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[Mass Effect 1]Texturas Hd

1 post in this topic

Requerimentos:

Conta em ModDB

 


Localizações:

MassEffect.exe > *\Mass Effect\Binaries\MassEffect.exe

bioengine.ini > *\Documents\BioWare\Mass Effect\Config\bioengine.ini

 

1º Passo:

 

Aplicar o Patch LAA (Large Address Awareness) no MassEffect.exe

Download

 


 

2º Passo:

Alterar no bioengine.ini:

TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0)

 


Por:

TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLODSize=4096,LODBias=0)

 

 


 

3º Passo:

Também no bioengine.ini, alterar:

DepthBias=0.030000
MinShadowResolution=32
MaxShadowResolution=512
ShadowFilterQualityBias=0

 


Por:

DepthBias=0.006000
MinShadowResolution=32
MaxShadowResolution=4096
ShadowFilterQualityBias=4

 
 



 

4º Passo:

Transferir o M.E.U.I.T.M.

 


 

E instalar o M.E.U.I.T.M.

Apos o M.E.U.I.T.M. instalar, correr o jogo. Done

 


 

Alguma questão ou sugestão de modificação, por favor não hesite em escrever nos comentários.

 


 

Fonte:

forum.bioware.com

Nexusmods

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