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brunohungria71@gmail

Server Files Trinity 11.25

4 posts in this topic

Spoiler

Demostração 

Spoiler

link da serve files

 

https://www.mediafire.com/file/uoqjpf6brqdil3s/Trinity_11.25_Server_Files.rar/file

Spoiler

service.h

 

#ifndef __INC_SERVICE_H__
#define __INC_SERVICE_H__

 YMIR Default Macros 
#define _IMPROVED_PACKET_ENCRYPTION_         YMIR Packet Encryption
#define __PET_SYSTEM__                         Old Pet System
#define __UDP_BLOCK__                         UDP Packet Blocking

 Main Macros 
#define ENABLE_2TH_SHOPEX_SYSTEM             Expanded NPC System
#define OFFLINE_SHOP                         Offline Shop System
#define GIFT_SYSTEM                             Daily Gift System
#ifdef OFFLINE_SHOP
    #define SHOP_TIME_REFRESH 160             Time to renew old shops
    #define SHOP_BLOCK_GAME99                 No shop should be established on CH99
    #define SHOP_AUTO_CLOSE                     Automatic shop close
    #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR  GM offline shop authorizations
    #define OFFLINE_SHOP_PM_NOTICE             Receive PM if someone buy from your shop
#endif

#define __SEND_TARGET_INFO__                 Mob Target System
#define __WEAPON_COSTUME_SYSTEM__              Weapon Costume System
#define __ANTI_RESIST_MAGIC_BONUS__             Spell-Breaking Stone System
#define __HIGHLIGHT_SYSTEM__                 Glow Effect System
#define __MOUNT_SYSTEM__                     Ride System with Folow Like Pet
#ifdef __MOUNT_SYSTEM__
    #define __MS_BUG_WITH_MAPS__                 Passenger Gear System.
#endif
#define    __VIEW_TARGET_PLAYER_HP__             See The Opponent And Creature's Life Points
#ifdef    __VIEW_TARGET_PLAYER_HP__
    #define __VIEW_TARGET_DECIMAL_HP__         Show Life Points as a Percentage
#endif
#define __ENABLE_NEW_AFFECT_POTION__         Daw Potions EFFECT ON AND OFF + 3 new Monster, Stone and Boss
#define __ENABLE_MINIGAME_RUMI_EVENT__         Okey Card Event
#define __7AND8TH_SKILLS__                     7 and 8 Skills + S
#define __WOLFMAN_CHARACTER__                 Lycan Character
#define __VERSION_162__                         Enchanted Forest Temple
#ifdef __VERSION_162__
    #define HEALING_SKILL_VNUM 265                 Life Skill Code
#endif
#define __ENABLE_SHOW_STROKE_INFO__             Creature Hit Counter
#define __ENABLE_CHEQUE_SYSTEM__             Won System
#define __ENABLE_SOULBIND_SYSTEM__             Spirit Attachment System
#define __ENABLE_TRADABLE_ICON__             Type Slot Marking System
#define __ENABLE_CHARM_SYSTEM__                     Talismane System + Add and Change Bonus
#define __ENABLE_CHANGELOOK_SYSTEM__             Transmutation System
#define __ENABLE_DICE_SYSTEM__                     Group Dice System
#define __ENABLE_SHOP_SEARCH_SYSTEM__             Search Shop Item System 
#ifdef __ENABLE_SHOP_SEARCH_SYSTEM__
    #define __ENABLE_CORE_SHOP_SEARCH_SYSTEM__     Cross-Core Item Search System
#endif
#define __ENABLE_GAYA_SYSTEM__                     Gaya System
#define __ENABLE_BONUS_STRONG_AGAINST_WEAPON__         Strong Against Weapons
#define __ENABLE_ELEMENT_NEW_BONUSES__             New Elemental Bonuses
#define __SAFEBOX_EX_SYSTEM__                     5 Storage
#define __ENABLE_SHOP_DECORATION_SYSTEM__         Item with OfflineShop Decoration
#define __ENABLE_TARGET_ELEMENT_SYSTEM__         Monster Element System
#define __ENABLE_EVENT_SYSTEM__                     Event System Notification
#define __ENABLE_AUTO_HUNTING_SYSTEM__             Farm Bot like Official
#define __ENABLE_SUPPORT_SHAMAN_SYSTEM__         Shaman Support System
#define __ENABLE_DROP_DIALOG_EX__                 New Item Drop Window
#define __ENABLE_GUILD_LEADER_SYSTEM__             New Guild Leader System
#define __SASH_SYSTEM__                             Sash System with Scale
#define __SWITCH_CHANNEL_SYSTEM__                 Channel Changing System
#define __QUIVER_SYSTEM__                         Arrow Bag System
#define __WJ_SHOW_MOB_INFO__                     Mob Level and Aggressive + Show and Hide
#define __ENABLE_VIEW_EQUIPMENT_SYSTEM__         Equipment Monitoring System
#define __ENABLE_ITEM_COMBINATION_SYSTEM__         Item Combination Window System
#define __ENABLE_COSTUME_ENCHANT_SYSTEM__         Costume Enchantment System
#define __ENABLE_CUBE_RENEWAL__                     Cube Panel Update
#define __ENABLE_UPGRADE_SOCKET_SYSTEM__         Open 4th Slot for Stone System
#define __ENABLE_HEALTH_BOARD_SYSTEM__             Life Indicator System
#define __ENABLE_EXTEND_INVEN_SYSTEM__             New Special Storage System
#define __ENABLE_EXCHANGE_WINDOW_SYSTEM__         New Excenge Window System
#define __ENABLE_SHOW_CHEST_DROP__                 Show Chest Drop System
#define __ENABLE_WEAPON_RARITY_SYSTEM__             Evolving Weapon System - More Attack for Weapons +(10)
#define __ENABLE_NEW_PICKUP_SYSTEM__             Pet Collecting System
#define __ENABLE_EXTENDED_BIOLOG_SYSTEM__         New Biologist System
#define __ENABLE_MINIGAME_BOSSHUNTERS__             Boss Hunter System
#define __ENABLE_NEW_QUICK_SLOT_SYSTEM__         New Quickslot System F5 to F9
#define __ENABLE_AUTO_NOTICE_SYSTEM__             Automatic Announcement System
#define __ENABLE_AUTO_EVENT_MANAGER__             Automatic Event and Announcement System
#define __ENABLE_FISH_EVENT_SYSTEM__             Fish Event System 
#define __ENABLE_MAILBOX_SYSTEM__                 Mailbox System
#define __ENABLE_BASIC_ITEM__                     Basic Item System
#define    __ENABLE_SORT_INVENTORY__                 Sort Inventory and Storage System
#define __ENABLE_COSTUME_EVOLUTION__             Costume Flare System
#define __ENABLE_ACHIEVEMENT_SYSTEM__             Success Points System +5, 10 and 25%
#define __ENABLE_NPC_RANGE_SYSTEM__                 Remote NPC System
#define __ENABLE_ALIGN_RENEWAL__                 Alignament with Bonus System
 New Macros 
#define UK_ENABLE_SPECIAL_STORAGE                 Special Storage System
#define ENABLE_NEW_MAX_COUNT                     New Stack Limit 1000
#define ENABLE_SYSTEM_RUNE                         Rune System
#define ENABLE_MULTISHOP                         New MultiShop System
#define ENABLE_DS_GRADE_MYTH                     New Mythic Alchemy System
#define __DUNGEON_INFO_SYSTEM__                     Dungeon Info System
#define __CHAT_TYPE_SHOUT_TRADE__                 Trade Chat Channel
#define __CHAT_TYPE_BOSS_NOTICE__                 Boss Announcement Channel
#define ENABLE_REFINE_MSG_ADD                     Upgrade Alert System
#define ENABLE_CMD_IPURGE_EX                     Expanded Purge System
#define ENABLE_PLAYER_TAG_SYSTEM                 Character and Guild Tag System
#define ENABLE_UNLIMITED_ITEM                     Unlimited Items
#define ENABLE_CHECK_MAP_LEVEL_ON_LOGGIN         Map Level Control System
#define ENABLE_FIX_BUG_POLYMORPH                 Block Attack on Player with Polymorph
#define ENABLE_FISHINGROD_RENEWAL                 Fishing Rod Upgrade Expansion
#define ENABLE_NEW_DUNGEON_TYPE                     Dungeon Return System
#define ENABLE_DUNGEON_QUEUE                     Dungeon Rank System
#define ENABLE_D_NJGUILD                         Guild Dungeon System
#define ENABLE_DS_CHANGE_ATTR                     Changing Alchemy Bonuses
#define MOB_DROP_ITEM_RENEWAL                     Mob Drop Map System
#define WJ_EXTENDED_PET_SYSTEM                     Pet With Slot System
#define ENABLE_BLOOD_DUNGEON_SYSTEM                 Blood Dungeon System
#define ENABLE_ACCOUNT_LOCK                         Account Lock System
#define ENABLE_NEW_PET_SYSTEM                     Official Pet System
#ifdef ENABLE_NEW_PET_SYSTEM
#define ENABLE_PET_ATTR_DETERMINE                 Pet System Boost
#endif
#define ENABLE_BOSS_TRACKING                     Boss Tracking System
#define ENABLE_SPIRIT_SYSTEM                     Spirit System
#define GUVENLI_EFSUN_SISTEMI                     Safe Enchantment System
#define ENABLE_ANCIENT_METAL                     Ancient Metal System
#define ENABLE_AFFECT_POLYMORPH_REMOVE             Close Polymorph Effect
#define UNLIMITED_ACCESSORY_SOCKET_TIME             Permanent Ore System
#define ENABLE_POLY_SHOP                         Transformation
#define ENABLE_REBIRTH                             Rebirth System
#define ENABLE_AURA_SYSTEM                         Aura System like Official
#define ENABLE_CMD_WARP_IN_DUNGEON                 Teleporting System into the Dungeon
#define ENABLE_UNIQUE_IMMORTALITY                 Grant Immortality to Mobs Quest System
#define ENABLE_NEW_TYPE_OF_POTION                 Open and Close Daw System
#define ENABLE_TITLE_SYSTEM                         Character Title System
#define __SKILLS_LEVEL_OVER_P__                     Skill Over P 
#define CHANGE_SKILL_COLOR                         Skill Color System
#define BOT_KONTROL_SYSTEM                         Bot Control System
#define ENABLE_PET_SYSTEM                         Offical Pet Sistemi Robert

 Hack Macros 
#define __ENABLE_HACK_TELEPORT_LOG__         Teleport Trick
#define __ENABLE_CHECK_GHOST_MODE__             Dead Mode Cheat
#define __ENABLE_HACKFIX_ANTI_SAFEZONE__     Hitting in Safe Area
#define __ENABLE_CAMP_FIRE_FIX__             Camp Fire Trick
#define __ENABLE_ANTI_DK__                     Revive Protection
#define __ENABLE_WAIT_HACK_COUNTER__         Wait Hack Counter
#define __ENABLE_ANTI_CMD_FLOOD__             CMD Flood FIX
#define __ENABLE_HWID_BAN_SYSTEM__             HARDWARE BAN AND DESTROY
#define __ENABLE_SECURE_COMPUTER_SYSTEM__     Secure Computer System
#define IS_LOW_GM_BLOCK_SYSTEM                 GM Barriers System
#define __ENABLE_SQL_LOGS__                     Game Recordings

 Utils Macros 
#define __ENABLE_CLEAR_OLD_GUILD_LANDS__         Delete the Old Guild Lands
#define __ENABLE_COORDINATES_ON_COMMAND_USER__     user Show coordinate next to Player at command
#define __ENABLE_FULL_NOTICE__                     Full Notice Updates
#define __ENABLE_DEFAULT_PRIV_SYSTEM__             Default Drop System
#define __ENABLE_DRAGON_SOUL_ACTIVE_EFFECT__     Alchemy Active Effect
#define FIX_DESC_FIND_PC                         Character Name Correction
#define REBOOT_LATER_RELOAD_ITEMS_PLAYER         No item loss after Reboot
#define ENABLE_USER_LIMIT_CHECK                     Number of Players Control Login
#define SINIRSIZ_MANA_SISTEMI                     Unlimited MP System
#define __ENABLE_CHAT_LOGGING__                 Conversation History

 Setting Macros 
#define INC_GOLD_MULTIPLER    5

#endif

 

 

 

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antiblock
diamwall
Em 01/02/2022 em 23:22, brunohungria71@gmail disse:
  Mostrar conteúdo oculto

Demostração 

  Mostrar conteúdo oculto

link da serve files

 

https://www.mediafire.com/file/uoqjpf6brqdil3s/Trinity_11.25_Server_Files.rar/file

  Mostrar conteúdo oculto

service.h

 

#ifndef __INC_SERVICE_H__
#define __INC_SERVICE_H__

 YMIR Default Macros 
#define _IMPROVED_PACKET_ENCRYPTION_         YMIR Packet Encryption
#define __PET_SYSTEM__                         Old Pet System
#define __UDP_BLOCK__                         UDP Packet Blocking

 Main Macros 
#define ENABLE_2TH_SHOPEX_SYSTEM             Expanded NPC System
#define OFFLINE_SHOP                         Offline Shop System
#define GIFT_SYSTEM                             Daily Gift System
#ifdef OFFLINE_SHOP
    #define SHOP_TIME_REFRESH 160             Time to renew old shops
    #define SHOP_BLOCK_GAME99                 No shop should be established on CH99
    #define SHOP_AUTO_CLOSE                     Automatic shop close
    #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR  GM offline shop authorizations
    #define OFFLINE_SHOP_PM_NOTICE             Receive PM if someone buy from your shop
#endif

#define __SEND_TARGET_INFO__                 Mob Target System
#define __WEAPON_COSTUME_SYSTEM__              Weapon Costume System
#define __ANTI_RESIST_MAGIC_BONUS__             Spell-Breaking Stone System
#define __HIGHLIGHT_SYSTEM__                 Glow Effect System
#define __MOUNT_SYSTEM__                     Ride System with Folow Like Pet
#ifdef __MOUNT_SYSTEM__
    #define __MS_BUG_WITH_MAPS__                 Passenger Gear System.
#endif
#define    __VIEW_TARGET_PLAYER_HP__             See The Opponent And Creature's Life Points
#ifdef    __VIEW_TARGET_PLAYER_HP__
    #define __VIEW_TARGET_DECIMAL_HP__         Show Life Points as a Percentage
#endif
#define __ENABLE_NEW_AFFECT_POTION__         Daw Potions EFFECT ON AND OFF + 3 new Monster, Stone and Boss
#define __ENABLE_MINIGAME_RUMI_EVENT__         Okey Card Event
#define __7AND8TH_SKILLS__                     7 and 8 Skills + S
#define __WOLFMAN_CHARACTER__                 Lycan Character
#define __VERSION_162__                         Enchanted Forest Temple
#ifdef __VERSION_162__
    #define HEALING_SKILL_VNUM 265                 Life Skill Code
#endif
#define __ENABLE_SHOW_STROKE_INFO__             Creature Hit Counter
#define __ENABLE_CHEQUE_SYSTEM__             Won System
#define __ENABLE_SOULBIND_SYSTEM__             Spirit Attachment System
#define __ENABLE_TRADABLE_ICON__             Type Slot Marking System
#define __ENABLE_CHARM_SYSTEM__                     Talismane System + Add and Change Bonus
#define __ENABLE_CHANGELOOK_SYSTEM__             Transmutation System
#define __ENABLE_DICE_SYSTEM__                     Group Dice System
#define __ENABLE_SHOP_SEARCH_SYSTEM__             Search Shop Item System 
#ifdef __ENABLE_SHOP_SEARCH_SYSTEM__
    #define __ENABLE_CORE_SHOP_SEARCH_SYSTEM__     Cross-Core Item Search System
#endif
#define __ENABLE_GAYA_SYSTEM__                     Gaya System
#define __ENABLE_BONUS_STRONG_AGAINST_WEAPON__         Strong Against Weapons
#define __ENABLE_ELEMENT_NEW_BONUSES__             New Elemental Bonuses
#define __SAFEBOX_EX_SYSTEM__                     5 Storage
#define __ENABLE_SHOP_DECORATION_SYSTEM__         Item with OfflineShop Decoration
#define __ENABLE_TARGET_ELEMENT_SYSTEM__         Monster Element System
#define __ENABLE_EVENT_SYSTEM__                     Event System Notification
#define __ENABLE_AUTO_HUNTING_SYSTEM__             Farm Bot like Official
#define __ENABLE_SUPPORT_SHAMAN_SYSTEM__         Shaman Support System
#define __ENABLE_DROP_DIALOG_EX__                 New Item Drop Window
#define __ENABLE_GUILD_LEADER_SYSTEM__             New Guild Leader System
#define __SASH_SYSTEM__                             Sash System with Scale
#define __SWITCH_CHANNEL_SYSTEM__                 Channel Changing System
#define __QUIVER_SYSTEM__                         Arrow Bag System
#define __WJ_SHOW_MOB_INFO__                     Mob Level and Aggressive + Show and Hide
#define __ENABLE_VIEW_EQUIPMENT_SYSTEM__         Equipment Monitoring System
#define __ENABLE_ITEM_COMBINATION_SYSTEM__         Item Combination Window System
#define __ENABLE_COSTUME_ENCHANT_SYSTEM__         Costume Enchantment System
#define __ENABLE_CUBE_RENEWAL__                     Cube Panel Update
#define __ENABLE_UPGRADE_SOCKET_SYSTEM__         Open 4th Slot for Stone System
#define __ENABLE_HEALTH_BOARD_SYSTEM__             Life Indicator System
#define __ENABLE_EXTEND_INVEN_SYSTEM__             New Special Storage System
#define __ENABLE_EXCHANGE_WINDOW_SYSTEM__         New Excenge Window System
#define __ENABLE_SHOW_CHEST_DROP__                 Show Chest Drop System
#define __ENABLE_WEAPON_RARITY_SYSTEM__             Evolving Weapon System - More Attack for Weapons +(10)
#define __ENABLE_NEW_PICKUP_SYSTEM__             Pet Collecting System
#define __ENABLE_EXTENDED_BIOLOG_SYSTEM__         New Biologist System
#define __ENABLE_MINIGAME_BOSSHUNTERS__             Boss Hunter System
#define __ENABLE_NEW_QUICK_SLOT_SYSTEM__         New Quickslot System F5 to F9
#define __ENABLE_AUTO_NOTICE_SYSTEM__             Automatic Announcement System
#define __ENABLE_AUTO_EVENT_MANAGER__             Automatic Event and Announcement System
#define __ENABLE_FISH_EVENT_SYSTEM__             Fish Event System 
#define __ENABLE_MAILBOX_SYSTEM__                 Mailbox System
#define __ENABLE_BASIC_ITEM__                     Basic Item System
#define    __ENABLE_SORT_INVENTORY__                 Sort Inventory and Storage System
#define __ENABLE_COSTUME_EVOLUTION__             Costume Flare System
#define __ENABLE_ACHIEVEMENT_SYSTEM__             Success Points System +5, 10 and 25%
#define __ENABLE_NPC_RANGE_SYSTEM__                 Remote NPC System
#define __ENABLE_ALIGN_RENEWAL__                 Alignament with Bonus System
 New Macros 
#define UK_ENABLE_SPECIAL_STORAGE                 Special Storage System
#define ENABLE_NEW_MAX_COUNT                     New Stack Limit 1000
#define ENABLE_SYSTEM_RUNE                         Rune System
#define ENABLE_MULTISHOP                         New MultiShop System
#define ENABLE_DS_GRADE_MYTH                     New Mythic Alchemy System
#define __DUNGEON_INFO_SYSTEM__                     Dungeon Info System
#define __CHAT_TYPE_SHOUT_TRADE__                 Trade Chat Channel
#define __CHAT_TYPE_BOSS_NOTICE__                 Boss Announcement Channel
#define ENABLE_REFINE_MSG_ADD                     Upgrade Alert System
#define ENABLE_CMD_IPURGE_EX                     Expanded Purge System
#define ENABLE_PLAYER_TAG_SYSTEM                 Character and Guild Tag System
#define ENABLE_UNLIMITED_ITEM                     Unlimited Items
#define ENABLE_CHECK_MAP_LEVEL_ON_LOGGIN         Map Level Control System
#define ENABLE_FIX_BUG_POLYMORPH                 Block Attack on Player with Polymorph
#define ENABLE_FISHINGROD_RENEWAL                 Fishing Rod Upgrade Expansion
#define ENABLE_NEW_DUNGEON_TYPE                     Dungeon Return System
#define ENABLE_DUNGEON_QUEUE                     Dungeon Rank System
#define ENABLE_D_NJGUILD                         Guild Dungeon System
#define ENABLE_DS_CHANGE_ATTR                     Changing Alchemy Bonuses
#define MOB_DROP_ITEM_RENEWAL                     Mob Drop Map System
#define WJ_EXTENDED_PET_SYSTEM                     Pet With Slot System
#define ENABLE_BLOOD_DUNGEON_SYSTEM                 Blood Dungeon System
#define ENABLE_ACCOUNT_LOCK                         Account Lock System
#define ENABLE_NEW_PET_SYSTEM                     Official Pet System
#ifdef ENABLE_NEW_PET_SYSTEM
#define ENABLE_PET_ATTR_DETERMINE                 Pet System Boost
#endif
#define ENABLE_BOSS_TRACKING                     Boss Tracking System
#define ENABLE_SPIRIT_SYSTEM                     Spirit System
#define GUVENLI_EFSUN_SISTEMI                     Safe Enchantment System
#define ENABLE_ANCIENT_METAL                     Ancient Metal System
#define ENABLE_AFFECT_POLYMORPH_REMOVE             Close Polymorph Effect
#define UNLIMITED_ACCESSORY_SOCKET_TIME             Permanent Ore System
#define ENABLE_POLY_SHOP                         Transformation
#define ENABLE_REBIRTH                             Rebirth System
#define ENABLE_AURA_SYSTEM                         Aura System like Official
#define ENABLE_CMD_WARP_IN_DUNGEON                 Teleporting System into the Dungeon
#define ENABLE_UNIQUE_IMMORTALITY                 Grant Immortality to Mobs Quest System
#define ENABLE_NEW_TYPE_OF_POTION                 Open and Close Daw System
#define ENABLE_TITLE_SYSTEM                         Character Title System
#define __SKILLS_LEVEL_OVER_P__                     Skill Over P 
#define CHANGE_SKILL_COLOR                         Skill Color System
#define BOT_KONTROL_SYSTEM                         Bot Control System
#define ENABLE_PET_SYSTEM                         Offical Pet Sistemi Robert

 Hack Macros 
#define __ENABLE_HACK_TELEPORT_LOG__         Teleport Trick
#define __ENABLE_CHECK_GHOST_MODE__             Dead Mode Cheat
#define __ENABLE_HACKFIX_ANTI_SAFEZONE__     Hitting in Safe Area
#define __ENABLE_CAMP_FIRE_FIX__             Camp Fire Trick
#define __ENABLE_ANTI_DK__                     Revive Protection
#define __ENABLE_WAIT_HACK_COUNTER__         Wait Hack Counter
#define __ENABLE_ANTI_CMD_FLOOD__             CMD Flood FIX
#define __ENABLE_HWID_BAN_SYSTEM__             HARDWARE BAN AND DESTROY
#define __ENABLE_SECURE_COMPUTER_SYSTEM__     Secure Computer System
#define IS_LOW_GM_BLOCK_SYSTEM                 GM Barriers System
#define __ENABLE_SQL_LOGS__                     Game Recordings

 Utils Macros 
#define __ENABLE_CLEAR_OLD_GUILD_LANDS__         Delete the Old Guild Lands
#define __ENABLE_COORDINATES_ON_COMMAND_USER__     user Show coordinate next to Player at command
#define __ENABLE_FULL_NOTICE__                     Full Notice Updates
#define __ENABLE_DEFAULT_PRIV_SYSTEM__             Default Drop System
#define __ENABLE_DRAGON_SOUL_ACTIVE_EFFECT__     Alchemy Active Effect
#define FIX_DESC_FIND_PC                         Character Name Correction
#define REBOOT_LATER_RELOAD_ITEMS_PLAYER         No item loss after Reboot
#define ENABLE_USER_LIMIT_CHECK                     Number of Players Control Login
#define SINIRSIZ_MANA_SISTEMI                     Unlimited MP System
#define __ENABLE_CHAT_LOGGING__                 Conversation History

 Setting Macros 
#define INC_GOLD_MULTIPLER    5

#endif

 

 

 

I wanna buy this files

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