nagatto 聽聽 2,129 Posted July 25, 2018 聽 聽 聽 Sistema de brilho individual brevemente no servidor 馃槈聽聽 聽 聽 聽 聽 Sabe mais sobre o battlepass aqui Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted July 27, 2018 Hi, today we had聽a maintenance at 00:05 CET with a duration of 5 minutes. The new Game Version will be 2.0.7. 聽 Bugfix: A bug with the shop search has been fixed The movementspeed of the Tiger seal has been fixed Changes: There is now an exit button in the login interface The Metin spawn in the Red as well as in the Ghost Forest were increased and divided over the whole Map All Metinstones on the 90s Map now have 2.000.000 HP There will now also be a % HP display for Players from other Empires. The biologist now has a bigger model Some improvements have been made to client performance (more in the spoiler below) We changed the design of the notice bar The Metin spawn in the Guatama cliff has been changed. (Send us feedback on this spawn system so that we know if we should readjust it on all maps or let it continue on the old spawn. )聽 (podem meter a vossa opini茫o neste t贸pico que fa莽o chegar a informa莽茫o 谩 administra莽茫o) Just a small client update, you have to patch now to get into the game 聽 聽 Spoiler The goal of this fix is to solve the lag issue with the newly appearing characters around the player. This is a long-time-known problem in the game that whenever a new character (mostly player-type characters like shaman, ninja etc.. and certain npcs/mobs) appears in the view distance of the player it causes lag/freeze issues, especially on low-spec PCs. The main problem has been identified in the character loading: Registering motions for the characters took too long, causing screen freeze for the player. Playable characters have more than 200 motions to register unlike the common mobs with ~20 motions. Also some NPCs in the town has high amount of motions. Some exact numbers of a Sura character loading on a low-spec PC: Motion load: 1555ms Mount load: 112ms Equipment load: 59ms Others: 1ms Total: 1727ms ~ 2 seconds These numbers of course may vary depending on the PC and the equipment/mount of the currently loading character. The preferred load time for a character is under 100ms. As its found out, the motions has been always loaded for every character, even if the same motion has been loaded before. Therefore the solution for this problem was to implement a cache system for the motions to make the game load one type of motion only once. Also the mostly used characters, mounts, pets and map NPCs now automatically loads in the loading phase before entering a map, causing significantly less time to load them in-game. Other type of characters like mobs, metinstones, etc... may still consume more loading time (no more than before) on the first encounter. Lets say if you first meet with a wild hound it would take some time to cache its motions, but the next instances after the first will take almost no time to create. Some exact numbers of the same Sura character loading on the same PC with the fix: Motion load: 0ms Mount load: 51ms Equipment load: 72ms Others: 12ms Total: 135ms ~90% improved total load time (100% improved motion load time). Other side effects of the fix: The loading screen time may take longer especially on low-spec PCs because of the motion pre-loading. The memory usage has been slightly increased in the first few minutes in-game especially if you don't encounter with many players. The memory usage has been slightly decreased if you encounter large amount of characters. Some exact numbers about the memory decrease: 1 motion: ~80 Bytes 1 player character: ~200 motions -> ~15.625 Bytes walking on map 1: ~600 characters -> ~120000 motions -> ~9.375 MBytes Avg. memory usage difference during tests: ~ -20 MBytes using the new version 聽 Example of new notice bar 聽 聽 聽 Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 1, 2018 聽 Hi, yesterdar we had a maintenance at 23:50 CET with a duration of 5 minutes. The new Game Version will be 2.0.8 聽 New: It is now possible to de/-activate the Alchemy with hotkeys. 聽 聽 聽 聽 聽 聽 聽 Page 1: Ctrl + O 聽 聽 聽 聽 聽 聽 聽 Page 2: Ctrl + P An Effect is now displayed if the alchemy is active. Visual improvements have been made to Battlepass quests. Bugfix: Fixed a bug with the 6th skill of the male Ninja麓s. Changes: The damage of Spirit of Flame has been reduced The Cooldowns of Ghost Strike (12-> 15sec.), Flame Strike (12-> 15 sec.) and Dark Strike (7-> 10 sec.) have been increased. The Crescent Moon Ring as well as the Ring of Joy now give solid TP & MP values, instead of % TP/MP. 聽 Alchemy Effect聽 聽 Thanks for your patience during this maintenance! Sincerely your Aeldra -Team 聽 Share this post Link to post Share on other sites
SantoCristo 聽聽 4 Posted August 2, 2018 Ainda nao come莽ou o PvP no servidor? Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 4, 2018 #devdiaries 聽 聽 --/08/2018 Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 6, 2018 Hi, Yesterday we had a maintenance at 09:50 CET with a duration of 3 minutes. The new Game Version will be 2.1.0. New: A new Switchbot has been added. The costume preview has been added. A block function for annoying players has been added. (removed) A second and third font has been added. A Situtations-induced HP bar was inserted. If you are poisoned, this turns green and when you burn it's yellow. A 4th Row has been added to the Gaya Shop, which now offers you useful Items for everyday use. The Uppitem Storage now has a 4th and 5th site which you can unlock. Bugfix: A bug with the Biologist Quests has been fixed, everyone now has a unique chance to reselect his Reward. Fixed a bug with the Shoulder-Sash system. The Metin Spawn was now also adapted to the other 90s maps. The Horseskill for Ninja麓s now no longer makes such a high damage. Fixed a bug in the Meleys Liar Dark Protection now gives the right values on L. Changes: The Skill, Cure removes all negativ effects including Dispel now. Dispel is no longer influenced by Leadship. All dungeons can now also be entered without a group. A Tong of Time can no longer be applied to legendary Alchemy. Gemstones can only be sold in a 10+ Stack. The level scaling, of the skills from the Weapon Sura麓s has been weakened. 聽 聽 聽 New switchbot聽 聽 Costume preview 聽 聽 New hp bar's Poison 聽 Burn 聽 Thanks for your patience during this maintenance! Sincerely your Aeldra -Team Share this post Link to post Share on other sites
waxydead 聽聽 0 Posted August 6, 2018 Alguem tem algum tipo de hack para o aeldra? Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 6, 2018 1 minuto atr谩s, waxydead disse: Alguem tem algum tipo de hack para o aeldra? 聽 聽 O M2bob deve dar, mas aviso j谩 que eles t锚m uma boa defesa contra o m2bob Xd Share this post Link to post Share on other sites
waxydead 聽聽 0 Posted August 6, 2018 Quote 1 minute ago, nagatto said: 聽 聽 O M2bob deve dar, mas aviso j谩 que eles t锚m uma boa defesa contra o m2bob Xd 聽 Ja apanhei alguns bots, por isso e que queria saber xD Share this post Link to post Share on other sites
G3RS0N 聽聽 0 Posted August 6, 2018 3 horas atr谩s, waxydead disse: Ja apanhei alguns bots, por isso e que queria saber xD K A P P A Share this post Link to post Share on other sites
waxydead 聽聽 0 Posted August 7, 2018 M2bob nao da, pelo menos a versao free Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 7, 2018 Dev Diaries聽 Brevemente ! 聽 聽 聽 聽 Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 8, 2018 Dev Diaries! 聽 ../08/2018聽 聽 Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 10, 2018 Since we still have a few Costumes and Skins that we do not want to withhold, there will be up to 26.08 in addition the following Costumes from the 13.08. You can Buy these Costumes with the Costume Voucher (August) in the Costume Store! 聽 Blue Dragon Set: 聽 White Dragon Set: 聽 聽 xx.08.2018 聽 Share this post Link to post Share on other sites
nagatto 聽聽 2,129 Posted August 12, 2018 Mais um cheirinho .... 聽 聽 Share this post Link to post Share on other sites