TheSubKIller aka Skinning 261 Posted January 22, 2012 Boas Cyber Gamers Aqui deixo códigos para a criação de um npc (todos os que conheço) addImage () addmapsignal () affect.add () affect.remove () affect.remove_bad () affect.remove_good () bool_to_str () building.get_land_id () building.get_land_info () building.has_land () building.set_land_owner () char_log () Chat () clear_server_timer () clearmapsignal () timer clear () cmdchat () (cor) complete_quest () complete_quest_state () confirm () sys_log () d.check_eliminated () d.clear_regen () d.count_monster () d.exit () d.exit_all () d.exit_all_to_start_position () d.get_kill_mob_count () d.get_kill_stone_count () d.get_map_index () d.getf () d.is_unique_dead () d.is_use_potion () d.join () d.jump_all () d.jump_all_local () d.kill_unique () d.new_jump () d.new_jump_all () d.purge () d.purge_unique () d.regen_file () d.revived () d.select () d.set_dest () d.set_exit_all_at_eliminate () d.set_regen_file () d.set_unique () d.set_warp_at_eliminate () d.setf () d.spawn () d.spawn_goto_mob () d.spawn_group () d.spawn_mob () d.spawn_move_group () d.spawn_move_unique () d.spawn_name_mob () d.spawn_stone_door () d.spawn_unique () d.spawn_wooden_door () d.unique_get_hp_perc () d.unique_set_def_grade () d.unique_set_hp () d.unique_set_maxhp () (atraso) find_npc_by_vnum () find_pc_by_name () find_pc_cond () game.drop_item () game.get_event_flag () game.get_guild_name () game.get_safebox_level () game.get_warp_guild_war_list () game.open_mall () game.open_safebox () game.request_make_guild () game.set_event_flag () game.set_safebox_level () get_global_time () get_locale () get_server_timer_arg () get_time () guild.around_ranking_string () guild.get_any_war () guild.get_ladder_point () guild.get_name () guild.get_rank () guild.get_reserve_war_table () guild.get_warp_war_list () guild.high_ranking_string () guild.is_bet () guild.is_war () guild.level () guild.name () guild.war_bet () guild.war_enter () highscore.register () highscore.show () horse.advance () horse.feed () horse.get_grade () horse.get_health () horse.get_health_pct () horse.get_hp () horse.get_level () horse.get_stamina () horse.get_stamina_pct () horse.is_dead () horse.is_mine horse.is_riding () horse.revive () horse.ride () horse.set_level () horse.summon () horse.unride () horse.unsummon () (entrada) is_test_server () item.get_count () item.get_level () item.get_name () item.get_refine_vnum () item.get_size () item.get_socket () item.get_sub_type () item.get_type () item.get_value () item.get_vnum () item.has_flag () item.next_refine_vnum () item.remove () item.set_socket () name_item () loop_timer () makequestbutton () marriage.divorce_time_check () marriage.end_wedding () marriage.engage_to () marriage.find_married_vid () marriage.get_married_time () marriage.get_wedding_list () marriage.join_wedding () marriage.marry_to () marriage.remove () marriage.set_to_marriage () marriage.warp_to_my_marriage_map () marriage.wedding_dark () marriage.wedding_snow () marriage.wedding_music () marriage.wedding_is_playing_music () Math.floor () Math.max () math.mod () Math.random () member.chat () member.clear_ready () member.set_ready () mob.spawn () mob.spawn_group () mob_name () mob_vnum () next_time_is_now () next_time_set () (aviso prévio) npc.dec_remain_hairdye_count () npc.dec_remain_skill_book_count () npc.get_empire () npc.get_race () npc.get_remain_hairdye_count () npc.get_remain_skill_book_count () npc.getrace () npc.is_near () npc.is_near_vid () npc.is_pc () npc.is_quest () npc.kill () npc.lock () npc.open_shop () npc.purge () npc.unlock () npc_get_job () npc_is_same_empire () npc_is_same_job () (número) party.chat () party.clear_ready () party.get_max_level () party.get_near_count () party.getf () party.is_leader () party.is_party () party.run_cinematic () party.setf () party.setqf () party.show_cinematic () party.syschat () pc.aggregate_monster () pc.change_alignment () pc.change_gold () pc.change_money () pc.change_sp () pc.changealignment () pc.changegold () pc.changemoney () pc.clear_skill () pc.clear_sub_skill () pc.clear_one_skill () pc.count_item () pc.countitem () pc.delqf () pc.destroy_guild () pc.enough_inventory () pc.forget_my_attacker () pc.get_armor () pc.get_empire () pc.get_equip_refine_level () pc.get_exp () pc.get_gold () pc.get_horse_level () pc.get_hp () pc.get_job () pc.get_leadership () pc.get_level () pc.get_local_x () pc.get_local_y () pc.get_map_index () pc.get_max_hp () pc.get_max_sp () pc.get_name () pc.get_next_exp () pc.get_part () pc.get_playtime () pc.get_sex () pc.get_skill_level () pc.get_sp () pc.get_start_location () pc.get_vid () pc.get_war_map () pc.get_weapon () pc.get_x () pc.get_y () pc.getarmor () pc.getcurrentmapindex () pc.getempire () pc.getf () pc.getgold () pc.getguild () pc.gethp () pc.getleadership () pc.getmaxhp () pc.getmaxsp () pc.getmoney () pc.getname () pc.getplaytime () pc.getqf () pc.get_skill_group () pc.getsp () pc.getweapon () pc.getx () pc.gety () pc.give_exp () pc.give_exp2 () pc.give_exp_perc () pc.give_gold () pc.give_item () pc.give_item2 () pc.give_item_from_special_item_group () pc.give_lotto () pc.has_guild () pc.has_master_skill () pc.hasguild () pc.have_map_scroll () pc.have_pos_scroll () pc.in_dungeon () pc.is_guild_master () pc.is_horse_alive () pc.is_married () pc.is_mount () pc.is_polymorphed () pc.isguildmaster () pc.mount () pc.pc_attract_ranger () pc.polymorph () pc.refine_equip () pc.remove_from_guild () pc.remove_item () pc.remove_polymorph () pc.removeitem () pc.reset_point () pc.revive_horse () pc.select () pc.set_part () pc.set_warp_location () pc.set_warp_location_local () pc.setf () pc.setqf () pc.set_skill_group () pc.set_skill_level () pc.unmount () pc.warp () pc.warp_exit () pc.warp_local () pc.warp_to_guild_war_observer_position () pc.is_clear_skill_group () pc_find_skill_teacher_vid () pc_find_square_guard_vid () pc_get_exp_bonus () pc_get_village_map_index () pc_is_novice () q.done () q.getcurrentquestindex () q.no_send () q.set_clock () q.set_clock_name () q.set_clock_value () q.set_counter () q.set_counter_name () q.set_counter_value () q.set_icon () q.set_quest_state () q.set_state () q.set_title () q.set_title2 () q.setstate () q.start () q.yield () raw_script () restart_quest () dizer () say_npc_name () say_pc_name () say_reward () say_title () say_item () say_item_vnum () select () select_table () clear_letter () send_letter () send_letter_ex () server_loop_timer () server_timer () set_quest_state () set_state () setbgimage () SetColor () setleftimage () setmapcenterposition () setSkin () SetState () show_horse_menu () skill_group_dialog () syschat () table.insert () table.foreach () table.foreachi () table.getn () table_get_random_item () target.clear () target.delete () target.id () target.npc () target.pc () target.pos () target.vid () test_chat () time_hour_to_sec () time_min_to_sec () timer () tonumber () toString () (tipo) wait () pc.is_engaged () time_to_str () String.Format () Math.ceil () pc.is_gm () pc.get_gm_level () pc.get_alignment () pc.get_real_alignment () pc.learn_grand_master_skill () pc.is_skill_book_no_delay () pc.remove_skill_book_no_delay () __get_empire_priv_string () __give_empire_priv () npc.get_guild () pc.mining () d.notice () pc.ore_refine () under_han () d.kill_all () d.setqf () __get_guild_priv_string () __give_guild_priv () __get_guildid_byname () item.get_id () item.select () select_item () item.select_cell () pc.diamond_refine () __fish_real_refine_rod () __refine_pick () item.get_cell () building.reconstruct () arena.start_duel () arena.get_duel_list () arena.add_observer () arena.is_in_arena () BuildSkillList () notice_all () warp_all_to_village () say_in_map () goldbar.quest () warp_all_in_map () regen_in_map () kill_all_in_map () notice_in_map () forked.decdeadcount () forked.cleardeadcount () forked.setdeadcount () forked.initkillcount () forked.inckillcount () forked.initmobkillcount () forked.incmobkillcount () forked.getmobkillcount () warp_all_except_my_empire_in_map () warp_all_my_empire_in_map () forked.initforked () warp_to_village () forked.getdeadcount () forked.incbosskillcount () forked.getbosskillcount () forked.getsungziposx () forked.getsungziposy () forked.getpassstartposx () forked.getpassstartposy () forked.getsungzimapindex () forked.getpassmapindex () forked.getpassmapindexbyempire () get_start_mapindex () get_start_pos_X () get_start_pos_Y () forked.getsungzipath () forked.getpasspath () forked.getpasspathbyempire () forked.isforkedmapindex () forked.issungzimapindex () warp_all_to_village_except_my_empire () is_allow_map () oh.candidacy_list () oh.election () oh.candidacy_name () oh.candidacy () oh.takemonarchmoney () pc.teleport () oh.isguildmaster () oh.candidacycount () affect.remove_hair () affect.add_hair () affect.add_collect () affect.add_collect_point () pc.get_premium_remain_sec () oh.ismonarch () oh.spawnmob () oh.monarchbless () oh.monarchpowerup () oh.monarchdefenseup () pc.send_block_mode () comando ("comando gm) oxevent.get_status () oxevent.open () oxevent.close () oxevent.quiz () oxevent.end_event () oxevent.get_attender () oxevent.give_item () oxevent.end_event_force () forked.getlevellimit () mgmt.monarch_state () mgmt.monarch_change_lord () oh.frog_to_empire_money () oh.spawnguard () oh.info () oh.transfer () oh.warp () pc.change_sex () pc.change_empire () pc.get_change_empire_count () get_quest_state () affect.remove_collect () pc . give_item2 vnum () pc . give_item_from_special_item_group (is_item?) pc . give_lotto () pc . has_master_skill () - Jogadore tem de ter MAster skils ( M1 ) pc . hasguild () - Jogadore tem de ter guild pc . have_map_scroll () pc . have_pos_scroll () pc . give_item2 vnum () pc . give_item_from_special_item_group (is_item?) pc . give_lotto () pc . has_master_skill () - Jogadore tem de ter MAster skils ( M1 ) pc . hasguild () - Jogadore tem de ter guild pc . have_map_scroll () pc . have_pos_scroll () pc . in_dungeon () - Retorna se um gread em um calabouço (1) é ou não (0) [????] pc . is_horse_alive () - Cavalo vivo pc . is_married () - Jogadore tem de estar casado pc . is_mount () pc . is_polymorphed () - Jogadore tem de estar transformado pc . isguildmaster () - Jogadore tem de ser lider de guild pc . mount () pc . pc_attract_ranger () pc . polymorph (mob_vnum) - Transforma os jogadores, onde diz mob_vnum é para por o id do mob que querem pc . refine_equip () - Melhorar o item pc . remove_from_guild () - Retirar da guild pc . remove_polymorph () - Remover polimorfismo pc . removeitem () - Excluir item do inventário pc . reset_point () - Reinicia os pontos do skil pc . revive_horse () - Ressuscitar o cavalo pc . select () - Selecção, ( opçao 1 ou 2 ) pc . set_part () pc . set_warp_location () pc . set_warp_location_local () pc . setf () pc . setqf (nome, valor) pc . set_skill_group () - Mudar de skils ( por exemplo, mudar de corpo para mental) pc . set_skill_level () - Alterar o nível dos skils pc . unmount () pc . warp () - Teleport pc . warp_exit () - Sair do teleporte pc . warp_local () pc . warp_to_guild_war_observer_position () - Teleportar para espectador de guerra de guild [????] pc . is_clear_skill_group () pc_find_skill_teacher_vid () pc_find_square_guard_vid () pc_get_exp_bonus () - Obtém exp bonus pc_get_village_map_index () - retorna o mapa índice da aldeia [????] pc_is_novice () - Jogador nivel 15 3 testes123, × Dαяkαтн and Zeraw reacted to this Share this post Link to post Share on other sites