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f430

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Posts posted by f430


  1. Imagem colocada

    O Advanced Institute of Technology (SAIT), centro de pesquisa e desenvolvimento da Samsung, desenvolveu uma nova estrutura para transistores utilizando o grafeno. A novidade deve melhorar o desempenho dos componentes semicondutores e, consequentemente, dos eletrônicos que utilizamos.

    Conforme publicação do site SammyHub, o grafeno possui 200 vezes mais mobilidade de electrões do que o silício usado nos componentes atuais. Tal performance, na teoria, seria capaz de produzir, por exemplo, processadores com até 300 GHz de frequência – isso já considerando que a tecnologia só atinja metade do potencial de mobilidade dos elétrons, segundo o site Softpedia.

    Contudo, esse material é difícil de ser trabalhado, pois ele é um semimetal e não possui a capacidade de alternação de corrente existente no silício, assim o fluxo de elétrons que circula por sua estrutura não pode ser interrompido facilmente.

    Para solucionar esse problema, os cientistas estudam um meio de integrar os dois elementos, formando uma barreira Schottky de grafeno-silício que, controlando a altura do seu barramento, seria capaz de manipular o fluxo de elétrons do transistor.

    O instituto de pesquisa da Samsung já adquiriu nove patentes importantes para o desenvolvimento da tecnologia. Mais detalhes sobre a tecnologia podem ser adquiridas no documento publicado na American Association for the Advancement of Science (AAAS).

    Source: www.techmundo.com.br


  2. Imagem :

    Imagem colocada

    Video:

    NPC2 XML:

    <File archivedPath="d:/ymir work/npc2/boss_freeworld/00.gr2" type="0"><![CDATA[Source\ymir work\npc2\boss_freeworld\00.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/00.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\00.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/00_1.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\00_1.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/00_1.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\00_1.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/00_2.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\00_2.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/00_2.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\00_2.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/02.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\02.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/02.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\02.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/03.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\03.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/03.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\03.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/20.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\20.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/20.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\20.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/20_1.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\20_1.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/20_1.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\20_1.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/20_2.gr2" type="1"><![CDATA[Source\ymir 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type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\34_1.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/35.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\35.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/35.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\35.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/36.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\36.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/36.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\36.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/37.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\37.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/37.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\37.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/37_1.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\37_1.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/37_1.msa" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\37_1.msa]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/boss1.dds" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\boss1.dds]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/boss2.dds" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\boss2.dds]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/freeworld.tga" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\freeworld.tga]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/freeworlderb2.tga" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\freeworlderb2.tga]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/freeworlderb3.tga" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\freeworlderb3.tga]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/freeworldweapon.tga" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\freeworldweapon.tga]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/boss_freeworld.gr2" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\boss_freeworld.gr2]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/boss_freeworld.msm" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\boss_freeworld.msm]]></File><File archivedPath="d:/ymir work/npc2/boss_freeworld/motlist.txt" type="1"><![CDATA[Source\ymir work\npc2\boss_freeworld\motlist.txt]]></File>

    NPC2 List:

    30111 boss_freeworld

    Download: http://www.megaupload.com/?d=OIS14VCB

    Credits,MPC


  3. Para quem têm problemas com a quest forked_road.quest ou a quest tá bugada,vou postar a quest oficial da Ymir.

    OBS:A tradução não está correctamente igual há da oficial.

    quest forked_road beginstate start beginwhen login with forked.isforkedmapindex( pc.get_map_index() ) == true beginif game.get_event_flag("threeway_war") == 0 thenwarp_to_village()elselocal noticeShow = falseif forked.is_registered_user() == false thenforked.register_user()forked.setdeadcount()pc.remove_item(50089)noticeShow = trueendif forked.getdeadcount() <= 0 thenwarp_to_village()elseif true == noticeShow thenif forked.issungzimapindex( pc.get_map_index() ) == true thensay( locale.forked_condition2 )say( locale.NOTICE_COLOR..locale.forked_rule_sungzi )elsesay( locale.forked_condition )say( locale.NOTICE_COLOR..locale.forked_rule )say_item_vnum(50089)endendendendwhen 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat beginif game.get_event_flag("threeway_war") == 0 thensay(locale.forked_man_say_cant)elsesay(locale.forked_man_say)local s = select(locale.forked_enter,locale.forked_no_enter)if s == 1 thenlocal limit = math.min(game.get_event_flag("threeway_war_level") , 30)if pc.get_level() < limit thensay("Para entrares na guerra de reinos o teu nível deve ser "..limit.."")returnendlocal canJoin = falseif (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or(pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or(pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) thencanJoin = trueelsesay( locale.forked_man_say_you_cant2 )endif true == canJoin thenpc.warp( forked.get_pass_start_pos() )elsesay("Não podes entrar, as portas estão fechadas, já começou!")say("Agora só tem que lutar pelo teu reino, dei-a força no chat!")endendendendwhen 1306.kill with forked.isforkedmapindex(pc.get_map_index()) == true begingame.drop_item(50089, 1)----"1234567890123456789012345678901234567890123456789 0"|say("Se a pedra for aberta por")say("o item, todos os jogadores vão")say("ser postos na rua.")say("Ninguém mais volta.")say("")endwhen 1902.kill with forked.issungzimapindex(pc.get_map_index()) == true beginif 0 == game.get_event_flag("threeway_war") thenreturnendlocal remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1game.set_event_flag("threeway_war_boss_count", remainBossCount)if remainBossCount > 1 thenreturnendgame.set_event_flag("threeway_war", 0)local nation = { "vermelho","amarelo","azul" }notice_all("O reino vencedor é o reino "..nation[pc.getempire()])warp_all_to_village(forked.getsungzimapindex(), 30)warp_all_to_village(forked.getpassmapindexbyempire (1), 30)warp_all_to_village(forked.getpassmapindexbyempire (2), 30)warp_all_to_village(forked.getpassmapindexbyempire (3), 30)endwhen 20081.take with item.vnum == 50089 beginsay_in_map(pc.get_map_index(), locale.forked_open_gate)npc.purge()item.remove()forked.initkillcount()if pc.getempire() == 1 thengame.set_event_flag("threeway_war_open_gate1", 0)notice_all("Vermelhos já entraram." )elseif pc.getempire() == 2 thengame.set_event_flag("threeway_war_open_gate2", 0)notice_all("Amarelos já entraram." )elseif pc.getempire() == 3 thengame.set_event_flag("threeway_war_open_gate3", 0)notice_all("Azuis já entraram." )elsesay(locale.forked_man_say_you_cant2 )endlocal x, y = forked.get_sungzi_start_pos()forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10)endwhen 11001.chat."GM; Guerra de Reinos?" or 11003.chat."GM; Guerra de Reinos??" or 11005.chat."GM: Guerra de Reinos?" with pc.is_gm() beginlocal s = select( "Iniciar a Guerra!" , "Fechar a Guerra!" );if s == 1 then-- ±âḿ¡ ÀÖ´ø ¸÷À» ¸ğµÎ á×ÀδÙforked.purge_all_monsters()-- ãê±âÈ*forked.initforked()-- ½ãÀÛ çã·¡±× ¼³á¤game.set_event_flag("threeway_war", 1)-- »ï°Å¸® ÀüÅõ ų á¦çÑ ¼³á¤game.set_event_flag("threeway_war_dead_count", 25) -- ºÎÈ° °¡´é ¼Öif true == is_test_server() thengame.set_event_flag("threeway_war_kill_count", 5) -- PC ¸Î ¸í á×ÀÌ¸é ¼øÀ§ ¸Ô¿© Å»¶Ô½ãų °íÀΰ¡elsegame.set_event_flag("threeway_war_kill_count", 250) -- PC ¸Î ¸í á×ÀÌ¸é ¼øÀ§ ¸Ô¿© Å»¶Ô½ãų °íÀΰ¡endgame.set_event_flag("threeway_war_boss_count", 5) -- ãÖá¾ º¸½º ¸Î ¸¶¸® ¼ÒȯçÒ °íÀΰ¡-- »ï°Å¸® ÀÔ±¸ ¿*°í/´İ±â ¼³á¤game.set_event_flag("threeway_war_open_gate1", 1)game.set_event_flag("threeway_war_open_gate2", 1)game.set_event_flag("threeway_war_open_gate3", 1)say("Three way war has begun.")say("")wait()-- ¸ó½ºÅí »õ·ó°Ô ¸®á¨regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen.txt" )regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc.txt" )regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen.txt" )regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc.txt" )regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen.txt" )regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc.txt" )notice_all("A guerra de reinos foi iniciada.")notice_all("Fala com o guarda para entrar na batalha!")elseif 2 == s thengame.set_event_flag("threeway_war", 0)notice_all("A guerra de reinos foi fechada.")forked.purge_all_monsters()warp_all_to_village(forked.getsungzimapindex(), 1)warp_all_to_village(forked.getpassmapindexbyempire (1), 1)warp_all_to_village(forked.getpassmapindexbyempire (2), 1)warp_all_to_village(forked.getpassmapindexbyempire (3), 1)endendendend

    Credits,Epvp


  4. Geral:

    Bom,Tenho 17 anos,ando no 11º ano,sou de (ver localização do perfil :P) e sou 1 viciado em computadores.

    Sendo que não tenho curso nenhum em computadores,tenho experiência em computadores.Gosto de jogar Metin2 e Counter-Strike 1.6.

    Actividades

    Bom,já tive em vários projectos de Metin2 com os meus amigos,mas todos eles foram a falência.

    Passo o tempo a fazer downloads de coisas para Server Files Metin2,e edito há minha maneira.Gosto de criar projectos de metin2,sendo difícil e levará muito tempo..

    Uma de entre outro coisas que faço,é editar o server de cs do meu amigo,pondo plugins e.t.c.

    Forum:Espero que os meus tópicos tenham visualizações e muitos comentários,pois no que puder ajudar,ajudo.

    Estou a espera de novas oportunidades.

    Quem quiser ajuda em algum Privado de Metin2 ou algo do género ,Mande PM ::P