YMIR Default Macros
#define _IMPROVED_PACKET_ENCRYPTION_ YMIR Packet Encryption
#define __PET_SYSTEM__ Old Pet System
#define __UDP_BLOCK__ UDP Packet Blocking
Main Macros
#define ENABLE_2TH_SHOPEX_SYSTEM Expanded NPC System
#define OFFLINE_SHOP Offline Shop System
#define GIFT_SYSTEM Daily Gift System
#ifdef OFFLINE_SHOP
#define SHOP_TIME_REFRESH 160 Time to renew old shops
#define SHOP_BLOCK_GAME99 No shop should be established on CH99
#define SHOP_AUTO_CLOSE Automatic shop close
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR GM offline shop authorizations
#define OFFLINE_SHOP_PM_NOTICE Receive PM if someone buy from your shop
#endif
#define __SEND_TARGET_INFO__ Mob Target System
#define __WEAPON_COSTUME_SYSTEM__ Weapon Costume System
#define __ANTI_RESIST_MAGIC_BONUS__ Spell-Breaking Stone System
#define __HIGHLIGHT_SYSTEM__ Glow Effect System
#define __MOUNT_SYSTEM__ Ride System with Folow Like Pet
#ifdef __MOUNT_SYSTEM__
#define __MS_BUG_WITH_MAPS__ Passenger Gear System.
#endif
#define __VIEW_TARGET_PLAYER_HP__ See The Opponent And Creature's Life Points
#ifdef __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__ Show Life Points as a Percentage
#endif
#define __ENABLE_NEW_AFFECT_POTION__ Daw Potions EFFECT ON AND OFF + 3 new Monster, Stone and Boss
#define __ENABLE_MINIGAME_RUMI_EVENT__ Okey Card Event
#define __7AND8TH_SKILLS__ 7 and 8 Skills + S
#define __WOLFMAN_CHARACTER__ Lycan Character
#define __VERSION_162__ Enchanted Forest Temple
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265 Life Skill Code
#endif
#define __ENABLE_SHOW_STROKE_INFO__ Creature Hit Counter
#define __ENABLE_CHEQUE_SYSTEM__ Won System
#define __ENABLE_SOULBIND_SYSTEM__ Spirit Attachment System
#define __ENABLE_TRADABLE_ICON__ Type Slot Marking System
#define __ENABLE_CHARM_SYSTEM__ Talismane System + Add and Change Bonus
#define __ENABLE_CHANGELOOK_SYSTEM__ Transmutation System
#define __ENABLE_DICE_SYSTEM__ Group Dice System
#define __ENABLE_SHOP_SEARCH_SYSTEM__ Search Shop Item System
#ifdef __ENABLE_SHOP_SEARCH_SYSTEM__
#define __ENABLE_CORE_SHOP_SEARCH_SYSTEM__ Cross-Core Item Search System
#endif
#define __ENABLE_GAYA_SYSTEM__ Gaya System
#define __ENABLE_BONUS_STRONG_AGAINST_WEAPON__ Strong Against Weapons
#define __ENABLE_ELEMENT_NEW_BONUSES__ New Elemental Bonuses
#define __SAFEBOX_EX_SYSTEM__ 5 Storage
#define __ENABLE_SHOP_DECORATION_SYSTEM__ Item with OfflineShop Decoration
#define __ENABLE_TARGET_ELEMENT_SYSTEM__ Monster Element System
#define __ENABLE_EVENT_SYSTEM__ Event System Notification
#define __ENABLE_AUTO_HUNTING_SYSTEM__ Farm Bot like Official
#define __ENABLE_SUPPORT_SHAMAN_SYSTEM__ Shaman Support System
#define __ENABLE_DROP_DIALOG_EX__ New Item Drop Window
#define __ENABLE_GUILD_LEADER_SYSTEM__ New Guild Leader System
#define __SASH_SYSTEM__ Sash System with Scale
#define __SWITCH_CHANNEL_SYSTEM__ Channel Changing System
#define __QUIVER_SYSTEM__ Arrow Bag System
#define __WJ_SHOW_MOB_INFO__ Mob Level and Aggressive + Show and Hide
#define __ENABLE_VIEW_EQUIPMENT_SYSTEM__ Equipment Monitoring System
#define __ENABLE_ITEM_COMBINATION_SYSTEM__ Item Combination Window System
#define __ENABLE_COSTUME_ENCHANT_SYSTEM__ Costume Enchantment System
#define __ENABLE_CUBE_RENEWAL__ Cube Panel Update
#define __ENABLE_UPGRADE_SOCKET_SYSTEM__ Open 4th Slot for Stone System
#define __ENABLE_HEALTH_BOARD_SYSTEM__ Life Indicator System
#define __ENABLE_EXTEND_INVEN_SYSTEM__ New Special Storage System
#define __ENABLE_EXCHANGE_WINDOW_SYSTEM__ New Excenge Window System
#define __ENABLE_SHOW_CHEST_DROP__ Show Chest Drop System
#define __ENABLE_WEAPON_RARITY_SYSTEM__ Evolving Weapon System - More Attack for Weapons +(10)
#define __ENABLE_NEW_PICKUP_SYSTEM__ Pet Collecting System
#define __ENABLE_EXTENDED_BIOLOG_SYSTEM__ New Biologist System
#define __ENABLE_MINIGAME_BOSSHUNTERS__ Boss Hunter System
#define __ENABLE_NEW_QUICK_SLOT_SYSTEM__ New Quickslot System F5 to F9
#define __ENABLE_AUTO_NOTICE_SYSTEM__ Automatic Announcement System
#define __ENABLE_AUTO_EVENT_MANAGER__ Automatic Event and Announcement System
#define __ENABLE_FISH_EVENT_SYSTEM__ Fish Event System
#define __ENABLE_MAILBOX_SYSTEM__ Mailbox System
#define __ENABLE_BASIC_ITEM__ Basic Item System
#define __ENABLE_SORT_INVENTORY__ Sort Inventory and Storage System
#define __ENABLE_COSTUME_EVOLUTION__ Costume Flare System
#define __ENABLE_ACHIEVEMENT_SYSTEM__ Success Points System +5, 10 and 25%
#define __ENABLE_NPC_RANGE_SYSTEM__ Remote NPC System
#define __ENABLE_ALIGN_RENEWAL__ Alignament with Bonus System
New Macros
#define UK_ENABLE_SPECIAL_STORAGE Special Storage System
#define ENABLE_NEW_MAX_COUNT New Stack Limit 1000
#define ENABLE_SYSTEM_RUNE Rune System
#define ENABLE_MULTISHOP New MultiShop System
#define ENABLE_DS_GRADE_MYTH New Mythic Alchemy System
#define __DUNGEON_INFO_SYSTEM__ Dungeon Info System
#define __CHAT_TYPE_SHOUT_TRADE__ Trade Chat Channel
#define __CHAT_TYPE_BOSS_NOTICE__ Boss Announcement Channel
#define ENABLE_REFINE_MSG_ADD Upgrade Alert System
#define ENABLE_CMD_IPURGE_EX Expanded Purge System
#define ENABLE_PLAYER_TAG_SYSTEM Character and Guild Tag System
#define ENABLE_UNLIMITED_ITEM Unlimited Items
#define ENABLE_CHECK_MAP_LEVEL_ON_LOGGIN Map Level Control System
#define ENABLE_FIX_BUG_POLYMORPH Block Attack on Player with Polymorph
#define ENABLE_FISHINGROD_RENEWAL Fishing Rod Upgrade Expansion
#define ENABLE_NEW_DUNGEON_TYPE Dungeon Return System
#define ENABLE_DUNGEON_QUEUE Dungeon Rank System
#define ENABLE_D_NJGUILD Guild Dungeon System
#define ENABLE_DS_CHANGE_ATTR Changing Alchemy Bonuses
#define MOB_DROP_ITEM_RENEWAL Mob Drop Map System
#define WJ_EXTENDED_PET_SYSTEM Pet With Slot System
#define ENABLE_BLOOD_DUNGEON_SYSTEM Blood Dungeon System
#define ENABLE_ACCOUNT_LOCK Account Lock System
#define ENABLE_NEW_PET_SYSTEM Official Pet System
#ifdef ENABLE_NEW_PET_SYSTEM
#define ENABLE_PET_ATTR_DETERMINE Pet System Boost
#endif
#define ENABLE_BOSS_TRACKING Boss Tracking System
#define ENABLE_SPIRIT_SYSTEM Spirit System
#define GUVENLI_EFSUN_SISTEMI Safe Enchantment System
#define ENABLE_ANCIENT_METAL Ancient Metal System
#define ENABLE_AFFECT_POLYMORPH_REMOVE Close Polymorph Effect
#define UNLIMITED_ACCESSORY_SOCKET_TIME Permanent Ore System
#define ENABLE_POLY_SHOP Transformation
#define ENABLE_REBIRTH Rebirth System
#define ENABLE_AURA_SYSTEM Aura System like Official
#define ENABLE_CMD_WARP_IN_DUNGEON Teleporting System into the Dungeon
#define ENABLE_UNIQUE_IMMORTALITY Grant Immortality to Mobs Quest System
#define ENABLE_NEW_TYPE_OF_POTION Open and Close Daw System
#define ENABLE_TITLE_SYSTEM Character Title System
#define __SKILLS_LEVEL_OVER_P__ Skill Over P
#define CHANGE_SKILL_COLOR Skill Color System
#define BOT_KONTROL_SYSTEM Bot Control System
#define ENABLE_PET_SYSTEM Offical Pet Sistemi Robert
Hack Macros
#define __ENABLE_HACK_TELEPORT_LOG__ Teleport Trick
#define __ENABLE_CHECK_GHOST_MODE__ Dead Mode Cheat
#define __ENABLE_HACKFIX_ANTI_SAFEZONE__ Hitting in Safe Area
#define __ENABLE_CAMP_FIRE_FIX__ Camp Fire Trick
#define __ENABLE_ANTI_DK__ Revive Protection
#define __ENABLE_WAIT_HACK_COUNTER__ Wait Hack Counter
#define __ENABLE_ANTI_CMD_FLOOD__ CMD Flood FIX
#define __ENABLE_HWID_BAN_SYSTEM__ HARDWARE BAN AND DESTROY
#define __ENABLE_SECURE_COMPUTER_SYSTEM__ Secure Computer System
#define IS_LOW_GM_BLOCK_SYSTEM GM Barriers System
#define __ENABLE_SQL_LOGS__ Game Recordings
Utils Macros
#define __ENABLE_CLEAR_OLD_GUILD_LANDS__ Delete the Old Guild Lands
#define __ENABLE_COORDINATES_ON_COMMAND_USER__ user Show coordinate next to Player at command
#define __ENABLE_FULL_NOTICE__ Full Notice Updates
#define __ENABLE_DEFAULT_PRIV_SYSTEM__ Default Drop System
#define __ENABLE_DRAGON_SOUL_ACTIVE_EFFECT__ Alchemy Active Effect
#define FIX_DESC_FIND_PC Character Name Correction
#define REBOOT_LATER_RELOAD_ITEMS_PLAYER No item loss after Reboot
#define ENABLE_USER_LIMIT_CHECK Number of Players Control Login
#define SINIRSIZ_MANA_SISTEMI Unlimited MP System
#define __ENABLE_CHAT_LOGGING__ Conversation History
Server Files Trinity 11.25
in Server Files
Posted
I wanna buy this files