antiblock
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Rota4

Novos Refines Não Adicionam Nos Novos Acessórios

Question

Olá Cyber-Gamers, não consigo colocar os novos refines nos novos acessórios.

Imagem colocada
 
Os que estão rodeados de vermelho.
 
Ruby, Garnet, Emerald, Sapphire.
 
Alguém? :(

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5 answers to this question

antiblock
Elveron
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revision: 34083  :megusta:

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Hello?  :owned:

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Já adicionei diff, já adicionei aqui: 

# optionIN_GAME_SHOP_ENABLE = 1CONSOLE_ENABLE = 0 PVPMODE_ENABLE = 1PVPMODE_TEST_ENABLE = 0PVPMODE_ACCELKEY_ENABLE = 1PVPMODE_ACCELKEY_DELAY = 0.5PVPMODE_PROTECTED_LEVEL = 30 FOG_LEVEL0 = 4800.0FOG_LEVEL1 = 9600.0FOG_LEVEL2 = 12800.0FOG_LEVEL = FOG_LEVEL0FOG_LEVEL_LIST=[FOG_LEVEL0, FOG_LEVEL1, FOG_LEVEL2]      CAMERA_MAX_DISTANCE_SHORT = 2500.0CAMERA_MAX_DISTANCE_LONG = 3500.0CAMERA_MAX_DISTANCE_LIST=[CAMERA_MAX_DISTANCE_SHORT, CAMERA_MAX_DISTANCE_LONG]CAMERA_MAX_DISTANCE = CAMERA_MAX_DISTANCE_SHORT CHRNAME_COLOR_INDEX = 0 ENVIRONMENT_NIGHT="d:/ymir work/environment/moonlight04.msenv" group_add = ""group_new_name = ""group_chat_enable = 0group_chat = ""groups = {}ip = "25.66.209.100"#ip = "25.66.209.100"#ip = "127.0.0.1"ch = "1"ch_name= "Testserver"ch_nr = {} #ch_nr[0] = 13070auth = 11002#auth = 11002#ch_nr[0] = 31965ch_nr[0] = 13070ch_nr[1] = 13023ch_nr[2] = 13033ch_nr[3] = 13043ch_nr[4] = 13053ch_nr[5] = 13063 #chwechselchrenew = 0id = ""pw = ""char_place = 0ladebild = 0#ende # Craftingsystem by xGr33n & ApoCRAFTING_NPC_ID = 0CRAFTING_NPC_ID_OLD = 0CRAFTING_RESULT = 0CRAFTING_NEED = 0 # constantHIGH_PRICE = 500000MIDDLE_PRICE = 50000ERROR_METIN_STONE = 28960SUB2_LOADING_ENABLE = 1EXPANDED_COMBO_ENABLE = 1CONVERT_EMPIRE_LANGUAGE_ENABLE = 1USE_ITEM_WEAPON_TABLE_ATTACK_BONUS = 0ADD_DEF_BONUS_ENABLE = 1LOGIN_COUNT_LIMIT_ENABLE = 0 USE_SKILL_EFFECT_UPGRADE_ENABLE = 1 VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD = 1GUILD_MONEY_PER_GSP = 100GUILD_WAR_TYPE_SELECT_ENABLE = 1TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE = 0 HAIR_COLOR_ENABLE = 1ARMOR_SPECULAR_ENABLE = 1WEAPON_SPECULAR_ENABLE = 1SEQUENCE_PACKET_ENABLE = 1KEEP_ACCOUNT_CONNETION_ENABLE = 1MINIMAP_POSITIONINFO_ENABLE = 0CONVERT_EMPIRE_LANGUAGE_ENABLE = 0USE_ITEM_WEAPON_TABLE_ATTACK_BONUS = 0ADD_DEF_BONUS_ENABLE = 0LOGIN_COUNT_LIMIT_ENABLE = 0PVPMODE_PROTECTED_LEVEL = 15TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE = 10 isItemDropQuestionDialog = 0 def GET_ITEM_DROP_QUESTION_DIALOG_STATUS():    global isItemDropQuestionDialog    return isItemDropQuestionDialog def SET_ITEM_DROP_QUESTION_DIALOG_STATUS(flag):    global isItemDropQuestionDialog    isItemDropQuestionDialog = flag import appimport net ######################## def SET_DEFAULT_FOG_LEVEL():    global FOG_LEVEL    app.SetMinFog(FOG_LEVEL) def SET_FOG_LEVEL_INDEX(index):    global FOG_LEVEL    global FOG_LEVEL_LIST    try:        FOG_LEVEL=FOG_LEVEL_LIST[index]    except IndexError:        FOG_LEVEL=FOG_LEVEL_LIST[0]    app.SetMinFog(FOG_LEVEL) def GET_FOG_LEVEL_INDEX():    global FOG_LEVEL    global FOG_LEVEL_LIST    return FOG_LEVEL_LIST.index(FOG_LEVEL) ######################## def SET_DEFAULT_CAMERA_MAX_DISTANCE():    global CAMERA_MAX_DISTANCE    app.SetCameraMaxDistance(CAMERA_MAX_DISTANCE) def SET_CAMERA_MAX_DISTANCE_INDEX(index):    global CAMERA_MAX_DISTANCE    global CAMERA_MAX_DISTANCE_LIST    try:        CAMERA_MAX_DISTANCE=CAMERA_MAX_DISTANCE_LIST[index]    except:        CAMERA_MAX_DISTANCE=CAMERA_MAX_DISTANCE_LIST[0]     app.SetCameraMaxDistance(CAMERA_MAX_DISTANCE) def GET_CAMERA_MAX_DISTANCE_INDEX():    global CAMERA_MAX_DISTANCE    global CAMERA_MAX_DISTANCE_LIST    return CAMERA_MAX_DISTANCE_LIST.index(CAMERA_MAX_DISTANCE) ######################## import chrmgrimport playerimport app def SET_DEFAULT_CHRNAME_COLOR():    global CHRNAME_COLOR_INDEX    chrmgr.SetEmpireNameMode(CHRNAME_COLOR_INDEX) def SET_CHRNAME_COLOR_INDEX(index):    global CHRNAME_COLOR_INDEX    CHRNAME_COLOR_INDEX=index    chrmgr.SetEmpireNameMode(index) def GET_CHRNAME_COLOR_INDEX():    global CHRNAME_COLOR_INDEX    return CHRNAME_COLOR_INDEX def SET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(index):    global VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD    VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD = index def GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():    global VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD    return VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD def SET_DEFAULT_CONVERT_EMPIRE_LANGUAGE_ENABLE():    global CONVERT_EMPIRE_LANGUAGE_ENABLE    net.SetEmpireLanguageMode(CONVERT_EMPIRE_LANGUAGE_ENABLE) def SET_DEFAULT_USE_ITEM_WEAPON_TABLE_ATTACK_BONUS():    global USE_ITEM_WEAPON_TABLE_ATTACK_BONUS    player.SetWeaponAttackBonusFlag(USE_ITEM_WEAPON_TABLE_ATTACK_BONUS) def SET_DEFAULT_USE_SKILL_EFFECT_ENABLE():    global USE_SKILL_EFFECT_UPGRADE_ENABLE    app.SetSkillEffectUpgradeEnable(USE_SKILL_EFFECT_UPGRADE_ENABLE) def SET_TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE():    global TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE    app.SetTwoHandedWeaponAttSpeedDecreaseValue(TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE) ########################import item ACCESSORY_MATERIAL_LIST = [50623, 50624, 50625, 50626, 50627, 50628, 50629, 50630, 50631, 50632, 50633, 50634, 50635, 50636, 50637, 50638, 50639,]#ACCESSORY_MATERIAL_LIST = [50623, 50623, 50624, 50624, 50625, 50625, 50626, 50627, 50628, 50629, 50630, 50631, 50632, 50633, #               50623, 50623, 50624, 50624, ]JewelAccessoryInfos = [        # jewel     wrist   neck    ear        [ 50634,    14420,  16220,  17220 ],            [ 50635,    14500,  16500,  17500 ],            [ 50636,    14520,  16520,  17520 ],            [ 50637,    14540,  16540,  17540 ],            [ 50638,    14560,  16560,  17560 ],            [ 50639,    14570,  16570,  17570 ],      ]def GET_ACCESSORY_MATERIAL_VNUM(vnum, subType):    ret = vnum    item_base = (vnum / 10) * 10    for info in JewelAccessoryInfos:        if item.ARMOR_WRIST == subType:             if info[1] == item_base:                return info[0]        elif item.ARMOR_NECK == subType:                if info[2] == item_base:                return info[0]        elif item.ARMOR_EAR == subType:             if info[3] == item_base:                return info[0]      if vnum >= 16210 and vnum <= 16219:        return 50625     if item.ARMOR_WRIST == subType:         WRIST_ITEM_VNUM_BASE = 14000        ret -= WRIST_ITEM_VNUM_BASE    elif item.ARMOR_NECK == subType:        NECK_ITEM_VNUM_BASE = 16000        ret -= NECK_ITEM_VNUM_BASE    elif item.ARMOR_EAR == subType:        EAR_ITEM_VNUM_BASE = 17000        ret -= EAR_ITEM_VNUM_BASE     type = ret/20     if type<0 or type>=len(ACCESSORY_MATERIAL_LIST):        type = (ret-170) / 20        if type<0 or type>=len(ACCESSORY_MATERIAL_LIST):            return 0     return ACCESSORY_MATERIAL_LIST[type] ## 자동물약 (HP: #72723 ~ #72726, SP: #72727 ~ #72730) # 해당 vnum이 자동물약인가?def IS_AUTO_POTION(itemVnum):    return IS_AUTO_POTION_HP(itemVnum) or IS_AUTO_POTION_SP(itemVnum)     # 해당 vnum이 HP 자동물약인가?def IS_AUTO_POTION_HP(itemVnum):    if 72723 <= itemVnum and 72726 >= itemVnum:        return 1    elif itemVnum >= 76021 and itemVnum <= 76022:     ## 새로 들어간 선물용 화룡의 축복        return 1    elif itemVnum == 79012:        return 1             return 0     # 해당 vnum이 SP 자동물약인가?def IS_AUTO_POTION_SP(itemVnum):    if 72727 <= itemVnum and 72730 >= itemVnum:        return 1    elif itemVnum >= 76004 and itemVnum <= 76005:     ## 새로 들어간 선물용 수룡의 축복        return 1    elif itemVnum == 79013:        return 1                     return 0 INPUT_IGNORE = 0 VID = 0STHX = 0HPXD = 0 PLAYER_HP = 0PLAYER_MAX_HP = 0PLAYER_SP = 0PLAYER_MAX_SP = 0PLAYER_NAME = "" CApiSetHide = 0SendString = ""

E continua-me com o erro, poxa!

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refine_proto, as refinações são na base de dados e não no cliente -.-"

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