm e lá altera os id's das cores Share this post Link to post Share on other sites