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Dynamic Things

Source do EndlessPVP [Game]

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Cyphriun

EndlessPVP v2 Reabertura by Paradox em breve.

Obrigado pela partilha love.

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Segundo sei o EndlessPvP não tinha source em 2017, por isso não sei até que ponto isso será verdade.

 

Cumprimentos,

Frotaz

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Deve ser a source que usaram de base.

para os curiosos:

common/service.h

#ifndef __INC_SERVICE_H__
#define __INC_SERVICE_H__

#define _IMPROVED_PACKET_ENCRYPTION_ // ÆÐŶ ¾Ïȣȭ °³¼±
//#define __AUCTION__

#define ENABLE_PRIVATESHOP_SEARCH_SYSTEM

#define ENABLE_MESSENGER_GM // 20.08.2017.revision.1
#define ENABLE_MESSENGER_HELPER // 20.08.2017.revision.1
#define ENABLE_MESSENGER_BLOCK // 20.08.2017.revision.1

#define __AFK_SYSTEM__ // 03.08.2017.revision.2
//#define __PIN_SYSTEM__ // 30.07.2017.revision.1
#define OP_ENABLE_GUILD_LEADER_TEXT_TAIL // 28.07.2017.revision.1
//#define __SASH_SYSTEM__ // 07.07.2017.todo
#define __ACCE_SYSTEM__ // 07.07.2017.revision.2
#define __HIGHLIGHT_SYSTEM__ // 07.07.2017.revision.3 fixed

//#define ENABLE_FEATURES_FIRST_LOGIN //2014.05.27.revision.1
#define __COSTUME_ATTR__ // 2017.05.15.revision.2
#define __QUIVER_SYSTEM__ // 2017.05.15.revision.2
#define __ATTR_TRANSFER_SYSTEM__ // 2017.05.09.revision.1
#define __NEW_ENCHANT2_ATTR__ // 2017.05.09.revision.1
#define ITEM_BUFF_SYSTEM // 2017.05.08.revision.1
#define __CHANGE_LOOK_SYSTEM__ // 2017.05.06.revision.1
#define ENABLE_TITLE_SYSTEM // 2017.05.06.revision.1
#define __SEND_TARGET_INFO__ // 2017.05.06 revision.1
#define NEW_PET_SYSTEM // 2017.05.06.revision.2

#define __PET_SYSTEM__
#define __UDP_BLOCK__
#define ENABLE_OFFLINE_SHOP_SYSTEM
#define __WEAPON_COSTUME_SYSTEM__
#define __NEWPET_SYSTEM__
#define __MS_BUG_WITH_MAPS__
#define __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__
#define __7AND8TH_SKILLS__
#define __WOLFMAN_CHARACTER__
#endif

 

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Old asf

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